Player Matchup

Tiamat
Tiamat
Rotalium
Tiamat
Level 13
God Stats
3W - 5L
1,290 SR
Queue Stats
9W - 20L
1,163 Elo+
Party 1
Hel
Hel
Spaneni
Hel
Level 17
God Stats
4W - 3L
1,494 SR
Queue Stats
26W - 42L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
SukeTao
Cthulhu
Level 7
God Stats
2W - 5L
1,066 SR
Queue Stats
4W - 11L
1,065 Elo+
Party 1
Team Averages
Level 12
1,283 SR
1,180 Elo+

VS

Team Averages
Level 63
1,498 SR
1,425 Elo+
Horus
Horus
 
Horus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BHNCRider
Morgan Le Fay
Level 108
God Stats
2W - 1L
1,672 SR
Queue Stats
22W - 38L
1,477 Elo+
Solo
Cupid
Cupid
Reddeception
Cupid
Level 55
God Stats
3W - 6L
1,322 SR
Queue Stats
67W - 106L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rotalium
Tiamat
10
4 / 0 / 5
5,885
981
3,903
4,128
2,213
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
9
1 / 1 / 4
5,097
850
3,442
3,671
1,087
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
SukeTao
Cthulhu
9
4 / 1 / 5
6,078
1,013
3,694
5,883
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 3 / 2
4,949
825
2,449
7,291
6,244
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
BHNCRider
Morgan Le Fay
8
1 / 2 / 0
4,674
779
2,740
4,122
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
1 / 4 / 0
5,038
840
2,193
3,653
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
2
0.33
L
Morgan Le Fay
BHNCRider
Morgan Le Fay
1
2
0
0.5
L
1
4
0
0.25
W
Tiamat
Rotalium
Tiamat
4
0
5
6.5
W
Hel
1
1
4
3
W
Cthulhu
SukeTao
Cthulhu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,039
Damage
7,382
13,682
Taken
15,066
6,413
Mitigated
8,834
4,213
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,449
961
612
1,635
7,291
6,244
0
4,557
2,567
0
7,930
L
Morgan Le Fay
BHNCRider
Morgan Le Fay
2,740
221
0
610
4,122
1,392
0
2,883
1,116
11,183
0
L
2,193
1,194
0
387
3,653
1,198
0
3,057
344
0
4,894
W
Tiamat
Rotalium
Tiamat
3,903
919
0
935
4,128
2,213
0
1,117
3,011
12,128
0
W
Hel
3,442
340
1,519
1,155
3,671
1,087
0
1,525
2,146
14,173
0
W
Cthulhu
SukeTao
Cthulhu
3,694
972
0
604
5,883
3,113
16
669
5,214
14,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,060
Gold Earned
14,661
77
Minions Killed
50
3
Camps Cleared
2
399,216
Distance Traveled
252,692
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,949
825
18
3
1
123,338
0
L
Morgan Le Fay
4,674
779
21
4
1
86,878
1
L
Cupid
5,038
840
11
2
0
42,476
0
W
Tiamat
5,885
981
31
5
2
133,056
0
W
Hel
5,097
850
22
4
1
132,164
0
W
Cthulhu
6,078
1,013
24
4
0
133,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role