Player Matchup

Chaac
Chaac
Dämonenzeit
Chaac
Level 19
God Stats
1W - 0L
1,585 SR
Queue Stats
4W - 1L
1,668 Elo+
Solo
Tiamat
Tiamat
SoraKai96
Tiamat
Level 24
God Stats
21W - 17L
1,608 SR
Queue Stats
90W - 78L
1,638 Elo+
Solo
Anhur
Anhur
SupaNoob1
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,588 Elo+
Solo
Erlang Shen
Erlang Shen
TartFart
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,386 Elo+
Solo
Nemesis
Nemesis
TheBustyBagle
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,513 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,559 Elo+

VS

Team Averages
Level 17
1,561 SR
1,559 Elo+
Artio
Artio
Brigods
Artio
Level 5
God Stats
0W - 1L
1,347 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Anhur
Anhur
JulianRich
Anhur
Level 4
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 3L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
aCoupleSkeets
Gilgamesh
Level 26
God Stats
3W - 3L
1,556 SR
Queue Stats
113W - 97L
1,626 Elo+
Solo
Hades
Hades
carrothigh
Hades
Level 29
God Stats
1W - 1L
1,687 SR
Queue Stats
200W - 196L
1,599 Elo+
Party 1
Terra
Terra
saltdream
Terra
Level 23
God Stats
11W - 18L
1,544 SR
Queue Stats
42W - 55L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
10,592
530
8,000
12,910
10,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
SoraKai96
Tiamat
16
0 / 2 / 6
10,324
516
12,090
9,237
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
SupaNoob1
Anhur
14
6 / 8 / 7
9,737
487
20,915
18,028
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
TartFart
Erlang Shen
15
6 / 3 / 3
10,003
500
8,526
15,179
12,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
20
6 / 2 / 3
13,039
652
11,917
15,411
6,571
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Brigods
Artio
6
0 / 6 / 1
5,958
298
897
7,663
3,840
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
5
1 / 7 / 1
5,926
296
1,629
8,551
394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
aCoupleSkeets
Gilgamesh
10
2 / 1 / 0
7,511
376
3,185
6,950
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
16
6 / 6 / 2
9,493
475
14,350
21,226
10,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
saltdream
Terra
15
5 / 3 / 5
9,792
490
9,266
28,029
30,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
23
Kills
14
15
Deaths
23
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Brigods
Artio
0
6
1
0.08
W
5
0
2
6
L
Anhur
1
7
1
0.21
W
Tiamat
SoraKai96
Tiamat
0
2
6
1.5
W
Anhur
SupaNoob1
Anhur
6
8
7
1.19
W
Erlang Shen
TartFart
Erlang Shen
6
3
3
2.5
W
Nemesis
6
2
3
3.75
L
Gilgamesh
aCoupleSkeets
Gilgamesh
2
1
0
2
L
Hades
6
6
2
1.17
L
Terra
saltdream
Terra
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,448
Damage
29,327
70,765
Taken
72,419
40,225
Mitigated
47,608
24,416
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Brigods
Artio
897
286
0
93
7,663
3,840
0
270
7,393
6,900
0
W
8,000
1,421
0
3,851
12,910
10,685
1,980
3,930
8,980
12,680
46,235
L
Anhur
1,629
942
0
320
8,551
394
0
30
8,521
0
6,028
W
Tiamat
SoraKai96
Tiamat
12,090
1,049
0
2,585
9,237
5,080
2,674
3,826
5,411
80,095
0
W
Anhur
SupaNoob1
Anhur
20,915
10,769
0
4,664
18,028
5,848
2,615
7,560
10,468
0
65,410
W
Erlang Shen
TartFart
Erlang Shen
8,526
3,971
0
5,596
15,179
12,041
1,518
5,524
9,655
2,646
27,560
W
Nemesis
11,917
7,300
0
7,720
15,411
6,571
1,098
3,673
11,738
0
134,761
L
Gilgamesh
aCoupleSkeets
Gilgamesh
3,185
911
0
2,140
6,950
2,831
0
984
5,966
0
31,987
L
Hades
14,350
1,257
252
6,518
21,226
10,056
0
5,864
15,362
62,518
0
L
Terra
saltdream
Terra
9,266
2,111
844
5,274
28,029
30,487
0
7,560
20,469
22,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,695
Gold Earned
38,680
566
Minions Killed
240
0
Camps Cleared
0
1,865,399
Distance Traveled
1,186,376
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,958
298
12
1
0
153,182
1
W
Chaac
10,592
530
107
5
0
395,871
0
L
Anhur
5,926
296
12
1
0
132,811
0
W
Tiamat
10,324
516
143
7
0
352,158
8
W
Anhur
9,737
487
78
4
0
291,385
2
W
Erlang Shen
10,003
500
41
2
0
418,308
2
W
Nemesis
13,039
652
197
10
0
407,677
6
L
Gilgamesh
7,511
376
72
4
0
202,380
0
L
Hades
9,493
475
115
6
0
317,474
2
L
Terra
9,792
490
29
1
0
380,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role