Player Matchup

Ne Zha
Ne Zha
DelReysCherries
Ne Zha
Level 157
God Stats
4W - 6L
1,393 SR
Queue Stats
675W - 508L
1,637 Elo+
Party 1
Merlin
Merlin
ENKI111
Merlin
Level 27
God Stats
47W - 30L
1,534 SR
Queue Stats
47W - 30L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
FirePunchD
Nu Wa
Level 103
God Stats
25W - 15L
1,549 SR
Queue Stats
203W - 198L
1,505 Elo+
Solo
Anhur
Anhur
TymanTheLong
Anhur
Level 98
God Stats
3W - 2L
1,468 SR
Queue Stats
318W - 317L
1,432 Elo+
Solo
Achilles
Achilles
Äzurèé
Achilles
Level 71
God Stats
1W - 2L
1,682 SR
Queue Stats
114W - 121L
1,392 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,500 Elo+

VS

Team Averages
Level 93
1,501 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dj-Tragic321
Hercules
Level 92
God Stats
20W - 25L
1,521 SR
Queue Stats
72W - 103L
1,493 Elo+
Solo
Charybdis
Charybdis
LoboH77
Charybdis
Level 125
God Stats
46W - 38L
1,497 SR
Queue Stats
98W - 125L
1,412 Elo+
Solo
Set
Set
albinorhino13
Set
Level 147
God Stats
1W - 11L
1,367 SR
Queue Stats
70W - 89L
1,442 Elo+
Solo
Sylvanus
Sylvanus
darkjohnn
Sylvanus
Level 31
God Stats
14W - 11L
1,621 SR
Queue Stats
269W - 325L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
10,227
1,023
15,655
10,691
2,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
ENKI111
Merlin
17
4 / 0 / 9
10,772
1,077
22,995
5,286
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
17
3 / 0 / 9
10,636
1,064
11,844
2,392
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 4
9,290
929
8,511
8,532
2,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Äzurèé
Achilles
16
5 / 2 / 7
9,812
981
13,571
11,884
13,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

292

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 0 / 0
6,170
617
0
976
350
Hercules
Dj-Tragic321
Hercules
15
0 / 2 / 4
8,764
876
6,352
25,371
26,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
LoboH77
Charybdis
15
1 / 3 / 4
9,365
937
9,784
14,154
5,857
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 7 / 1
10,492
1,049
13,277
15,093
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
darkjohnn
Sylvanus
14
0 / 6 / 3
9,136
914
3,823
23,750
24,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
18
Kills
7
7
Deaths
18
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
5
3
5
2.5
L
Hercules
Dj-Tragic321
Hercules
0
2
4
1
W
Merlin
ENKI111
Merlin
4
0
9
8.5
W
Nu Wa
3
0
9
7.5
L
Charybdis
LoboH77
Charybdis
1
3
4
1
W
1
2
4
1.5
L
6
7
1
0.93
L
Sylvanus
darkjohnn
Sylvanus
0
6
3
0.25
W
Achilles
Äzurèé
Achilles
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,576
Damage
33,236
38,785
Taken
79,344
21,337
Mitigated
65,825
5,998
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
976
350
0
976
0
0
0
W
15,655
5,244
0
1,986
10,691
2,911
0
514
9,760
0
26,637
L
Hercules
Dj-Tragic321
Hercules
6,352
1,877
374
6,216
25,371
26,484
0
7,697
17,199
0
19,737
W
Merlin
ENKI111
Merlin
22,995
1,191
0
1,683
5,286
2,031
0
588
4,654
54,910
0
W
Nu Wa
11,844
2,764
99
502
2,392
816
0
315
2,032
38,288
0
L
Charybdis
LoboH77
Charybdis
9,784
4,059
609
679
14,154
5,857
0
7,449
6,481
0
46,639
W
8,511
2,884
0
0
8,532
2,537
0
711
7,672
0
20,621
L
13,277
4,222
0
2,526
15,093
8,529
0
6,092
8,866
15
30,918
L
Sylvanus
darkjohnn
Sylvanus
3,823
1,646
2,407
5,044
23,750
24,605
0
12,625
10,784
11,672
0
W
Achilles
Äzurèé
Achilles
13,571
5,008
0
1,728
11,884
13,042
0
1,695
9,747
0
15,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,737
Gold Earned
43,927
191
Minions Killed
173
12
Camps Cleared
4
976,687
Distance Traveled
665,189
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,170
617
0
0
0
0
0
W
Ne Zha
10,227
1,023
23
2
3
187,472
0
L
Hercules
8,764
876
31
3
0
199,774
0
W
Merlin
10,772
1,077
75
8
4
200,689
1
W
Nu Wa
10,636
1,064
48
5
0
196,984
0
L
Charybdis
9,365
937
87
9
0
162,177
0
W
Anhur
9,290
929
35
4
4
188,087
0
L
Set
10,492
1,049
38
4
3
167,386
1
L
Sylvanus
9,136
914
17
2
1
135,852
4
W
Achilles
9,812
981
10
1
1
203,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role