Player Matchup

Nemesis
Nemesis
Baryonyx_1
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Fetal Farts
Khepri
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
LeslySmile
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
PromethaBean
Skadi
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Toadkill57
Chaac
Level 14
God Stats
6W - 2L
1,647 SR
Queue Stats
10W - 13L
1,276 Elo+
Solo
Team Averages
Level 5
1,529 SR
1,455 Elo+

VS

Team Averages
Level 3
1,500 SR
1,500 Elo+
Nemesis
Nemesis
DancyJungle6738
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MissLxvely-o_o
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Orcafack
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
catloser
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
firewife76
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baryonyx_1
Nemesis
7
4 / 10 / 3
5,802
527
4,096
9,116
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
4 / 0 / 4
6,486
590
2,551
4,323
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
LeslySmile
Artemis
10
6 / 8 / 4
6,656
605
7,468
8,251
2,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 1 / 0
6,615
601
2,239
3,294
993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
12
10 / 2 / 1
7,606
691
4,791
7,149
4,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 8 / 3
5,078
462
3,183
8,179
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
MissLxvely-o_o
The Morrigan
8
1 / 5 / 4
5,232
476
2,223
4,716
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Orcafack
Erlang Shen
9
5 / 6 / 0
6,154
559
2,088
6,869
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
catloser
Olorun
7
2 / 10 / 2
5,016
456
2,798
7,924
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
3 / 4 / 6
5,985
544
1,307
7,979
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
28
Kills
13
21
Deaths
33
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Baryonyx_1
Nemesis
4
10
3
0.55
L
2
8
3
0.44
W
Khepri
4
0
4
6
W
Artemis
LeslySmile
Artemis
6
8
4
1
L
The Morrigan
MissLxvely-o_o
The Morrigan
1
5
4
0.6
L
Erlang Shen
Orcafack
Erlang Shen
5
6
0
0.83
W
4
1
0
4
W
Chaac
10
2
1
5.25
L
Olorun
catloser
Olorun
2
10
2
0.3
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,145
Damage
11,599
32,133
Taken
35,667
13,399
Mitigated
14,753
5,016
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Baryonyx_1
Nemesis
4,096
2,187
0
624
9,116
2,476
328
1,352
7,764
0
13,379
L
3,183
1,873
0
674
8,179
2,010
143
473
7,706
0
15,457
W
Khepri
2,551
358
0
699
4,323
3,065
812
987
3,336
18,537
0
W
Artemis
LeslySmile
Artemis
7,468
4,503
0
684
8,251
2,663
321
2,487
5,764
0
23,255
L
The Morrigan
MissLxvely-o_o
The Morrigan
2,223
847
0
291
4,716
1,721
13
314
4,402
15,984
4,941
L
Erlang Shen
Orcafack
Erlang Shen
2,088
1,308
0
987
6,869
3,391
236
723
6,146
0
17,636
W
2,239
739
198
469
3,294
993
2,437
115
3,179
0
25,340
W
Chaac
4,791
1,727
0
2,342
7,149
4,202
987
501
6,648
7,172
21,488
L
Olorun
catloser
Olorun
2,798
1,223
187
563
7,924
2,575
32
792
7,132
7,585
1,262
L
1,307
984
0
1,323
7,979
5,056
0
722
7,257
5,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
27,465
207
Minions Killed
105
0
Camps Cleared
0
954,567
Distance Traveled
1,041,560
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,802
527
18
2
0
236,124
2
L
Nemesis
5,078
462
27
2
0
239,953
0
W
Khepri
6,486
590
22
2
0
198,537
0
W
Artemis
6,656
605
38
3
0
169,952
0
L
The Morrigan
5,232
476
31
3
0
199,463
0
L
Erlang Shen
6,154
559
25
2
0
245,715
0
W
Skadi
6,615
601
71
6
0
166,378
0
W
Chaac
7,606
691
58
5
0
183,576
0
L
Olorun
5,016
456
9
1
0
186,162
0
L
Ymir
5,985
544
13
1
0
170,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role