Player Matchup

Neith
Neith
BuiltLikeBacchus
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,460 Elo+
Party 1
Ymir
Ymir
DaintyNoodle552
Ymir
Level 3
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 2L
1,462 Elo+
Solo
Kukulkan
Kukulkan
David87358
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,322 Elo+
Solo
Yemoja
Yemoja
Genovc17
Yemoja
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,414 Elo+
Solo
Chaac
Chaac
SIiMB0NET0N3
Chaac
Level 160
God Stats
6W - 5L
1,462 SR
Queue Stats
643W - 616L
1,569 Elo+
Party 1
Team Averages
Level 36
1,536 SR
1,445 Elo+

VS

Team Averages
Level 42
1,579 SR
1,534 Elo+
Achilles
Achilles
DBills24
Achilles
Level 133
God Stats
15W - 17L
1,459 SR
Queue Stats
598W - 535L
1,581 Elo+
Party 2
Neith
Neith
I feed IDC
Neith
Level 29
God Stats
3W - 1L
1,565 SR
Queue Stats
41W - 27L
1,625 Elo+
Solo
Hel
Hel
atomicmonkey936
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,350 Elo+
Solo
Arachne
Arachne
smellypoopz
Arachne
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 47L
1,423 Elo+
Solo
Cupid
Cupid
theobadger
Cupid
Level 3
God Stats
6W - 4L
1,871 SR
Queue Stats
29W - 14L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,224
580
1,634
2,842
584
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 1 / 0
3,480
387
468
2,067
620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
David87358
Kukulkan
1
0 / 1 / 0
3,359
373
111
478
87
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Genovc17
Yemoja
6
0 / 5 / 2
4,358
484
685
6,794
2,392
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
1 / 3 / 0
4,750
528
4,770
7,342
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DBills24
Achilles
9
2 / 0 / 4
5,848
650
2,229
5,359
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
2 / 1 / 0
5,416
602
3,106
3,788
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 2 / 2
5,381
598
1,390
5,178
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
smellypoopz
Arachne
8
3 / 1 / 2
5,364
596
2,557
5,732
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
9
0 / 1 / 5
5,432
604
3,614
3,443
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Achilles
DBills24
Achilles
2
0
4
4
L
0
1
0
0
L
Kukulkan
David87358
Kukulkan
0
1
0
0
L
Yemoja
Genovc17
Yemoja
0
5
2
0.2
W
Neith
2
1
0
2
L
1
3
0
0.33
W
3
2
2
2
W
Arachne
smellypoopz
Arachne
3
1
2
4
W
Cupid
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,668
Damage
12,896
19,523
Taken
23,500
7,127
Mitigated
6,657
4,546
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,634
263
0
621
2,842
584
0
0
2,842
0
22,280
W
Achilles
DBills24
Achilles
2,229
988
0
3,195
5,359
1,625
0
71
5,221
0
29,146
L
468
386
89
296
2,067
620
0
0
2,067
1,703
0
L
Kukulkan
David87358
Kukulkan
111
111
0
0
478
87
0
99
339
412
0
L
Yemoja
Genovc17
Yemoja
685
253
180
623
6,794
2,392
132
675
6,011
5,695
0
W
Neith
3,106
1,119
0
939
3,788
1,203
841
0
3,272
0
21,264
L
4,770
687
0
2,737
7,342
3,444
0
440
6,874
0
18,627
W
1,390
186
738
2,659
5,178
1,314
2,098
313
4,781
12,628
0
W
Arachne
smellypoopz
Arachne
2,557
1,954
0
2,004
5,732
1,679
624
747
4,985
0
16,137
W
Cupid
3,614
2,083
0
1,094
3,443
836
864
133
3,268
0
22,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,171
Gold Earned
27,441
94
Minions Killed
212
0
Camps Cleared
0
555,392
Distance Traveled
974,525
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,224
580
45
5
0
150,782
5
W
Achilles
5,848
650
71
8
0
218,328
0
L
Ymir
3,480
387
3
0
0
38,480
1
L
Kukulkan
3,359
373
0
0
0
16,900
0
L
Yemoja
4,358
484
17
2
0
157,818
1
W
Neith
5,416
602
35
4
0
181,168
0
L
Chaac
4,750
528
29
3
0
191,412
0
W
Hel
5,381
598
15
2
0
180,179
0
W
Arachne
5,364
596
42
5
0
211,772
0
W
Cupid
5,432
604
49
5
0
183,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role