Player Matchup

Yemoja
Yemoja
AAenforcer716
Yemoja
Level 144
God Stats
95W - 82L
1,475 SR
Queue Stats
254W - 305L
1,381 Elo+
Solo
Medusa
Medusa
Famouscoyote3465
Medusa
Level 116
God Stats
18W - 10L
1,590 SR
Queue Stats
213W - 192L
1,414 Elo+
Solo
Olorun
Olorun
Katawa Grisaia
Olorun
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 217L
1,464 Elo+
Solo
Chaac
Chaac
MrMan663
Chaac
Level 122
God Stats
4W - 1L
1,627 SR
Queue Stats
183W - 164L
1,452 Elo+
Solo
Mulan
Mulan
SadisticPup8024
Mulan
Level 125
God Stats
2W - 0L
1,698 SR
Queue Stats
168W - 154L
1,449 Elo+
Solo
Team Averages
Level 123
1,578 SR
1,432 Elo+

VS

Team Averages
Level 102
1,561 SR
1,472 Elo+
Mulan
Mulan
Artios_Chosen
Mulan
Level 108
God Stats
1W - 2L
1,724 SR
Queue Stats
78W - 86L
1,408 Elo+
Party 1
Skadi
Skadi
Beast4334Mode
Skadi
Level 80
God Stats
5W - 4L
1,689 SR
Queue Stats
50W - 52L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
Deadtree89
Cabrakan
Level 85
God Stats
5W - 4L
1,488 SR
Queue Stats
451W - 452L
1,494 Elo+
Solo
Bellona
Bellona
Dixon v Cider
Bellona
Level 117
God Stats
1W - 5L
1,406 SR
Queue Stats
226W - 232L
1,502 Elo+
Solo
Poseidon
Poseidon
Fenant
Poseidon
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
9,645
508
3,788
11,462
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 0
11,279
594
5,261
10,958
4,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 3
9,904
521
6,734
15,439
6,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
MrMan663
Chaac
17
4 / 2 / 5
10,874
572
7,638
17,551
12,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 0 / 5
12,686
668
18,836
21,626
20,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,671
456
8,989
12,330
10,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 4 / 2
9,697
510
7,942
9,969
2,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Deadtree89
Cabrakan
10
3 / 4 / 0
7,451
392
2,714
8,229
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
14
0 / 9 / 1
8,342
439
9,364
15,190
14,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Fenant
Poseidon
15
3 / 5 / 4
9,170
483
15,661
10,702
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
23
Kills
12
13
Deaths
23
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
4
1
3
5.5
L
2
4
2
0.75
L
Cabrakan
Deadtree89
Cabrakan
3
4
0
0.75
L
Bellona
0
9
1
0.06
W
4
2
0
2
L
Poseidon
Fenant
Poseidon
3
5
4
1
W
2
7
3
0.5
W
Chaac
MrMan663
Chaac
4
2
5
3.25
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,257
Damage
44,670
77,036
Taken
56,420
56,396
Mitigated
36,249
39,265
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,788
890
4,477
3,457
11,462
12,208
529
3,221
8,105
31,997
0
L
8,989
1,402
248
4,154
12,330
10,922
0
3,628
8,366
0
33,645
L
7,942
2,461
0
1,792
9,969
2,971
0
1,455
8,514
0
65,527
L
Cabrakan
Deadtree89
Cabrakan
2,714
365
0
2,234
8,229
4,579
0
1,704
6,433
27,795
0
L
Bellona
9,364
3,111
0
2,970
15,190
14,117
0
1,519
12,601
0
54,136
W
5,261
1,693
0
1,909
10,958
4,101
2,256
464
10,494
0
99,140
L
Poseidon
Fenant
Poseidon
15,661
2,296
0
2,105
10,702
3,660
0
3,747
6,811
61,118
0
W
6,734
2,627
301
4,266
15,439
6,735
3,233
7,128
7,856
41,882
2,973
W
Chaac
MrMan663
Chaac
7,638
1,358
0
8,916
17,551
12,492
1,466
5,017
12,315
0
72,675
W
18,836
2,051
665
15,274
21,626
20,860
492
2,131
19,372
10,886
77,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,388
Gold Earned
43,331
581
Minions Killed
468
0
Camps Cleared
0
1,754,271
Distance Traveled
1,623,323
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,645
508
60
3
0
313,289
3
L
Mulan
8,671
456
58
3
0
384,688
5
L
Skadi
9,697
510
121
6
0
326,025
5
L
Cabrakan
7,451
392
58
3
0
216,602
2
L
Bellona
8,342
439
113
6
0
346,412
1
W
Medusa
11,279
594
166
9
0
347,539
1
L
Poseidon
9,170
483
118
6
0
349,596
5
W
Olorun
9,904
521
83
4
0
302,103
2
W
Chaac
10,874
572
106
6
0
408,267
0
W
Mulan
12,686
668
166
9
0
383,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role