Player Matchup

Zeus
Zeus
CeifadorxzT
Zeus
Level 27
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 7L
1,434 Elo+
Solo
Izanami
Izanami
Nephelis
Izanami
Level 60
God Stats
16W - 14L
1,551 SR
Queue Stats
74W - 90L
1,476 Elo+
Solo
Geb
Geb
wallacehvf2016
Geb
Level 136
God Stats
36W - 40L
1,534 SR
Queue Stats
212W - 278L
1,457 Elo+
Solo
Team Averages
Level 74
1,606 SR
1,456 Elo+

VS

Team Averages
Level 87
1,661 SR
1,481 Elo+
Odin
Odin
T1NZ4
Odin
Level 28
God Stats
7W - 2L
1,898 SR
Queue Stats
83W - 67L
1,577 Elo+
Party 1
Chernobog
Chernobog
Zharvalok
Chernobog
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 145L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
Zucarak
Ah Puch
Level 128
God Stats
4W - 2L
1,585 SR
Queue Stats
57W - 117L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
8,654
666
7,706
9,600
3,335
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Nephelis
Izanami
12
1 / 4 / 3
7,965
613
6,927
9,912
3,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 3
7,520
578
5,602
12,385
14,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
T1NZ4
Odin
14
3 / 1 / 8
9,341
719
5,500
10,378
8,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Zharvalok
Chernobog
15
5 / 3 / 7
10,131
779
11,705
10,787
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Zucarak
Ah Puch
14
4 / 1 / 6
9,444
726
12,262
7,524
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
12
12
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Izanami
Nephelis
Izanami
1
4
3
0.63
W
Odin
T1NZ4
Odin
3
1
8
7
W
Chernobog
Zharvalok
Chernobog
5
3
7
2.83
W
Ah Puch
Zucarak
Ah Puch
4
1
6
7
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
29,467
31,897
Taken
28,689
21,943
Mitigated
14,029
1,285
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,706
864
114
486
9,600
3,335
0
3,877
5,723
26,935
0
L
Izanami
Nephelis
Izanami
6,927
3,453
0
0
9,912
3,768
0
4,756
5,156
0
28,090
W
Odin
T1NZ4
Odin
5,500
1,387
1,084
1,409
10,378
8,518
0
4,458
5,920
125
13,502
W
Chernobog
Zharvalok
Chernobog
11,705
8,086
0
2,911
10,787
3,348
2,419
5,452
5,335
0
62,161
W
Ah Puch
Zucarak
Ah Puch
12,262
122
0
2,750
7,524
2,163
106
3,703
3,821
36,247
0
L
5,602
183
271
414
12,385
14,840
0
4,003
8,382
15,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
28,916
132
Minions Killed
176
4
Camps Cleared
8
642,021
Distance Traveled
720,074
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,654
666
49
4
3
207,935
4
L
Izanami
7,965
613
75
6
1
203,526
4
W
Odin
9,341
719
16
1
2
252,173
4
W
Chernobog
10,131
779
98
8
5
231,411
4
W
Ah Puch
9,444
726
62
5
1
236,490
5
L
Geb
7,520
578
8
1
0
230,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role