Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Drezzik92
Artio
Level 42
God Stats
4W - 2L
1,586 SR
Queue Stats
82W - 72L
1,502 Elo+
Solo
Anhur
Anhur
Redkomodo7
Anhur
Level 68
God Stats
2W - 1L
1,635 SR
Queue Stats
76W - 72L
1,497 Elo+
Party 2
Chang'e
Chang'e
Tabris Sav
Chang'e
Level 45
God Stats
5W - 4L
1,500 SR
Queue Stats
141W - 128L
1,335 Elo+
Party 2
Hades
Hades
lets b00gie
Hades
Level 64
God Stats
15W - 6L
1,697 SR
Queue Stats
58W - 58L
1,496 Elo+
Party 2
Team Averages
Level 69
1,584 SR
1,466 Elo+

VS

Team Averages
Level 49
1,468 SR
1,360 Elo+
Chernobog
Chernobog
Lostlight13
Chernobog
Level 41
God Stats
5W - 1L
1,962 SR
Queue Stats
31W - 31L
1,425 Elo+
Solo
Loki
Loki
Night wing8255
Loki
Level 24
God Stats
8W - 23L
1,310 SR
Queue Stats
69W - 84L
1,388 Elo+
Party 1
Fafnir
Fafnir
OutCastSelect
Fafnir
Level 87
God Stats
0W - 2L
1,131 SR
Queue Stats
110W - 127L
1,406 Elo+
Party 1
Freya
Freya
braindeaad
Freya
Level 80
God Stats
1W - 3L
1,437 SR
Queue Stats
351W - 326L
1,400 Elo+
Party 3
Set
Set
pyroArcsylum
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,179 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
9 / 0 / 8
9,182
574
11,401
11,232
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Drezzik92
Artio
12
2 / 3 / 10
7,929
496
5,369
13,352
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
15
9 / 1 / 3
9,115
570
13,860
10,272
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Tabris Sav
Chang'e
13
1 / 2 / 4
7,876
492
5,134
8,442
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 1
9,016
564
4,568
6,073
4,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lostlight13
Chernobog
10
2 / 7 / 2
6,669
417
6,647
10,610
2,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
6,544
409
3,147
9,928
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 2
6,762
423
4,610
15,207
12,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
13
3 / 3 / 0
7,399
462
8,476
12,123
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 0
5,923
370
2,440
8,770
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
24
Kills
6
6
Deaths
24
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
8
13
W
Artio
Drezzik92
Artio
2
3
10
2.33
L
Chernobog
Lostlight13
Chernobog
2
7
2
0.43
L
1
4
0
0.25
L
0
4
2
0.25
W
Anhur
9
1
3
10.5
W
Chang'e
Tabris Sav
Chang'e
1
2
4
1.5
L
Freya
3
3
0
1
W
3
0
1
3.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,332
Damage
25,320
49,371
Taken
56,638
27,262
Mitigated
23,464
19,445
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,401
3,302
0
4,089
11,232
5,401
126
1,953
9,279
0
49,602
W
Artio
Drezzik92
Artio
5,369
455
1,045
4,245
13,352
10,861
0
4,810
8,542
17,228
0
L
Chernobog
Lostlight13
Chernobog
6,647
2,662
395
2,780
10,610
2,224
0
2,005
8,561
0
37,672
L
3,147
838
0
1,963
9,928
2,247
0
1,358
8,552
0
28,750
L
4,610
1,435
0
3,558
15,207
12,668
0
3,871
11,166
20,238
0
W
Anhur
13,860
5,596
0
2,331
10,272
3,559
183
2,045
8,227
0
64,859
W
Chang'e
Tabris Sav
Chang'e
5,134
657
491
2,383
8,442
3,073
585
4,305
4,137
42,413
0
L
Freya
8,476
2,350
0
5,878
12,123
3,458
0
3,303
8,612
40,188
0
W
4,568
135
9
4,852
6,073
4,368
2,061
127
5,946
53,784
0
L
2,440
830
0
631
8,770
2,867
540
4,094
4,676
0
20,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
33,297
411
Minions Killed
266
0
Camps Cleared
0
1,499,339
Distance Traveled
1,381,904
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,182
574
74
5
0
329,020
2
W
Artio
7,929
496
29
2
0
316,520
15
L
Chernobog
6,669
417
68
4
0
261,755
0
L
Loki
6,544
409
59
4
0
307,313
1
L
Fafnir
6,762
423
26
2
0
267,885
2
W
Anhur
9,115
570
113
7
0
289,671
1
W
Chang'e
7,876
492
72
5
0
294,204
1
L
Freya
7,399
462
74
5
0
301,682
3
W
Hades
9,016
564
123
8
0
269,924
1
L
Set
5,923
370
39
2
0
243,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role