Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum V
AkiraRagnas
Da Ji
Platinum V
Level 146
God Stats
43W - 28L
1,681 SR
Queue Stats
326W - 320L
1,695 MMR
Solo
Zeus
Zeus
Gold III
PvPCobra
Zeus
Gold III
Level 68
God Stats
2W - 3L
1,574 SR
Queue Stats
140W - 153L
1,449 MMR
Solo
Ymir
Ymir
Gold V
Relinnquish
Ymir
Gold V
Level 127
God Stats
0W - 1L
1,572 SR
Queue Stats
23W - 23L
1,440 MMR
Solo
Rama
Rama
Diamond IV
fireystriker
Rama
Diamond IV
Level 136
God Stats
12W - 13L
1,662 SR
Queue Stats
89W - 72L
2,205 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,598 SR
1,658 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,648 SR
1,640 MMR
Ares
Ares
Gold III
AikoMemories
Ares
Gold III
Level 103
God Stats
4W - 2L
1,730 SR
Queue Stats
50W - 48L
1,454 MMR
Party 1
Anhur
Anhur
Platinum V
FeddyHussle
Anhur
Platinum V
Level 95
God Stats
40W - 42L
1,584 SR
Queue Stats
574W - 585L
1,559 MMR
Solo
Thanatos
Thanatos
Diamond II
TheSmiteGodder
Thanatos
Diamond II
Level 151
God Stats
103W - 109L
1,636 SR
Queue Stats
652W - 653L
2,317 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Tubbz98
Gilgamesh
Gold V
Level 84
God Stats
6W - 6L
1,635 SR
Queue Stats
66W - 81L
1,268 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
moralesmc
Kukulkan
Platinum III
Level 158
God Stats
11W - 11L
1,656 SR
Queue Stats
496W - 489L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 2 / 3
6,864
572
8,662
9,891
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 3 / 1
7,021
585
4,962
9,017
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
10
0 / 5 / 1
5,925
494
2,493
6,014
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 1
5,846
487
1,060
7,777
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 0
7,388
616
3,628
4,812
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Guan YuTiamatOdin

VS

Bans
ArtioCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,163
514
1,750
7,915
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 1 / 0
7,408
617
2,707
6,245
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
12
4 / 1 / 3
7,363
614
6,386
7,936
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Tubbz98
Gilgamesh
10
2 / 3 / 0
6,110
509
5,868
9,812
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
moralesmc
Kukulkan
14
6 / 0 / 2
8,274
690
5,155
3,239
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
13
13
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
3
0.75
W
0
0
4
2
L
4
3
1
1.5
W
1
1
0
1
L
Zeus
0
5
1
0.1
L
0
2
1
0.25
W
Thanatos
4
1
3
5.5
W
Gilgamesh
Tubbz98
Gilgamesh
2
3
0
0.67
L
1
1
0
1
W
Kukulkan
moralesmc
Kukulkan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,805
Damage
21,866
37,511
Taken
35,147
15,554
Mitigated
20,325
12,992
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,662
1,696
0
5,068
9,891
5,946
126
1,348
7,796
0
35,466
W
1,750
126
0
1,920
7,915
6,627
0
1,132
6,539
11,443
0
L
4,962
1,087
0
3,880
9,017
2,617
156
655
8,281
0
39,504
W
2,707
1,480
0
2,966
6,245
1,797
0
321
5,924
0
57,475
L
Zeus
2,493
96
0
450
6,014
1,803
0
2,634
3,380
29,868
0
L
1,060
261
0
1,395
7,777
4,319
0
3,189
4,588
19,875
0
W
Thanatos
6,386
1,714
0
7,798
7,936
3,351
0
792
7,016
0
44,836
W
Gilgamesh
Tubbz98
Gilgamesh
5,868
971
0
1,279
9,812
7,402
0
0
8,903
5,276
21,278
L
3,628
2,827
0
2,199
4,812
869
0
196
4,616
0
57,319
W
Kukulkan
moralesmc
Kukulkan
5,155
615
0
570
3,239
1,148
0
1,014
2,171
62,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
35,318
383
Minions Killed
419
0
Camps Cleared
0
1,251,550
Distance Traveled
1,243,619
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,864
572
70
6
0
237,952
4
W
Ares
6,163
514
24
2
0
265,640
6
L
Da Ji
7,021
585
81
7
0
286,332
4
W
Anhur
7,408
617
131
11
0
222,640
4
L
Zeus
5,925
494
72
6
0
219,507
4
L
Ymir
5,846
487
33
3
0
263,229
5
W
Thanatos
7,363
614
77
6
0
270,729
1
W
Gilgamesh
6,110
509
52
4
0
239,042
3
L
Rama
7,388
616
127
11
0
244,530
5
W
Kukulkan
8,274
690
135
11
0
245,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role