Player Matchup

Gilgamesh
Gilgamesh
Criss2602
Gilgamesh
Level 38
God Stats
4W - 2L
1,563 SR
Queue Stats
99W - 66L
1,637 Elo+
Party 2
Ares
Ares
Humbzy
Ares
Level 87
God Stats
3W - 3L
1,670 SR
Queue Stats
222W - 168L
1,642 Elo+
Party 2
Artemis
Artemis
Jayswagwolf212
Artemis
Level 3
God Stats
6W - 3L
1,684 SR
Queue Stats
6W - 6L
1,624 Elo+
Party 2
Mulan
Mulan
Salad4200
Mulan
Level 84
God Stats
9W - 10L
1,461 SR
Queue Stats
116W - 82L
1,579 Elo+
Party 2
Hades
Hades
TTV SWAGWOLF
Hades
Level 7
God Stats
6W - 1L
1,836 SR
Queue Stats
13W - 12L
1,802 Elo+
Party 2
Team Averages
Level 44
1,643 SR
1,657 Elo+

VS

Team Averages
Level 20
1,431 SR
1,408 Elo+
Thor
Thor
BlinMacedo
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 83L
1,408 Elo+
Solo
Scylla
Scylla
LaPuerka_29
Scylla
Level 10
God Stats
0W - 2L
1,329 SR
Queue Stats
13W - 18L
1,402 Elo+
Solo
Skadi
Skadi
OakMirror551843
Skadi
Level 30
God Stats
2W - 9L
1,203 SR
Queue Stats
130W - 149L
1,321 Elo+
Solo
Nu Wa
Nu Wa
Phoenix_Cinder
Nu Wa
Level 15
God Stats
4W - 4L
1,622 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 1
The Morrigan
The Morrigan
boogaman5132
The Morrigan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 28L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Criss2602
Gilgamesh
15
6 / 2 / 5
9,132
537
5,713
13,567
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Humbzy
Ares
13
8 / 5 / 8
8,858
521
9,330
17,279
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 8 / 7
7,321
431
4,027
10,190
3,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Salad4200
Mulan
15
15 / 2 / 7
10,076
593
18,715
18,762
16,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 2 / 7
8,526
502
4,865
13,503
6,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,387
376
1,594
9,105
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
8
0 / 12 / 7
6,271
369
2,623
10,970
4,018
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
7 / 6 / 5
8,593
505
14,537
13,012
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 7 / 3
8,408
495
8,586
10,259
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
boogaman5132
The Morrigan
12
5 / 4 / 3
8,141
479
10,184
9,695
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
35
Kills
19
19
Deaths
35
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Gilgamesh
Criss2602
Gilgamesh
6
2
5
4.25
W
Ares
Humbzy
Ares
8
5
8
2.4
W
1
8
7
0.56
L
Scylla
0
12
7
0.29
L
7
6
5
1.58
L
6
7
3
1.07
W
Mulan
Salad4200
Mulan
15
2
7
9.25
W
5
2
7
4.25
L
The Morrigan
boogaman5132
The Morrigan
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
37,524
73,301
Taken
53,041
48,795
Mitigated
19,060
27,557
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,594
346
0
1,664
9,105
2,711
0
1,582
7,379
0
17,969
W
Gilgamesh
Criss2602
Gilgamesh
5,713
1,424
0
6,308
13,567
5,328
0
2,724
10,697
0
61,719
W
Ares
Humbzy
Ares
9,330
897
0
2,569
17,279
17,778
0
3,930
13,009
35,392
0
W
4,027
1,007
0
1,374
10,190
3,204
0
2,341
7,699
0
27,840
L
Scylla
2,623
764
0
655
10,970
4,018
0
2,619
7,957
9,436
0
L
14,537
8,254
0
2,600
13,012
4,398
0
3,134
9,592
0
48,942
L
8,586
2,904
0
1,096
10,259
3,192
880
3,159
7,007
24,823
0
W
Mulan
Salad4200
Mulan
18,715
4,944
0
10,263
18,762
16,382
680
4,198
14,360
0
58,902
W
4,865
770
557
6,486
13,503
6,103
542
4,192
9,215
44,859
0
L
The Morrigan
boogaman5132
The Morrigan
10,184
3,435
0
2,716
9,695
4,741
308
3,701
5,904
31,277
7,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
37,800
369
Minions Killed
250
0
Camps Cleared
0
1,617,386
Distance Traveled
1,226,708
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,387
376
45
3
0
240,632
0
W
Gilgamesh
9,132
537
112
7
0
377,421
3
W
Ares
8,858
521
42
2
0
320,170
4
W
Artemis
7,321
431
45
3
0
294,374
0
L
Scylla
6,271
369
13
1
0
181,696
1
L
Skadi
8,593
505
75
4
0
292,753
0
L
Nu Wa
8,408
495
44
3
0
255,908
4
W
Mulan
10,076
593
87
5
0
328,347
2
W
Hades
8,526
502
83
5
0
297,074
0
L
The Morrigan
8,141
479
73
4
0
255,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role