Player Matchup

Hera
Hera
Duroeforte92
Hera
Level 28
God Stats
13W - 16L
1,386 SR
Queue Stats
84W - 114L
1,244 Elo+
Solo
Geb
Geb
JORDAN A W 2111
Geb
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 59L
1,394 Elo+
Solo
Ullr
Ullr
LetMeBang__Again
Ullr
Level 26
God Stats
1W - 1L
1,920 SR
Queue Stats
39W - 12L
1,737 Elo+
Solo
Fenrir
Fenrir
ToryStars
Fenrir
Level 18
God Stats
10W - 12L
1,446 SR
Queue Stats
19W - 25L
1,349 Elo+
Party 3
Xing Tian
Xing Tian
jeffinfernal666
Xing Tian
Level 18
God Stats
10W - 10L
1,531 SR
Queue Stats
21W - 20L
1,421 Elo+
Party 3
Team Averages
Level 24
1,557 SR
1,429 Elo+

VS

Team Averages
Level 27
1,468 SR
1,552 Elo+
Neith
Neith
Kindrschlagr
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 40L
1,718 Elo+
Party 1
Loki
Loki
Salz Chris
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,689 Elo+
Party 1
Hel
Hel
SmurfyChris
Hel
Level 69
God Stats
4W - 4L
1,666 SR
Queue Stats
311W - 304L
1,427 Elo+
Party 2
Olorun
Olorun
gunball_bob
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,668 Elo+
Party 2
Skadi
Skadi
kittiegh0st
Skadi
Level 29
God Stats
14W - 12L
1,174 SR
Queue Stats
181W - 237L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,066
607
2,262
4,539
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 1
4,772
477
2,236
7,028
5,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 2
6,340
634
4,572
6,147
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
ToryStars
Fenrir
8
2 / 3 / 2
5,128
513
4,954
6,349
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
jeffinfernal666
Xing Tian
7
1 / 2 / 3
4,961
496
3,161
8,404
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,340
634
4,555
5,390
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
8 / 1 / 1
7,487
749
5,861
5,447
1,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 6
5,604
560
3,492
4,696
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
10
2 / 0 / 2
5,992
599
3,462
5,635
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 3 / 2
4,936
494
3,388
7,627
1,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
13
14
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
5
1
0.1
W
2
2
1
1.25
L
2
1
2
3
W
8
1
1
8.5
W
0
1
6
3
L
Fenrir
ToryStars
Fenrir
2
3
2
1
W
Olorun
2
0
2
3
L
Xing Tian
jeffinfernal666
Xing Tian
1
2
3
1.25
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,185
Damage
20,758
32,467
Taken
28,795
17,221
Mitigated
9,278
8,920
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,262
517
201
923
4,539
1,222
0
1,088
3,451
23,521
0
L
2,236
366
0
608
7,028
5,261
0
0
7,028
18,005
0
W
4,555
2,009
0
2,158
5,390
1,924
538
1,684
3,546
0
37,349
L
4,572
1,151
0
2,562
6,147
1,961
0
566
5,581
0
41,711
W
5,861
2,321
0
1,781
5,447
1,602
0
1,736
3,405
0
43,360
W
3,492
306
1,622
2,761
4,696
2,248
250
1,895
2,801
15,233
0
L
Fenrir
ToryStars
Fenrir
4,954
638
0
1,878
6,349
2,658
148
2,511
3,838
0
13,317
W
Olorun
3,462
1,894
317
2,896
5,635
1,824
762
575
5,006
33,417
0
L
Xing Tian
jeffinfernal666
Xing Tian
3,161
384
0
2,748
8,404
6,119
0
2,789
5,615
9,998
0
W
3,388
1,697
0
1,792
7,627
1,680
1,237
1,249
6,378
0
13,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
30,359
223
Minions Killed
282
0
Camps Cleared
0
990,254
Distance Traveled
993,978
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,066
607
59
6
0
206,798
0
L
Geb
4,772
477
38
4
0
187,394
0
W
Neith
6,340
634
76
8
0
183,526
1
L
Ullr
6,340
634
95
10
0
218,447
1
W
Loki
7,487
749
89
9
0
214,996
3
W
Hel
5,604
560
27
3
0
210,815
0
L
Fenrir
5,128
513
18
2
0
193,578
0
W
Olorun
5,992
599
72
7
0
183,693
3
L
Xing Tian
4,961
496
13
1
0
184,037
1
W
Skadi
4,936
494
18
2
0
200,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role