Player Matchup

Cerberus
Cerberus
Platinum II
Follen_Duro
Cerberus
Platinum II
Level 46
God Stats
8W - 5L
1,610 SR
Queue Stats
42W - 30L
1,999 MMR
Party 1
Khepri
Khepri
Gold II
nxlis
Khepri
Gold II
Level 103
God Stats
25W - 14L
1,626 SR
Queue Stats
53W - 40L
1,641 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
zFsterWT
Ah Muzen Cab
Gold V
Level 132
God Stats
8W - 2L
1,609 SR
Queue Stats
44W - 27L
1,733 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 94
1,615 SR
1,791 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,505 SR
1,532 MMR
Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
D3ker
Bacchus
Bronze III
Level 84
God Stats
1W - 4L
1,514 SR
Queue Stats
24W - 34L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Follen_Duro
Cerberus
10
0 / 0 / 8
7,037
704
5,801
10,250
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
nxlis
Khepri
10
0 / 2 / 8
6,290
629
2,964
6,483
5,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
zFsterWT
Ah Muzen Cab
13
8 / 0 / 0
8,012
801
16,258
6,099
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bans
FenrirSolChaacThothGilgamesh

VS

Bans
OdinSkadiPersephoneMulanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 1
6,138
614
5,365
7,712
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Vamana
 
Vamana
9
1 / 3 / 0
5,984
598
5,641
11,138
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
D3ker
Bacchus
9
0 / 3 / 0
6,349
635
3,602
10,360
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
2
2
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
1
0.75
L
Vamana
 
Vamana
1
3
0
0.33
L
Bacchus
D3ker
Bacchus
0
3
0
0
W
Cerberus
Follen_Duro
Cerberus
0
0
8
4
W
Khepri
nxlis
Khepri
0
2
8
2
W
Ah Muzen Cab
zFsterWT
Ah Muzen Cab
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,023
Damage
14,608
22,832
Taken
29,210
17,494
Mitigated
19,635
11,544
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,365
1,079
3,761
4,033
7,712
3,338
0
3,957
3,755
18,278
0
L
Vamana
 
Vamana
5,641
2,029
0
2,206
11,138
7,152
0
2,642
8,496
0
25,070
L
Bacchus
D3ker
Bacchus
3,602
764
0
2,013
10,360
9,145
0
2,397
7,963
10,574
0
W
Cerberus
Follen_Duro
Cerberus
5,801
402
452
5,509
10,250
8,953
0
3,538
6,712
18,135
0
W
Khepri
nxlis
Khepri
2,964
131
559
1,438
6,483
5,925
28
2,249
4,234
8,341
0
W
Ah Muzen Cab
zFsterWT
Ah Muzen Cab
16,258
7,124
0
3,586
6,099
2,616
72
3,346
2,753
0
42,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,339
Gold Earned
18,471
126
Minions Killed
106
5
Camps Cleared
4
566,788
Distance Traveled
522,045
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,138
614
39
4
0
154,843
1
L
Vamana
5,984
598
41
4
3
188,313
1
L
Bacchus
6,349
635
26
3
1
178,889
3
W
Cerberus
7,037
704
28
3
0
205,293
5
W
Khepri
6,290
629
16
2
2
192,095
3
W
Ah Muzen Cab
8,012
801
82
8
3
169,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role