Player Matchup

Cthulhu
Cthulhu
an ugly rock
Cthulhu
Level 18
God Stats
23W - 9L
1,475 SR
Queue Stats
56W - 25L
1,546 Elo+
Party 1
Scylla
Scylla
jester jk36
Scylla
Level 146
God Stats
1W - 2L
1,198 SR
Queue Stats
133W - 111L
1,530 Elo+
Party 1
Neith
Neith
lightning6855
Neith
Level 104
God Stats
8W - 2L
1,527 SR
Queue Stats
35W - 21L
1,522 Elo+
Solo
Team Averages
Level 89
1,400 SR
1,533 Elo+

VS

Team Averages
Level 56
1,518 SR
1,477 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
SexyPixxie
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
SlappinSalmon
Geb
Level 25
God Stats
1W - 3L
1,555 SR
Queue Stats
6W - 10L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
an ugly rock
Cthulhu
9
0 / 1 / 6
6,821
682
3,567
7,524
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
3 / 0 / 5
7,237
724
9,216
4,586
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 1 / 3
7,665
767
9,778
6,248
2,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 2 / 0
6,941
694
4,705
7,063
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
SexyPixxie
Izanami
9
0 / 4 / 2
6,037
604
4,413
8,504
2,607
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 2
6,098
610
3,991
11,758
6,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
2
2
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
0
1
L
Izanami
SexyPixxie
Izanami
0
4
2
0.25
L
0
3
2
0.33
W
Cthulhu
an ugly rock
Cthulhu
0
1
6
3
W
Scylla
3
0
5
5.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
13,109
18,358
Taken
27,325
10,269
Mitigated
12,306
2,554
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,705
239
1,206
2,931
7,063
3,074
0
3,203
3,776
22,540
0
L
Izanami
SexyPixxie
Izanami
4,413
2,690
372
1,022
8,504
2,607
0
4,339
3,957
0
15,268
L
3,991
36
456
2,818
11,758
6,625
0
5,415
6,133
11,571
0
W
Cthulhu
an ugly rock
Cthulhu
3,567
91
0
828
7,524
6,397
0
2,855
4,669
8,704
0
W
Scylla
9,216
1,214
0
250
4,586
1,566
194
2,785
1,801
36,525
0
W
9,778
4,459
0
1,476
6,248
2,306
88
3,627
2,621
0
23,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,723
Gold Earned
19,076
120
Minions Killed
93
5
Camps Cleared
4
569,029
Distance Traveled
544,522
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,941
694
54
5
2
184,234
2
L
Izanami
6,037
604
28
3
2
168,723
3
L
Geb
6,098
610
11
1
0
191,565
1
W
Cthulhu
6,821
682
4
0
0
195,223
0
W
Scylla
7,237
724
79
8
4
186,140
0
W
Neith
7,665
767
37
4
1
187,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role