Player Matchup

Freya
Freya
FantasticKaren
Freya
Level 87
God Stats
5W - 5L
1,666 SR
Queue Stats
294W - 275L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
GugsuAi33
Gilgamesh
Level 107
God Stats
2W - 2L
1,646 SR
Queue Stats
243W - 220L
1,534 Elo+
Solo
Artio
Artio
KAKACHISENSEY12
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 195L
1,556 Elo+
Solo
Bastet
Bastet
PlagueDoc-049
Bastet
Level 138
God Stats
6W - 4L
1,741 SR
Queue Stats
63W - 66L
1,549 Elo+
Solo
Hachiman
Hachiman
XxCloutcds
Hachiman
Level 122
God Stats
6W - 1L
1,518 SR
Queue Stats
133W - 118L
1,572 Elo+
Solo
Team Averages
Level 112
1,614 SR
1,561 Elo+

VS

Team Averages
Level 100
1,554 SR
1,544 Elo+
Awilix
Awilix
Got to bust
Awilix
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 90L
1,532 Elo+
Solo
Medusa
Medusa
Hazerblade
Medusa
Level 100
God Stats
328W - 318L
1,563 SR
Queue Stats
449W - 452L
1,552 Elo+
Solo
Bellona
Bellona
Spooky_CherryUwU
Bellona
Level 57
God Stats
1W - 1L
1,620 SR
Queue Stats
78W - 67L
1,514 Elo+
Party 1
Sobek
Sobek
YuhimthatB
Sobek
Level 123
God Stats
0W - 2L
1,497 SR
Queue Stats
142W - 129L
1,582 Elo+
Solo
Zeus
Zeus
malparido
Zeus
Level 101
God Stats
464W - 441L
1,591 SR
Queue Stats
1,329W - 1,328L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
10,246
931
15,402
9,779
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GugsuAi33
Gilgamesh
18
7 / 3 / 16
11,699
1,064
13,133
15,818
12,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
7 / 0 / 12
12,405
1,128
12,058
20,791
27,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 4 / 12
11,549
1,050
17,064
10,556
4,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
XxCloutcds
Hachiman
18
2 / 0 / 13
10,961
996
18,505
6,982
2,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

243

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
3 / 3 / 4
10,462
951
6,752
11,764
4,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Hazerblade
Medusa
16
4 / 7 / 3
10,500
955
12,688
13,403
5,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 3 / 6
9,629
875
9,268
19,381
18,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
16
0 / 6 / 6
10,565
960
8,809
24,636
29,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
16
3 / 5 / 5
10,592
963
19,200
11,430
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
24
Kills
10
10
Deaths
24
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Awilix
3
3
4
1.67
W
Gilgamesh
GugsuAi33
Gilgamesh
7
3
16
5
L
Medusa
Hazerblade
Medusa
4
7
3
0.79
W
7
0
12
13
W
5
4
12
2.75
L
0
3
6
1
W
Hachiman
XxCloutcds
Hachiman
2
0
13
8.5
L
Sobek
0
6
6
0.5
L
Zeus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,162
Damage
56,717
63,926
Taken
80,614
51,484
Mitigated
61,729
12,022
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,402
4,862
0
998
9,779
4,773
0
3,379
6,400
21,497
2,127
L
Awilix
6,752
2,473
0
344
11,764
4,767
0
5,175
6,589
0
19,501
W
Gilgamesh
GugsuAi33
Gilgamesh
13,133
2,733
0
200
15,818
12,058
0
7,453
8,365
6,102
22,967
L
Medusa
Hazerblade
Medusa
12,688
7,679
0
460
13,403
5,027
0
3,147
10,256
0
32,276
W
12,058
624
1,334
4,482
20,791
27,158
0
7,872
12,919
25,704
0
W
17,064
2,245
258
2,463
10,556
4,511
0
5,790
4,766
0
35,466
L
9,268
4,680
0
2,428
19,381
18,287
0
6,275
13,106
0
24,729
W
Hachiman
XxCloutcds
Hachiman
18,505
11,656
0
2,287
6,982
2,984
0
3,515
3,467
0
50,092
L
Sobek
8,809
509
0
3,755
24,636
29,725
0
9,899
14,737
21,024
0
L
Zeus
19,200
1,568
0
0
11,430
3,923
0
3,836
7,594
40,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,860
Gold Earned
51,748
177
Minions Killed
200
10
Camps Cleared
7
1,128,255
Distance Traveled
997,855
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,246
931
22
2
1
207,822
0
L
Awilix
10,462
951
31
3
0
218,735
0
W
Gilgamesh
11,699
1,064
30
3
4
212,509
0
L
Medusa
10,500
955
51
5
2
184,672
1
W
Artio
12,405
1,128
26
2
1
267,209
0
W
Bastet
11,549
1,050
25
2
4
245,799
1
L
Bellona
9,629
875
50
5
1
190,032
0
W
Hachiman
10,961
996
74
7
0
194,916
0
L
Sobek
10,565
960
19
2
2
197,056
0
L
Zeus
10,592
963
49
4
2
207,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role