Player Matchup

Cliodhna
Cliodhna
ApianDoughnut43
Cliodhna
Level 115
God Stats
15W - 14L
1,616 SR
Queue Stats
268W - 265L
1,479 Elo+
Solo
Heimdallr
Heimdallr
CGALEXXX
Heimdallr
Level 122
God Stats
12W - 11L
1,699 SR
Queue Stats
436W - 404L
1,455 Elo+
Solo
Tiamat
Tiamat
COMANDO-10-10
Tiamat
Level 129
God Stats
18W - 13L
1,591 SR
Queue Stats
418W - 374L
1,558 Elo+
Solo
Achilles
Achilles
Ijustbefartin
Achilles
Level 117
God Stats
0W - 1L
1,331 SR
Queue Stats
40W - 35L
1,456 Elo+
Solo
Ymir
Ymir
omon53
Ymir
Level 68
God Stats
2W - 2L
1,803 SR
Queue Stats
284W - 247L
1,618 Elo+
Solo
Team Averages
Level 110
1,608 SR
1,513 Elo+

VS

Team Averages
Level 97
1,579 SR
1,505 Elo+
Gilgamesh
Gilgamesh
ATrappybear
Gilgamesh
Level 61
God Stats
9W - 5L
1,623 SR
Queue Stats
218W - 212L
1,475 Elo+
Solo
Awilix
Awilix
BigDaddieHacks
Awilix
Level 96
God Stats
5W - 5L
1,495 SR
Queue Stats
131W - 120L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
Johnny_Don_
Sylvanus
Level 126
God Stats
20W - 12L
1,619 SR
Queue Stats
40W - 25L
1,595 Elo+
Party 1
Anubis
Anubis
QueasyBubbles29
Anubis
Level 65
God Stats
15W - 9L
1,587 SR
Queue Stats
104W - 115L
1,496 Elo+
Solo
Neith
Neith
iPumpFaked
Neith
Level 137
God Stats
9W - 4L
1,574 SR
Queue Stats
190W - 178L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
2 / 2 / 2
5,908
591
3,032
4,884
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
CGALEXXX
Heimdallr
8
0 / 1 / 1
4,663
466
3,748
5,196
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,417
542
5,331
5,306
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ijustbefartin
Achilles
9
1 / 5 / 1
5,263
526
4,276
8,834
4,565
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
omon53
Ymir
8
1 / 3 / 1
5,172
517
1,381
9,367
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATrappybear
Gilgamesh
11
5 / 2 / 2
6,552
655
7,101
6,828
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 0 / 4
5,866
587
3,038
6,573
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Johnny_Don_
Sylvanus
9
1 / 0 / 5
5,414
541
3,260
4,862
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
5 / 2 / 2
6,167
617
4,946
6,759
3,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
10
1 / 1 / 3
5,560
556
4,974
4,800
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ATrappybear
Gilgamesh
5
2
2
3
L
Cliodhna
2
2
2
1.5
W
2
0
4
4
L
Heimdallr
CGALEXXX
Heimdallr
0
1
1
0.5
L
1
3
1
0.5
L
Achilles
Ijustbefartin
Achilles
1
5
1
0.3
W
Sylvanus
Johnny_Don_
Sylvanus
1
0
5
3.5
W
5
2
2
3
W
Neith
1
1
3
2.5
L
Ymir
omon53
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,768
Damage
23,319
33,587
Taken
29,822
14,244
Mitigated
13,124
9,245
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ATrappybear
Gilgamesh
7,101
2,789
0
1,116
6,828
3,436
0
90
6,716
0
29,008
L
Cliodhna
3,032
50
0
2,698
4,884
1,318
0
1,046
3,797
0
28,453
W
3,038
1,330
0
2,438
6,573
1,963
0
673
5,866
0
32,205
L
Heimdallr
CGALEXXX
Heimdallr
3,748
1,385
0
749
5,196
1,801
0
598
4,598
0
25,924
L
5,331
535
0
1,716
5,306
2,389
4
3,483
1,823
30,263
0
L
Achilles
Ijustbefartin
Achilles
4,276
1,917
0
1,364
8,834
4,565
468
558
7,749
0
21,982
W
Sylvanus
Johnny_Don_
Sylvanus
3,260
1,622
958
2,558
4,862
3,232
380
913
3,903
15,913
0
W
4,946
93
0
3,854
6,759
3,084
650
4,293
2,044
32,748
0
W
Neith
4,974
2,213
0
2,198
4,800
1,409
0
219
4,581
0
31,604
L
Ymir
omon53
Ymir
1,381
295
0
2,718
9,367
4,171
0
2,521
6,760
8,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
29,559
231
Minions Killed
302
0
Camps Cleared
0
931,532
Distance Traveled
935,323
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,552
655
66
7
0
204,493
2
L
Cliodhna
5,908
591
61
6
0
205,082
4
W
Awilix
5,866
587
69
7
0
213,351
4
L
Heimdallr
4,663
466
49
5
0
180,612
4
L
Tiamat
5,417
542
65
7
0
176,767
4
L
Achilles
5,263
526
34
3
0
195,486
4
W
Sylvanus
5,414
541
34
3
0
169,807
1
W
Anubis
6,167
617
67
7
0
170,351
1
W
Neith
5,560
556
66
7
0
177,321
2
L
Ymir
5,172
517
22
2
0
173,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role