Player Matchup

Fenrir
Fenrir
Quetzalc0at1
Fenrir
Level 14
God Stats
0W - 1L
1,149 SR
Queue Stats
2W - 16L
1,028 Elo+
Party 1
Olorun
Olorun
Raij1n
Olorun
Level 8
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 8L
926 Elo+
Party 1
Tiamat
Tiamat
llamalawl
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,331 Elo+
Solo
Team Averages
Level 14
1,286 SR
1,095 Elo+

VS

Team Averages
Level 33
1,439 SR
1,357 Elo+
Ymir
Ymir
NayukiWild
Ymir
Level 5
God Stats
2W - 0L
1,463 SR
Queue Stats
6W - 5L
1,325 Elo+
Party 2
Heimdallr
Heimdallr
Shawnold
Heimdallr
Level 78
God Stats
3W - 4L
1,416 SR
Queue Stats
57W - 55L
1,413 Elo+
Party 2
Eset
Eset
TheConquerorWorm
Eset
Level 15
God Stats
7W - 7L
1,437 SR
Queue Stats
118W - 162L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 3 / 3
5,221
746
2,453
8,210
3,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Raij1n
Olorun
9
1 / 6 / 3
5,941
849
3,623
6,165
2,160
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
llamalawl
Tiamat
7
2 / 7 / 2
5,645
806
3,994
8,145
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 13
6,555
936
3,516
9,082
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Shawnold
Heimdallr
9
4 / 2 / 5
6,373
910
5,368
4,443
1,394
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
12 / 2 / 3
8,125
1,161
10,632
6,074
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
3
Kills
16
16
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
Fenrir
0
3
3
0.5
L
Olorun
Raij1n
Olorun
1
6
3
0.42
W
Heimdallr
Shawnold
Heimdallr
4
2
5
3.25
W
12
2
3
6.75
L
Tiamat
llamalawl
Tiamat
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,070
Damage
19,516
22,520
Taken
19,599
9,890
Mitigated
8,205
2,870
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,516
1,805
0
2,896
9,082
4,761
177
4,117
4,710
6,779
0
L
Fenrir
2,453
570
0
853
8,210
3,920
0
4,611
3,599
0
5,536
L
Olorun
Raij1n
Olorun
3,623
2,286
125
291
6,165
2,160
0
4,460
1,703
11,024
0
W
Heimdallr
Shawnold
Heimdallr
5,368
2,531
0
0
4,443
1,394
708
795
3,530
0
14,761
W
10,632
2,017
0
1,878
6,074
2,050
933
2,266
3,643
34,055
0
L
Tiamat
llamalawl
Tiamat
3,994
909
76
1,525
8,145
3,810
0
5,077
3,068
6,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,807
Gold Earned
21,053
39
Minions Killed
83
0
Camps Cleared
3
368,716
Distance Traveled
394,016
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,555
936
7
1
1
125,409
0
L
Fenrir
5,221
746
6
1
0
120,034
0
L
Olorun
5,941
849
24
3
0
123,040
0
W
Heimdallr
6,373
910
17
2
1
135,912
0
W
Eset
8,125
1,161
59
8
1
132,695
0
L
Tiamat
5,645
806
9
1
0
125,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role