Player Matchup

Agni
Agni
BIG-_-SM0KEE
Agni
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 53L
1,480 Elo+
Party 1
Fenrir
Fenrir
Second__Symphony
Fenrir
Level 125
God Stats
4W - 1L
1,622 SR
Queue Stats
64W - 77L
1,451 Elo+
Solo
Artio
Artio
Sweaty_Clam420
Artio
Level 109
God Stats
1W - 2L
1,183 SR
Queue Stats
135W - 167L
1,440 Elo+
Party 1
Team Averages
Level 104
1,435 SR
1,457 Elo+

VS

Team Averages
Level 75
1,508 SR
1,502 Elo+
Horus
Horus
IG0TJUKEZ
Horus
Level 146
God Stats
4W - 8L
1,487 SR
Queue Stats
338W - 351L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
Slickzy1461
Ah Puch
Level 58
God Stats
9W - 9L
1,538 SR
Queue Stats
115W - 106L
1,421 Elo+
Party 2
Charybdis
Charybdis
shadowflare77
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
13,056
687
16,588
12,911
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 4 / 7
13,672
720
11,429
20,229
19,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 11
11,719
617
13,614
30,426
32,960
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IG0TJUKEZ
Horus
15
10 / 3 / 1
11,921
627
20,322
22,339
23,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Slickzy1461
Ah Puch
14
1 / 4 / 10
10,659
561
17,533
11,090
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
shadowflare77
Charybdis
13
0 / 8 / 9
10,096
531
15,202
14,984
5,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
15
Kills
11
11
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
6
6
1.67
L
Horus
IG0TJUKEZ
Horus
10
3
1
3.5
W
6
4
7
2.38
L
Ah Puch
Slickzy1461
Ah Puch
1
4
10
1.5
W
2
1
11
7.5
L
Charybdis
shadowflare77
Charybdis
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,631
Damage
53,057
63,566
Taken
48,413
56,747
Mitigated
32,862
12,418
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,588
1,496
0
770
12,911
4,448
1,340
3,547
8,892
69,936
0
L
Horus
IG0TJUKEZ
Horus
20,322
7,921
2,546
6,722
22,339
23,262
0
11,743
10,006
3,898
28,774
W
11,429
2,382
345
3,274
20,229
19,339
865
7,618
11,831
1,474
23,731
L
Ah Puch
Slickzy1461
Ah Puch
17,533
925
0
2,592
11,090
4,252
0
7,558
3,198
49,116
0
W
13,614
1,646
991
7,038
30,426
32,960
373
8,843
20,874
39,368
0
L
Charybdis
shadowflare77
Charybdis
15,202
6,630
67
2,225
14,984
5,348
0
10,321
4,270
0
34,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
32,676
208
Minions Killed
170
9
Camps Cleared
4
1,023,622
Distance Traveled
918,355
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,056
687
135
7
6
322,836
6
L
Horus
11,921
627
28
1
1
326,382
1
W
Fenrir
13,672
720
26
1
1
310,992
0
L
Ah Puch
10,659
561
83
4
3
305,985
0
W
Artio
11,719
617
47
2
2
389,794
6
L
Charybdis
10,096
531
59
3
0
285,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role