Player Matchup

Cthulhu
Cthulhu
BADVI3ESFOREV3R
Cthulhu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Diggler006
Ymir
Level 30
God Stats
25W - 16L
1,631 SR
Queue Stats
237W - 300L
1,304 Elo+
Solo
Anhur
Anhur
GamePly101
Anhur
Level 10
God Stats
21W - 22L
1,207 SR
Queue Stats
27W - 32L
1,156 Elo+
Solo
Izanami
Izanami
OG Lars IV
Izanami
Level 28
God Stats
17W - 11L
1,545 SR
Queue Stats
39W - 39L
1,361 Elo+
Party 1
Loki
Loki
dirtysnowball18
Loki
Level 24
God Stats
7W - 1L
1,656 SR
Queue Stats
34W - 37L
1,346 Elo+
Party 1
Team Averages
Level 19
1,508 SR
1,334 Elo+

VS

Team Averages
Level 18
1,461 SR
1,306 Elo+
Medusa
Medusa
JOSIE389
Medusa
Level 28
God Stats
10W - 9L
1,404 SR
Queue Stats
31W - 35L
1,330 Elo+
Solo
Kukulkan
Kukulkan
MobPshyco
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,213 Elo+
Solo
Apollo
Apollo
SquareOcean9633
Apollo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,194 Elo+
Solo
Nike
Nike
TheOneTrueMonke
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,288 Elo+
Solo
Nemesis
Nemesis
el_mechita36
Nemesis
Level 18
God Stats
1W - 3L
1,402 SR
Queue Stats
18W - 25L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,078
616
664
2,424
975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 0
3,694
739
821
2,109
678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
4
0 / 3 / 0
3,089
618
770
2,407
435
Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
OG Lars IV
Izanami
7
2 / 0 / 0
4,282
856
1,303
1,302
264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 0 / 1
3,236
647
230
2,078
366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JOSIE389
Medusa
5
3 / 0 / 0
3,372
674
1,791
2,177
357
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MobPshyco
Kukulkan
1
0 / 0 / 0
963
193
0
0
0
5
1 / 1 / 0
3,244
649
887
1,875
404
Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 0
2,557
511
708
3,332
908
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
el_mechita36
Nemesis
1
0 / 0 / 0
2,511
502
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
4
5
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
1
0
0
1
W
Anhur
0
3
0
0
L
Medusa
JOSIE389
Medusa
3
0
0
3
L
Kukulkan
MobPshyco
Kukulkan
0
0
0
0
W
Izanami
OG Lars IV
Izanami
2
0
0
2
L
1
1
0
1
L
0
2
0
0
W
0
0
1
0.5
L
Nemesis
el_mechita36
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,788
Damage
3,386
10,320
Taken
7,384
2,718
Mitigated
1,669
2,773
Healing
542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
664
36
0
56
2,424
975
365
0
2,424
6,670
0
W
821
266
367
774
2,109
678
289
0
2,109
7,238
0
W
Anhur
770
770
0
214
2,407
435
210
0
2,407
0
6,125
L
Medusa
JOSIE389
Medusa
1,791
983
0
216
2,177
357
0
307
1,833
0
6,854
L
Kukulkan
MobPshyco
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
OG Lars IV
Izanami
1,303
1,187
0
622
1,302
264
2,005
0
1,302
0
18,960
L
887
199
0
326
1,875
404
385
587
1,213
0
10,162
L
708
162
0
0
3,332
908
0
441
2,853
0
3,257
W
230
0
0
740
2,078
366
194
0
2,078
0
7,348
L
Nemesis
el_mechita36
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,379
Gold Earned
12,647
104
Minions Killed
31
0
Camps Cleared
0
496,881
Distance Traveled
301,139
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,078
616
13
3
0
112,471
0
W
Ymir
3,694
739
17
3
0
77,009
0
W
Anhur
3,089
618
8
2
0
84,681
0
L
Medusa
3,372
674
10
2
0
106,465
0
L
Kukulkan
963
193
0
0
0
0
0
W
Izanami
4,282
856
43
9
0
97,278
0
L
Apollo
3,244
649
18
4
0
99,411
1
L
Nike
2,557
511
3
1
0
88,540
0
W
Loki
3,236
647
23
5
0
125,442
0
L
Nemesis
2,511
502
0
0
0
6,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role