Player Matchup

Ymir
Ymir
DUSEVYKAKAT
Ymir
Level 129
God Stats
2W - 1L
1,164 SR
Queue Stats
38W - 20L
1,678 Elo+
Party 2
Freya
Freya
Jeník
Freya
Level 133
God Stats
4W - 0L
1,808 SR
Queue Stats
60W - 35L
1,661 Elo+
Party 2
Neith
Neith
bobechek
Neith
Level 14
God Stats
25W - 7L
1,821 SR
Queue Stats
34W - 19L
1,639 Elo+
Party 2
Team Averages
Level 92
1,598 SR
1,660 Elo+

VS

Team Averages
Level 58
1,497 SR
1,334 Elo+
Hercules
Hercules
Febellll
Hercules
Level 24
God Stats
11W - 9L
1,520 SR
Queue Stats
102W - 114L
1,533 Elo+
Solo
Cernunnos
Cernunnos
GabyCuba
Cernunnos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 1
Nox
Nox
sefirot1
Nox
Level 76
God Stats
0W - 2L
1,472 SR
Queue Stats
21W - 37L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 15
8,027
803
5,996
7,032
6,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Jeník
Freya
12
9 / 2 / 9
8,635
864
11,889
10,815
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
bobechek
Neith
13
6 / 0 / 10
8,202
820
7,142
2,963
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Febellll
Hercules
10
1 / 4 / 1
6,360
636
3,057
12,099
6,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
GabyCuba
Cernunnos
9
0 / 7 / 1
5,819
582
5,668
8,347
2,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 7 / 1
6,690
669
3,977
7,670
2,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
Hercules
Febellll
Hercules
1
4
1
0.38
L
Cernunnos
GabyCuba
Cernunnos
0
7
1
0.07
W
Freya
Jeník
Freya
9
2
9
6.75
W
Neith
bobechek
Neith
6
0
10
11
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,027
Damage
12,702
20,810
Taken
28,116
12,183
Mitigated
12,255
8,123
Healing
3,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,996
1,548
281
1,095
7,032
6,331
234
1,745
5,287
10,946
0
L
Hercules
Febellll
Hercules
3,057
991
149
1,670
12,099
6,853
0
7,462
4,637
0
13,387
L
Cernunnos
GabyCuba
Cernunnos
5,668
1,437
158
363
8,347
2,691
0
4,259
4,088
0
16,500
W
Freya
Jeník
Freya
11,889
4,815
0
5,860
10,815
4,370
790
2,108
8,707
28,701
0
W
Neith
bobechek
Neith
7,142
3,299
0
887
2,963
1,482
1,232
526
2,437
0
26,672
L
3,977
290
143
519
7,670
2,711
0
6,362
1,308
11,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
18,869
99
Minions Killed
75
5
Camps Cleared
4
543,312
Distance Traveled
456,499
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,027
803
11
1
2
193,794
0
L
Hercules
6,360
636
26
3
2
168,926
2
L
Cernunnos
5,819
582
26
3
0
142,428
0
W
Freya
8,635
864
34
3
1
150,203
2
W
Neith
8,202
820
54
5
2
199,315
3
L
Nox
6,690
669
23
2
2
145,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role