Player Matchup

Tsukuyomi
Tsukuyomi
Squishy_Prodigy
Tsukuyomi
Level 100
God Stats
13W - 3L
1,674 SR
Queue Stats
141W - 108L
1,651 Elo+
Party 1
Zeus
Zeus
ThatComplex
Zeus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 23L
1,695 Elo+
Party 1
Ganesha
Ganesha
viisonzz-
Ganesha
Level 81
God Stats
2W - 1L
1,342 SR
Queue Stats
103W - 112L
1,634 Elo+
Party 1
Team Averages
Level 69
1,505 SR
1,660 Elo+

VS

Team Averages
Level 73
1,497 SR
1,553 Elo+
Cliodhna
Cliodhna
TTVBluekus
Cliodhna
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,488 Elo+
Party 2
Yemoja
Yemoja
WildabeastJB
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
mattgunmanttv
Poseidon
Level 160
God Stats
0W - 1L
1,490 SR
Queue Stats
40W - 22L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Squishy_Prodigy
Tsukuyomi
11
5 / 3 / 12
7,642
764
11,272
7,764
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
14 / 0 / 5
9,194
919
16,354
2,920
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
viisonzz-
Ganesha
12
1 / 0 / 19
8,126
813
4,920
10,536
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
TTVBluekus
Cliodhna
9
0 / 10 / 2
5,896
590
2,520
13,079
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
9
1 / 6 / 1
6,670
667
1,082
10,116
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
mattgunmanttv
Poseidon
10
2 / 4 / 1
6,563
656
6,647
11,346
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
20
Kills
3
3
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Squishy_Prodigy
Tsukuyomi
5
3
12
3.67
L
Cliodhna
TTVBluekus
Cliodhna
0
10
2
0.1
W
14
0
5
16.5
L
Yemoja
1
6
1
0.25
L
Poseidon
mattgunmanttv
Poseidon
2
4
1
0.63
W
Ganesha
viisonzz-
Ganesha
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,546
Damage
10,249
21,220
Taken
34,541
15,423
Mitigated
13,900
5,131
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Squishy_Prodigy
Tsukuyomi
11,272
4,358
0
1,723
7,764
3,893
771
3,953
3,811
0
23,353
L
Cliodhna
TTVBluekus
Cliodhna
2,520
292
0
0
13,079
3,342
0
6,760
5,416
0
8,838
W
16,354
1,268
0
429
2,920
1,030
575
938
1,982
37,270
0
L
Yemoja
1,082
957
1,680
853
10,116
7,225
0
7,460
2,011
2,858
0
L
Poseidon
mattgunmanttv
Poseidon
6,647
1,504
0
2,036
11,346
3,333
0
6,023
4,775
27,423
0
W
Ganesha
viisonzz-
Ganesha
4,920
740
0
2,979
10,536
10,500
378
3,546
6,990
16,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,962
Gold Earned
19,129
121
Minions Killed
82
8
Camps Cleared
1
560,892
Distance Traveled
501,729
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,642
764
39
4
5
191,897
1
L
Cliodhna
5,896
590
15
2
0
176,624
0
W
Zeus
9,194
919
75
8
3
175,453
2
L
Yemoja
6,670
667
3
0
0
149,806
0
L
Poseidon
6,563
656
64
6
1
175,299
1
W
Ganesha
8,126
813
7
1
0
193,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role