Player Matchup

Anubis
Anubis
Myth_BBequsa
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
ToryStars
Athena
Level 18
God Stats
1W - 2L
1,818 SR
Queue Stats
19W - 25L
1,358 Elo+
Party 2
Fenrir
Fenrir
alto-atento2
Fenrir
Level 29
God Stats
8W - 7L
1,600 SR
Queue Stats
208W - 169L
1,570 Elo+
Solo
Xbalanque
Xbalanque
jeffinfernal666
Xbalanque
Level 18
God Stats
2W - 1L
1,857 SR
Queue Stats
21W - 20L
1,433 Elo+
Party 2
Tiamat
Tiamat
soge824
Tiamat
Level 4
God Stats
12W - 7L
1,300 SR
Queue Stats
28W - 14L
1,221 Elo+
Solo
Team Averages
Level 16
1,615 SR
1,417 Elo+

VS

Team Averages
Level 22
1,549 SR
1,488 Elo+
Izanami
Izanami
Arsan111
Izanami
Level 18
God Stats
8W - 11L
1,444 SR
Queue Stats
31W - 46L
1,306 Elo+
Solo
Neith
Neith
FullSwaGGy
Neith
Level 33
God Stats
2W - 3L
1,275 SR
Queue Stats
101W - 101L
1,412 Elo+
Party 3
Apollo
Apollo
Kindrschlagr
Apollo
Level 27
God Stats
4W - 0L
1,872 SR
Queue Stats
107W - 40L
1,714 Elo+
Party 1
Sol
Sol
Salz Chris
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,666 Elo+
Party 1
Loki
Loki
ThesantosSS
Loki
Level 26
God Stats
6W - 2L
1,654 SR
Queue Stats
58W - 69L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 10 / 1
7,093
394
2,675
12,138
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
ToryStars
Athena
11
1 / 5 / 4
7,742
430
4,641
16,580
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
17
14 / 4 / 2
10,802
600
12,298
18,721
7,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
jeffinfernal666
Xbalanque
11
2 / 7 / 2
7,391
411
6,667
12,923
3,683
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
soge824
Tiamat
14
5 / 6 / 1
9,517
529
9,270
9,619
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arsan111
Izanami
11
0 / 10 / 1
8,041
447
5,736
12,531
3,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
15
2 / 5 / 5
9,775
543
1,939
6,768
1,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Apollo
19
11 / 3 / 2
12,676
704
15,089
12,744
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
16 / 3 / 3
13,222
735
24,963
16,820
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
3 / 3 / 1
9,734
541
1,721
12,301
3,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
23
Kills
32
32
Deaths
24
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arsan111
Izanami
0
10
1
0.05
W
Neith
2
5
5
0.9
W
Apollo
11
3
2
4
L
Anubis
1
10
1
0.15
W
16
3
3
5.83
W
3
3
1
1.17
L
Athena
ToryStars
Athena
1
5
4
0.6
L
Fenrir
14
4
2
3.75
L
Xbalanque
jeffinfernal666
Xbalanque
2
7
2
0.43
L
Tiamat
soge824
Tiamat
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
49,448
69,981
Taken
61,164
33,504
Mitigated
21,040
15,400
Healing
20,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arsan111
Izanami
5,736
5,186
0
1,636
12,531
3,381
1,049
3,138
9,359
0
34,414
W
Neith
1,939
808
0
1,163
6,768
1,772
3,037
974
5,744
0
33,678
W
Apollo
15,089
9,284
0
6,064
12,744
5,964
2,900
4,454
8,138
0
101,087
L
Anubis
2,675
604
0
2,608
12,138
4,426
210
3,783
8,355
24,553
0
W
24,963
12,976
0
7,632
16,820
6,419
7,012
6,889
9,493
96,670
9,063
W
1,721
225
0
4,060
12,301
3,504
497
457
11,844
0
49,079
L
Athena
ToryStars
Athena
4,641
1,236
0
1,777
16,580
11,445
67
7,063
9,517
15,813
0
L
Fenrir
12,298
4,199
0
6,212
18,721
7,995
1,851
5,750
12,971
0
64,207
L
Xbalanque
jeffinfernal666
Xbalanque
6,667
3,751
0
3,343
12,923
3,683
763
1,620
11,303
0
42,909
L
Tiamat
soge824
Tiamat
9,270
1,058
0
1,460
9,619
5,955
378
4,464
5,155
40,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
53,448
338
Minions Killed
544
0
Camps Cleared
0
1,517,575
Distance Traveled
1,571,259
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,041
447
61
3
0
308,465
4
W
Neith
9,775
543
72
4
0
305,273
0
W
Apollo
12,676
704
183
10
0
359,611
0
L
Anubis
7,093
394
50
3
0
265,700
2
W
Sol
13,222
735
156
9
0
308,050
0
W
Loki
9,734
541
72
4
0
289,860
0
L
Athena
7,742
430
23
1
0
343,875
4
L
Fenrir
10,802
600
124
7
0
331,516
0
L
Xbalanque
7,391
411
67
4
0
287,945
2
L
Tiamat
9,517
529
74
4
0
288,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role