Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Sos JaaZIEL
Cu Chulainn
Level 100
God Stats
20W - 12L
1,610 SR
Queue Stats
380W - 350L
1,559 Elo+
Solo
Sol
Sol
aceofhearts1st
Sol
Level 129
God Stats
2W - 4L
1,361 SR
Queue Stats
200W - 147L
1,764 Elo+
Party 4
Danzaburou
Danzaburou
monke2
Danzaburou
Level 29
God Stats
5W - 4L
1,586 SR
Queue Stats
128W - 97L
1,639 Elo+
Party 1
Cabrakan
Cabrakan
puppydog
Cabrakan
Level 56
God Stats
52W - 33L
1,711 SR
Queue Stats
198W - 128L
1,637 Elo+
Party 1
Team Averages
Level 71
1,554 SR
1,620 Elo+

VS

Team Averages
Level 81
1,593 SR
1,545 Elo+
Medusa
Medusa
DrFreezeF
Medusa
Level 44
God Stats
32W - 17L
1,780 SR
Queue Stats
160W - 69L
1,785 Elo+
Party 3
Geb
Geb
IILobsterKingII
Geb
Level 119
God Stats
11W - 9L
1,622 SR
Queue Stats
922W - 693L
1,702 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
braindeaad
Morgan Le Fay
Level 80
God Stats
15W - 7L
1,715 SR
Queue Stats
351W - 326L
1,392 Elo+
Party 2
Kumbhakarna
Kumbhakarna
claythames17
Kumbhakarna
Level 144
God Stats
8W - 4L
1,650 SR
Queue Stats
510W - 421L
1,676 Elo+
Party 3
Nemesis
Nemesis
pyroArcsylum
Nemesis
Level 16
God Stats
0W - 3L
1,195 SR
Queue Stats
4W - 12L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
6 / 5 / 9
13,054
622
15,353
20,000
9,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Sos JaaZIEL
Cu Chulainn
18
7 / 1 / 3
13,003
619
21,838
18,976
23,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 3 / 6
12,238
583
20,899
19,342
7,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
monke2
Danzaburou
20
10 / 1 / 2
13,605
648
16,193
16,096
6,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
puppydog
Cabrakan
16
5 / 7 / 11
11,689
557
11,730
21,322
22,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrFreezeF
Medusa
15
1 / 7 / 1
9,102
433
9,269
16,039
6,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 4 / 5
10,609
505
15,126
22,505
11,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
braindeaad
Morgan Le Fay
16
7 / 6 / 4
10,139
483
17,193
20,267
8,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
claythames17
Kumbhakarna
13
2 / 6 / 6
8,928
425
5,872
26,533
26,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
pyroArcsylum
Nemesis
11
0 / 7 / 4
7,643
364
3,577
14,938
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
30
Kills
16
17
Deaths
30
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
5
9
2.1
L
Medusa
DrFreezeF
Medusa
1
7
1
0.21
L
6
4
5
2.13
W
Cu Chulainn
Sos JaaZIEL
Cu Chulainn
7
1
3
8.5
W
2
3
6
1.67
L
Morgan Le Fay
braindeaad
Morgan Le Fay
7
6
4
1.5
L
Kumbhakarna
claythames17
Kumbhakarna
2
6
6
0.83
W
Danzaburou
monke2
Danzaburou
10
1
2
11
W
Cabrakan
puppydog
Cabrakan
5
7
11
1.5
L
Nemesis
pyroArcsylum
Nemesis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,013
Damage
51,037
95,736
Taken
100,282
70,053
Mitigated
59,676
41,745
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,353
5,476
0
7,685
20,000
9,122
648
9,718
10,282
0
92,886
L
Medusa
DrFreezeF
Medusa
9,269
3,751
0
90
16,039
6,369
1,820
4,159
11,483
0
71,918
L
15,126
4,889
0
2,460
22,505
11,429
0
8,195
13,971
52,856
9,229
W
Cu Chulainn
Sos JaaZIEL
Cu Chulainn
21,838
1,992
0
7,469
18,976
23,991
587
6,460
12,516
15,904
68,612
W
20,899
8,408
0
10,772
19,342
7,398
5,250
9,105
10,237
108,057
0
L
Morgan Le Fay
braindeaad
Morgan Le Fay
17,193
187
558
5,046
20,267
8,352
0
7,991
11,817
54,342
0
L
Kumbhakarna
claythames17
Kumbhakarna
5,872
649
0
1,298
26,533
26,566
0
10,485
15,488
20,526
0
W
Danzaburou
monke2
Danzaburou
16,193
7,666
0
9,441
16,096
6,656
5,752
6,062
10,034
0
128,368
W
Cabrakan
puppydog
Cabrakan
11,730
1,655
714
5,664
21,322
22,886
66
6,539
14,783
30,178
0
L
Nemesis
pyroArcsylum
Nemesis
3,577
802
0
594
14,938
6,960
0
5,812
8,401
0
18,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,589
Gold Earned
46,421
665
Minions Killed
377
0
Camps Cleared
0
2,065,905
Distance Traveled
2,006,761
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,054
622
133
6
0
483,017
8
L
Medusa
9,102
433
134
6
0
368,283
1
L
Geb
10,609
505
101
5
0
442,671
1
W
Cu Chulainn
13,003
619
156
7
0
423,394
3
W
Sol
12,238
583
157
7
0
377,263
2
L
Morgan Le Fay
10,139
483
81
4
0
394,069
1
L
Kumbhakarna
8,928
425
23
1
0
404,912
3
W
Danzaburou
13,605
648
188
9
0
399,289
1
W
Cabrakan
11,689
557
31
1
0
382,942
0
L
Nemesis
7,643
364
38
2
0
396,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role