Player Matchup

Neith
Neith
KaeDestroyer16
Neith
Level 17
God Stats
5W - 21L
1,147 SR
Queue Stats
8W - 26L
1,223 Elo+
Party 1
Jing Wei
Jing Wei
NCRFallinWarrior
Jing Wei
Level 36
God Stats
1W - 6L
1,234 SR
Queue Stats
15W - 33L
1,235 Elo+
Party 1
Ra
Ra
ThaTitanCronus
Ra
Level 13
God Stats
19W - 17L
1,467 SR
Queue Stats
41W - 38L
1,345 Elo+
Solo
Cthulhu
Cthulhu
burchly16
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,175 Elo+
Solo
Bellona
Bellona
foxy-cactus7
Bellona
Level 3
God Stats
0W - 3L
1,182 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 1
Team Averages
Level 16
1,306 SR
1,220 Elo+

VS

Team Averages
Level 19
1,432 SR
1,286 Elo+
Tiamat
Tiamat
KLEYT0R
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,283 Elo+
Solo
Loki
Loki
Nato120lil
Loki
Level 17
God Stats
5W - 0L
1,822 SR
Queue Stats
35W - 16L
1,413 Elo+
Solo
Olorun
Olorun
mrme00
Olorun
Level 16
God Stats
8W - 11L
1,368 SR
Queue Stats
34W - 65L
1,218 Elo+
Solo
Kukulkan
Kukulkan
pleyabes
Kukulkan
Level 28
God Stats
2W - 4L
1,281 SR
Queue Stats
26W - 41L
1,292 Elo+
Solo
Chang'e
Chang'e
wispyii
Chang'e
Level 16
God Stats
1W - 3L
1,188 SR
Queue Stats
9W - 16L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 10
11,299
942
6,091
16,724
4,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 8 / 5
13,383
1,115
18,786
22,530
7,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 10 / 13
13,944
1,162
27,375
22,269
7,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
burchly16
Cthulhu
20
7 / 12 / 8
13,330
1,111
19,235
34,283
33,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
foxy-cactus7
Bellona
18
3 / 11 / 8
12,034
1,003
15,396
28,761
22,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KLEYT0R
Tiamat
20
7 / 6 / 31
14,502
1,209
21,206
17,539
12,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
28 / 2 / 17
18,430
1,536
34,854
15,638
7,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
mrme00
Olorun
19
3 / 7 / 14
11,416
951
6,076
18,702
9,677
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
pleyabes
Kukulkan
20
8 / 4 / 28
14,220
1,185
29,543
20,850
8,742
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
wispyii
Chang'e
20
4 / 5 / 23
12,718
1,060
23,572
22,152
8,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
163
24
Kills
50
50
Deaths
24
44
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Tiamat
KLEYT0R
Tiamat
7
6
31
3.75
L
0
9
10
0.56
L
7
8
5
1.19
W
28
2
17
18.25
L
7
10
13
1.35
L
Cthulhu
burchly16
Cthulhu
7
12
8
0.92
L
Bellona
foxy-cactus7
Bellona
3
11
8
0.64
W
Olorun
mrme00
Olorun
3
7
14
1.43
W
Kukulkan
pleyabes
Kukulkan
8
4
28
5.5
W
Chang'e
wispyii
Chang'e
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,883
Damage
115,251
124,567
Taken
94,881
75,342
Mitigated
47,131
12,671
Healing
21,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
KLEYT0R
Tiamat
21,206
4,860
0
3,533
17,539
12,579
0
8,781
8,273
37,600
0
L
6,091
1,766
109
1,138
16,724
4,583
0
7,900
8,824
0
22,317
L
18,786
17,146
21
1,297
22,530
7,275
0
12,081
10,449
0
40,716
W
34,854
7,570
0
0
15,638
7,302
0
3,978
11,236
0
72,035
L
27,375
3,001
1,885
3,469
22,269
7,513
0
13,596
8,673
63,942
0
L
Cthulhu
burchly16
Cthulhu
19,235
3,807
0
4,663
34,283
33,855
0
25,051
9,232
34,441
0
L
Bellona
foxy-cactus7
Bellona
15,396
5,169
0
89
28,761
22,116
0
21,769
6,992
0
39,607
W
Olorun
mrme00
Olorun
6,076
2,710
1,354
2,438
18,702
9,677
0
10,589
7,809
15,952
0
W
Kukulkan
pleyabes
Kukulkan
29,543
5,736
169
3,664
20,850
8,742
0
11,354
9,262
51,424
0
W
Chang'e
wispyii
Chang'e
23,572
5,480
4,767
5,521
22,152
8,831
0
10,098
11,691
37,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,990
Gold Earned
71,286
248
Minions Killed
212
6
Camps Cleared
0
1,079,039
Distance Traveled
1,082,752
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,502
1,209
24
2
0
216,748
0
L
Neith
11,299
942
34
3
1
177,917
0
L
Jing Wei
13,383
1,115
36
3
0
227,310
0
W
Loki
18,430
1,536
80
7
0
277,433
0
L
Ra
13,944
1,162
88
7
0
238,362
0
L
Cthulhu
13,330
1,111
31
3
2
198,169
0
L
Bellona
12,034
1,003
59
5
3
237,281
0
W
Olorun
11,416
951
14
1
0
197,022
1
W
Kukulkan
14,220
1,185
62
5
0
184,286
0
W
Chang'e
12,718
1,060
32
3
0
207,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role