Player Matchup

Chaac
Chaac
 
Chaac
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Darkwonn
Arachne
Level 48
God Stats
2W - 1L
1,446 SR
Queue Stats
11W - 16L
1,362 Elo+
Party 1
Skadi
Skadi
Lividusxx
Skadi
Level 79
God Stats
1W - 0L
1,739 SR
Queue Stats
7W - 7L
1,360 Elo+
Party 1
Nu Wa
Nu Wa
MurphyMystery
Nu Wa
Level 89
God Stats
3W - 0L
1,407 SR
Queue Stats
19W - 16L
1,496 Elo+
Party 1
Bacchus
Bacchus
Wargrim
Bacchus
Level 28
God Stats
2W - 2L
1,386 SR
Queue Stats
10W - 12L
1,352 Elo+
Party 1
Team Averages
Level 56
1,496 SR
1,414 Elo+

VS

Team Averages
Level 44
1,452 SR
1,380 Elo+
Mulan
Mulan
A OmegaWolf
Mulan
Level 25
God Stats
21W - 16L
1,564 SR
Queue Stats
42W - 43L
1,352 Elo+
Party 2
Ymir
Ymir
Ballislife42
Ymir
Level 47
God Stats
61W - 65L
1,505 SR
Queue Stats
215W - 246L
1,443 Elo+
Solo
Camazotz
Camazotz
LadySwagga06
Camazotz
Level 66
God Stats
8W - 16L
1,315 SR
Queue Stats
262W - 296L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
NyanCat58
Kukulkan
Level 25
God Stats
25W - 22L
1,614 SR
Queue Stats
54W - 66L
1,381 Elo+
Party 3
Rama
Rama
YamiBakaXD
Rama
Level 59
God Stats
4W - 8L
1,260 SR
Queue Stats
37W - 73L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 3 / 1
8,835
631
10,350
12,642
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Darkwonn
Arachne
12
2 / 2 / 1
7,145
510
3,059
7,690
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Lividusxx
Skadi
10
1 / 5 / 1
6,278
448
4,795
7,486
2,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 1
7,567
541
9,585
4,729
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Wargrim
Bacchus
11
2 / 1 / 2
7,044
503
3,916
6,015
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,811
487
6,729
12,637
8,849
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
4 / 1 / 0
5,935
424
2,664
6,445
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
LadySwagga06
Camazotz
12
3 / 3 / 1
7,359
526
4,649
12,496
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NyanCat58
Kukulkan
11
0 / 1 / 0
6,594
471
2,340
5,992
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 3 / 1
7,671
548
3,697
9,301
2,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
14
Kills
12
12
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
1
2.17
L
1
6
1
0.25
L
4
1
0
4
W
Arachne
Darkwonn
Arachne
2
2
1
1.25
L
Camazotz
LadySwagga06
Camazotz
3
3
1
1.17
W
Skadi
Lividusxx
Skadi
1
5
1
0.3
W
3
1
1
3.5
L
Kukulkan
NyanCat58
Kukulkan
0
1
0
0
W
Bacchus
Wargrim
Bacchus
2
1
2
3
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,705
Damage
20,079
38,562
Taken
46,871
21,640
Mitigated
19,669
10,146
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,350
3,288
0
5,035
12,642
9,079
2,702
0
12,642
0
46,370
L
6,729
2,122
0
1,092
12,637
8,849
0
387
11,477
0
38,528
L
2,664
1,283
0
1,632
6,445
3,647
0
2,093
4,352
11,228
0
W
Arachne
Darkwonn
Arachne
3,059
2,270
0
2,531
7,690
3,342
0
2,010
5,680
0
39,409
L
Camazotz
LadySwagga06
Camazotz
4,649
1,368
0
6,603
12,496
3,433
0
3,999
8,408
0
38,025
W
Skadi
Lividusxx
Skadi
4,795
2,308
0
1,248
7,486
2,474
1,913
1,211
6,275
0
27,965
W
9,585
1,792
0
157
4,729
1,353
0
1,164
3,565
39,562
0
L
Kukulkan
NyanCat58
Kukulkan
2,340
0
0
773
5,992
922
0
4,598
1,394
38,788
0
W
Bacchus
Wargrim
Bacchus
3,916
709
169
1,006
6,015
5,392
560
619
5,396
15,269
0
L
3,697
3,321
0
1,198
9,301
2,818
0
2,424
6,877
0
49,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
34,370
304
Minions Killed
348
0
Camps Cleared
0
1,336,331
Distance Traveled
1,206,470
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,835
631
95
7
0
270,054
0
L
Mulan
6,811
487
83
6
0
253,741
1
L
Ymir
5,935
424
19
1
0
148,771
3
W
Arachne
7,145
510
68
5
0
282,904
1
L
Camazotz
7,359
526
71
5
0
290,049
4
W
Skadi
6,278
448
49
4
0
260,724
3
W
Nu Wa
7,567
541
57
4
0
255,613
2
L
Kukulkan
6,594
471
74
5
0
273,625
2
W
Bacchus
7,044
503
35
3
0
267,036
1
L
Rama
7,671
548
101
7
0
240,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role