Player Matchup

Kuzenbo
Kuzenbo
ImThatSam
Kuzenbo
Level 127
God Stats
14W - 20L
1,488 SR
Queue Stats
551W - 535L
1,519 Elo+
Party 1
Loki
Loki
Lilpatata
Loki
Level 97
God Stats
30W - 47L
1,502 SR
Queue Stats
389W - 432L
1,541 Elo+
Solo
Achilles
Achilles
MyNameIsCris12
Achilles
Level 107
God Stats
9W - 5L
1,640 SR
Queue Stats
465W - 419L
1,539 Elo+
Party 1
Hel
Hel
SylarRV
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 97L
1,575 Elo+
Solo
Apollo
Apollo
Thisisnotmyrole
Apollo
Level 59
God Stats
3W - 1L
1,300 SR
Queue Stats
35W - 28L
1,582 Elo+
Solo
Team Averages
Level 103
1,486 SR
1,551 Elo+

VS

Team Averages
Level 125
1,608 SR
1,547 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DEADMOUSE17
Anhur
Level 127
God Stats
5W - 10L
1,552 SR
Queue Stats
307W - 259L
1,569 Elo+
Party 2
Geb
Geb
FlushestMeteor9
Geb
Level 143
God Stats
3W - 4L
1,674 SR
Queue Stats
349W - 314L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
Pesukarhuu
Gilgamesh
Level 91
God Stats
11W - 6L
1,562 SR
Queue Stats
402W - 375L
1,574 Elo+
Solo
Ymir
Ymir
SpiringGolf3356
Ymir
Level 159
God Stats
1W - 2L
1,752 SR
Queue Stats
136W - 138L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ImThatSam
Kuzenbo
5
0 / 1 / 0
3,582
716
1,169
3,106
1,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
5
0 / 0 / 0
3,302
660
714
2,390
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
7
1 / 0 / 0
4,252
850
2,512
3,145
1,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
6
0 / 1 / 0
3,718
744
1,107
2,137
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
3,650
730
2,729
3,128
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 0 / 0
3,918
784
829
2,146
867
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 1
3,606
721
1,785
2,610
423
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,363
673
1,265
3,530
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Pesukarhuu
Gilgamesh
3
0 / 1 / 0
2,873
575
617
1,572
465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
1 / 0 / 1
3,413
683
1,355
3,350
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
0
1
L
1
1
1
1.5
L
0
0
0
0
W
Kuzenbo
ImThatSam
Kuzenbo
0
1
0
0
W
Loki
0
0
0
0
W
Achilles
1
0
0
1
L
Gilgamesh
Pesukarhuu
Gilgamesh
0
1
0
0
L
1
0
1
1.5
W
Hel
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,231
Damage
5,851
13,906
Taken
13,208
4,121
Mitigated
3,601
7,149
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
829
42
0
1,457
2,146
867
0
747
1,399
19,988
0
L
1,785
1,311
0
927
2,610
423
0
672
1,938
0
13,933
L
1,265
426
0
1,666
3,530
1,041
0
360
3,045
10,977
0
W
Kuzenbo
ImThatSam
Kuzenbo
1,169
693
0
1,174
3,106
1,353
0
574
2,532
8,555
0
W
Loki
714
171
0
1,594
2,390
484
0
706
1,684
0
12,676
W
Achilles
2,512
1,169
0
1,789
3,145
1,241
0
610
2,424
0
15,354
L
Gilgamesh
Pesukarhuu
Gilgamesh
617
240
0
425
1,572
465
0
0
1,386
0
4,020
L
1,355
350
139
1,262
3,350
805
0
497
2,853
7,999
0
W
Hel
1,107
37
269
893
2,137
386
0
826
1,311
18,023
0
W
2,729
2,216
0
1,430
3,128
657
0
733
2,395
0
18,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,504
Gold Earned
17,173
162
Minions Killed
146
0
Camps Cleared
0
548,142
Distance Traveled
473,502
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,918
784
46
9
0
94,197
2
L
Anhur
3,606
721
38
8
0
96,182
1
L
Geb
3,363
673
35
7
0
126,003
2
W
Kuzenbo
3,582
716
13
3
0
105,845
0
W
Loki
3,302
660
32
6
0
131,987
3
W
Achilles
4,252
850
44
9
0
98,400
2
L
Gilgamesh
2,873
575
13
3
0
47,925
0
L
Ymir
3,413
683
14
3
0
109,195
1
W
Hel
3,718
744
34
7
0
107,382
1
W
Apollo
3,650
730
39
8
0
104,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role