Player Matchup

Izanami
Izanami
Exclusive_Slitz
Izanami
Level 20
God Stats
15W - 21L
1,431 SR
Queue Stats
98W - 116L
1,297 Elo+
Party 2
Set
Set
Fazz_iz_krazy553
Set
Level 67
God Stats
5W - 3L
1,554 SR
Queue Stats
33W - 57L
1,258 Elo+
Party 2
Athena
Athena
Z1CHARL1E1Z
Athena
Level 70
God Stats
0W - 4L
1,151 SR
Queue Stats
8W - 25L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
maddiexlh
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,286 Elo+
Party 1
Bellona
Bellona
xMarija_insomnia
Bellona
Level 108
God Stats
19W - 24L
1,447 SR
Queue Stats
550W - 659L
1,361 Elo+
Solo
Team Averages
Level 58
1,417 SR
1,293 Elo+

VS

Team Averages
Level 70
1,429 SR
1,394 Elo+
Zeus
Zeus
Hmodi_3lani
Zeus
Level 66
God Stats
4W - 4L
1,394 SR
Queue Stats
106W - 172L
1,332 Elo+
Party 3
Anhur
Anhur
IxBlaaze__
Anhur
Level 44
God Stats
5W - 2L
1,422 SR
Queue Stats
108W - 82L
1,435 Elo+
Solo
Osiris
Osiris
Penguin hal0
Osiris
Level 114
God Stats
12W - 5L
1,496 SR
Queue Stats
809W - 888L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
Prince_War1188
Ao Kuang
Level 64
God Stats
2W - 3L
1,315 SR
Queue Stats
66W - 114L
1,338 Elo+
Party 3
Artio
Artio
Stonyray5788
Artio
Level 64
God Stats
32W - 27L
1,517 SR
Queue Stats
219W - 251L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,681
468
1,920
5,955
814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 2
5,221
522
1,680
7,007
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
9
4 / 1 / 0
5,734
573
3,418
6,103
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
maddiexlh
Kukulkan
5
0 / 10 / 0
3,941
394
1,014
6,146
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
4,903
490
1,376
5,695
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 1
6,984
698
5,003
1,871
569
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
10
7 / 2 / 0
5,960
596
4,939
6,617
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
11
1 / 0 / 0
5,998
600
4,179
4,950
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
8
1 / 1 / 4
5,065
507
2,189
4,812
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 6
5,401
540
2,646
5,616
3,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
20
20
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
3
2
0.33
W
10
0
1
10.5
W
Anhur
7
2
0
3.5
W
Osiris
1
0
0
1
W
Ao Kuang
1
1
4
3
W
1
1
6
4
L
Athena
4
1
0
4
L
Kukulkan
maddiexlh
Kukulkan
0
10
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,408
Damage
18,956
30,906
Taken
23,866
11,754
Mitigated
10,119
6,103
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,920
1,198
0
973
5,955
814
0
822
5,133
0
22,030
L
1,680
656
0
2,350
7,007
1,978
0
1,592
5,289
0
28,794
W
5,003
2,155
0
0
1,871
569
678
973
898
28,129
0
W
Anhur
4,939
2,182
0
1,745
6,617
1,767
197
1,960
4,657
0
24,854
W
Osiris
4,179
1,219
0
2,903
4,950
3,055
0
109
4,841
0
28,362
W
Ao Kuang
2,189
679
168
718
4,812
1,254
0
399
4,413
17,878
0
W
2,646
351
875
2,516
5,616
3,474
91
991
4,625
15,761
0
L
Athena
3,418
1,349
59
936
6,103
3,321
186
2,083
3,975
11,996
0
L
Kukulkan
maddiexlh
Kukulkan
1,014
534
0
0
6,146
2,062
0
4,960
1,186
6,799
0
L
1,376
312
0
1,785
5,695
3,579
0
381
4,745
0
19,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
29,408
174
Minions Killed
239
0
Camps Cleared
0
893,744
Distance Traveled
972,463
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,681
468
42
4
0
184,718
0
L
Set
5,221
522
64
6
0
194,352
1
W
Zeus
6,984
698
70
7
0
190,259
1
W
Anhur
5,960
596
49
5
0
183,238
0
W
Osiris
5,998
600
66
7
0
185,675
1
W
Ao Kuang
5,065
507
34
3
0
217,590
0
W
Artio
5,401
540
20
2
0
195,701
2
L
Athena
5,734
573
13
1
0
175,833
1
L
Kukulkan
3,941
394
4
0
0
139,989
0
L
Bellona
4,903
490
51
5
0
198,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role