Player Matchup

Izanami
Izanami
Fleadskink1
Izanami
Level 109
God Stats
9W - 5L
1,651 SR
Queue Stats
243W - 224L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Gapple_dagoat55
Cthulhu
Level 37
God Stats
13W - 24L
1,456 SR
Queue Stats
70W - 76L
1,455 Elo+
Party 1
Bastet
Bastet
dat_one_cat
Bastet
Level 43
God Stats
21W - 33L
1,351 SR
Queue Stats
224W - 225L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
thebucket34
Erlang Shen
Level 108
God Stats
13W - 10L
1,500 SR
Queue Stats
512W - 499L
1,476 Elo+
Party 2
Olorun
Olorun
tyRain-
Olorun
Level 29
God Stats
0W - 1L
1,163 SR
Queue Stats
56W - 51L
1,465 Elo+
Party 1
Team Averages
Level 65
1,424 SR
1,476 Elo+

VS

Team Averages
Level 71
1,484 SR
1,448 Elo+
Kali
Kali
 
Kali
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
Lornd7
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,533 Elo+
Party 4
Cernunnos
Cernunnos
Tris27hockey
Cernunnos
Level 37
God Stats
4W - 4L
1,399 SR
Queue Stats
11W - 15L
1,350 Elo+
Party 3
Mulan
Mulan
jona47x456
Mulan
Level 87
God Stats
11W - 7L
1,668 SR
Queue Stats
204W - 202L
1,524 Elo+
Party 4
Gilgamesh
Gilgamesh
xavXxtheXxboss
Gilgamesh
Level 92
God Stats
5W - 11L
1,350 SR
Queue Stats
34W - 62L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fleadskink1
Izanami
10
2 / 6 / 1
6,351
454
6,379
11,041
2,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
6,997
500
9,686
14,149
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
10
0 / 5 / 1
6,326
452
3,775
9,916
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
thebucket34
Erlang Shen
14
3 / 2 / 0
8,464
605
10,439
8,427
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
tyRain-
Olorun
12
1 / 3 / 1
6,951
497
5,627
7,488
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
8 / 0 / 5
8,672
619
5,983
11,888
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Lornd7
Agni
13
5 / 1 / 4
7,622
544
10,045
7,489
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Tris27hockey
Cernunnos
11
5 / 2 / 5
6,720
480
6,940
10,155
3,265
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
13
1 / 3 / 2
7,073
505
4,129
11,869
7,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
xavXxtheXxboss
Gilgamesh
12
1 / 2 / 10
6,981
499
9,403
13,535
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
20
20
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
0
5
10.5
L
Izanami
Fleadskink1
Izanami
2
6
1
0.42
L
2
4
2
0.75
W
Agni
Lornd7
Agni
5
1
4
7
W
Cernunnos
Tris27hockey
Cernunnos
5
2
5
3.75
L
Bastet
0
5
1
0.1
W
Mulan
1
3
2
0.67
L
Erlang Shen
thebucket34
Erlang Shen
3
2
0
1.5
L
Olorun
tyRain-
Olorun
1
3
1
0.5
W
Gilgamesh
xavXxtheXxboss
Gilgamesh
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,906
Damage
36,500
51,021
Taken
54,936
26,148
Mitigated
24,851
16,171
Healing
22,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,983
2,562
0
7,076
11,888
4,644
0
1,418
10,470
0
44,602
L
Izanami
Fleadskink1
Izanami
6,379
4,023
259
3,791
11,041
2,910
0
1,301
9,686
0
37,146
L
9,686
1,102
79
3,570
14,149
9,699
0
1,840
12,076
24,067
0
W
Agni
Lornd7
Agni
10,045
714
115
2,082
7,489
2,483
576
2,791
4,698
41,108
0
W
Cernunnos
Tris27hockey
Cernunnos
6,940
3,576
608
3,765
10,155
3,265
24
5,802
4,353
0
35,173
L
Bastet
3,775
1,005
151
3,403
9,916
2,913
0
2,683
7,069
0
35,980
W
Mulan
4,129
639
0
3,469
11,869
7,139
0
0
11,869
1,333
35,455
L
Erlang Shen
thebucket34
Erlang Shen
10,439
5,953
0
2,173
8,427
7,545
53
232
8,195
0
60,600
L
Olorun
tyRain-
Olorun
5,627
2,240
0
2,745
7,488
3,081
914
3,598
3,718
35,397
3,363
W
Gilgamesh
xavXxtheXxboss
Gilgamesh
9,403
1,965
528
5,032
13,535
7,320
0
4,590
8,945
0
32,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,089
Gold Earned
37,068
362
Minions Killed
350
0
Camps Cleared
0
1,311,215
Distance Traveled
1,370,450
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,672
619
85
6
0
329,116
0
L
Izanami
6,351
454
68
5
0
230,656
2
L
Cthulhu
6,997
500
38
3
0
265,153
0
W
Agni
7,622
544
81
6
0
262,353
0
W
Cernunnos
6,720
480
49
4
0
244,924
1
L
Bastet
6,326
452
72
5
0
300,521
0
W
Mulan
7,073
505
86
6
0
256,229
2
L
Erlang Shen
8,464
605
122
9
0
253,990
2
L
Olorun
6,951
497
62
4
0
260,895
3
W
Gilgamesh
6,981
499
49
4
0
277,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role