Player Matchup

Izanami
Izanami
Diamond III
LeqendarxNation
Izanami
Diamond III
Level 154
God Stats
42W - 37L
1,696 SR
Queue Stats
1,306W - 1,250L
2,158 MMR
Party 2
Kukulkan
Kukulkan
Platinum II
StaticalEddie01
Kukulkan
Platinum II
Level 125
God Stats
12W - 9L
1,619 SR
Queue Stats
758W - 654L
1,796 MMR
Party 2
Odin
Odin
Platinum III
Xtra Fancyy
Odin
Platinum III
Level 106
God Stats
127W - 43L
1,806 SR
Queue Stats
279W - 241L
1,723 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,707 SR
1,892 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,498 SR
1,671 MMR
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
JhDaniel11
Scylla
Gold V
Level 86
God Stats
1W - 2L
1,540 SR
Queue Stats
2W - 2L
1,875 MMR
Party 1
Cthulhu
Cthulhu
Gold V
LeFTy_Oreamuno
Cthulhu
Gold V
Level 125
God Stats
3W - 3L
1,454 SR
Queue Stats
44W - 41L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,877
680
9,874
13,479
4,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
15
3 / 4 / 5
10,589
662
10,606
8,118
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 6
11,739
734
14,715
11,306
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshCliodhnaGebPersephoneArtio

VS

Bans
ThothFenrirMedusaChaacKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 5 / 6
10,036
627
6,175
10,943
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
JhDaniel11
Scylla
14
5 / 4 / 3
10,456
654
8,892
10,580
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 7
10,079
630
9,350
16,521
18,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
14
Kills
10
10
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
5
6
1
L
Scylla
JhDaniel11
Scylla
5
4
3
1.63
L
3
5
7
1.3
W
4
4
6
1.75
W
Kukulkan
3
4
5
1.38
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
24,417
32,903
Taken
38,044
17,200
Mitigated
26,252
6,298
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,175
2,504
0
1,120
10,943
4,374
122
3,872
6,616
0
33,088
L
Scylla
JhDaniel11
Scylla
8,892
542
226
1,564
10,580
3,755
0
2,911
6,939
38,314
0
L
9,350
542
252
2,041
16,521
18,123
0
4,340
11,074
26,091
0
W
9,874
7,464
0
2,777
13,479
4,970
1,485
7,466
5,450
0
51,019
W
Kukulkan
10,606
855
0
1,089
8,118
2,959
918
5,915
1,927
50,930
0
W
14,715
4,074
0
2,432
11,306
9,271
249
3,930
6,932
2,392
24,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
30,571
205
Minions Killed
194
7
Camps Cleared
8
849,526
Distance Traveled
835,406
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,036
627
77
5
5
276,614
3
L
Scylla
10,456
654
78
5
3
267,522
0
L
Cthulhu
10,079
630
39
2
0
291,270
4
W
Izanami
10,877
680
69
4
3
274,620
0
W
Kukulkan
10,589
662
115
7
3
279,668
4
W
Odin
11,739
734
21
1
1
295,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role