Player Matchup

Gilgamesh
Gilgamesh
CrYpTiC JaMeSiE
Gilgamesh
Level 35
God Stats
2W - 5L
1,314 SR
Queue Stats
77W - 102L
1,273 Elo+
Party 3
Neith
Neith
GabriellJll
Neith
Level 18
God Stats
1W - 1L
1,783 SR
Queue Stats
19W - 20L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
IllSpider-ManIll
Sun Wukong
Level 84
God Stats
3W - 1L
1,866 SR
Queue Stats
193W - 201L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
ShiNobbleDob
Kukulkan
Level 34
God Stats
0W - 2L
1,145 SR
Queue Stats
62W - 81L
1,285 Elo+
Party 3
Cerberus
Cerberus
hull1520
Cerberus
Level 69
God Stats
10W - 29L
1,282 SR
Queue Stats
249W - 292L
1,399 Elo+
Party 1
Team Averages
Level 48
1,478 SR
1,352 Elo+

VS

Team Averages
Level 58
1,376 SR
1,391 Elo+
Anhur
Anhur
F3AR 156
Anhur
Level 69
God Stats
1W - 1L
1,243 SR
Queue Stats
65W - 78L
1,398 Elo+
Party 2
Awilix
Awilix
NoobAlmighty360
Awilix
Level 80
God Stats
24W - 9L
1,595 SR
Queue Stats
80W - 70L
1,450 Elo+
Party 2
Skadi
Skadi
Paganpapa
Skadi
Level 16
God Stats
1W - 1L
1,325 SR
Queue Stats
22W - 26L
1,419 Elo+
Party 2
Geb
Geb
Petesports
Geb
Level 59
God Stats
10W - 5L
1,520 SR
Queue Stats
323W - 373L
1,353 Elo+
Solo
Bellona
Bellona
WetDeWave
Bellona
Level 64
God Stats
2W - 3L
1,197 SR
Queue Stats
40W - 45L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrYpTiC JaMeSiE
Gilgamesh
10
1 / 10 / 1
8,286
360
5,002
17,171
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 7 / 3
11,616
505
13,728
20,604
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
IllSpider-ManIll
Sun Wukong
20
1 / 3 / 0
12,259
533
6,135
17,488
13,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ShiNobbleDob
Kukulkan
16
1 / 12 / 0
10,062
437
7,203
16,709
5,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hull1520
Cerberus
14
1 / 6 / 8
10,125
440
9,571
25,236
27,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
F3AR 156
Anhur
19
8 / 0 / 12
12,673
551
15,054
12,322
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
20 / 3 / 8
14,570
633
23,731
15,360
6,875
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Paganpapa
Skadi
15
2 / 5 / 4
9,689
421
6,326
12,119
3,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 4 / 11
10,467
455
8,822
15,797
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
WetDeWave
Bellona
19
7 / 0 / 8
12,388
539
17,057
12,295
13,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
12
Kills
38
38
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CrYpTiC JaMeSiE
Gilgamesh
1
10
1
0.15
W
Anhur
F3AR 156
Anhur
8
0
12
14
L
8
7
3
1.36
L
Sun Wukong
IllSpider-ManIll
Sun Wukong
1
3
0
0.33
W
20
3
8
8
W
Skadi
Paganpapa
Skadi
2
5
4
0.8
W
1
4
11
1.63
L
Kukulkan
ShiNobbleDob
Kukulkan
1
12
0
0.08
W
Bellona
WetDeWave
Bellona
7
0
8
11
L
Cerberus
hull1520
Cerberus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,639
Damage
70,990
97,208
Taken
67,893
58,031
Mitigated
47,073
23,191
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CrYpTiC JaMeSiE
Gilgamesh
5,002
640
0
3,522
17,171
5,344
0
1,528
15,643
0
33,782
W
Anhur
F3AR 156
Anhur
15,054
6,798
354
3,274
12,322
5,865
820
5,481
6,841
0
94,186
L
13,728
6,780
0
5,851
20,604
6,277
434
3,956
16,648
0
80,134
L
Sun Wukong
IllSpider-ManIll
Sun Wukong
6,135
1,457
0
7,995
17,488
13,553
0
2,392
15,096
0
100,553
W
23,731
11,067
0
5,672
15,360
6,875
165
3,816
11,544
0
112,628
W
Skadi
Paganpapa
Skadi
6,326
3,255
0
2,208
12,119
3,759
0
2,485
9,634
0
49,854
W
8,822
1,255
0
1,598
15,797
16,620
155
2,831
12,966
42,875
0
L
Kukulkan
ShiNobbleDob
Kukulkan
7,203
1,140
0
376
16,709
5,005
1,008
196
16,513
74,522
0
W
Bellona
WetDeWave
Bellona
17,057
6,127
0
1,295
12,295
13,954
768
2,232
10,063
17,069
63,114
L
Cerberus
hull1520
Cerberus
9,571
861
1,734
3,713
25,236
27,852
0
4,593
20,643
44,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,348
Gold Earned
59,787
629
Minions Killed
591
0
Camps Cleared
0
1,916,119
Distance Traveled
2,371,412
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,286
360
69
3
0
360,723
1
W
Anhur
12,673
551
144
6
0
471,143
5
L
Neith
11,616
505
143
6
0
375,697
4
L
Sun Wukong
12,259
533
210
9
0
435,964
1
W
Awilix
14,570
633
142
6
0
528,990
3
W
Skadi
9,689
421
88
4
0
430,040
1
W
Geb
10,467
455
49
2
0
451,391
20
L
Kukulkan
10,062
437
128
6
0
342,260
3
W
Bellona
12,388
539
168
7
0
489,848
0
L
Cerberus
10,125
440
79
3
0
401,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role