Player Matchup

Vulcan
Vulcan
BeyonceIsTrash
Vulcan
Level 17
God Stats
3W - 3L
1,717 SR
Queue Stats
47W - 37L
1,576 Elo+
Party 1
Bakasura
Bakasura
Dixieeynormus
Bakasura
Level 89
God Stats
4W - 3L
1,800 SR
Queue Stats
330W - 351L
1,487 Elo+
Party 1
Nike
Nike
gayestagenda
Nike
Level 74
God Stats
2W - 8L
1,445 SR
Queue Stats
241W - 233L
1,515 Elo+
Party 1
Team Averages
Level 60
1,654 SR
1,526 Elo+

VS

Team Averages
Level 45
1,582 SR
1,457 Elo+
Poseidon
Poseidon
 
Poseidon
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jumpsuitsyy
Fenrir
Level 10
God Stats
9W - 6L
1,683 SR
Queue Stats
31W - 25L
1,572 Elo+
Solo
Neith
Neith
Tomy_Bent02
Neith
Level 8
God Stats
5W - 5L
1,562 SR
Queue Stats
16W - 13L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
8,078
808
4,956
7,098
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Dixieeynormus
Bakasura
11
2 / 5 / 5
8,069
807
1,822
8,460
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 4
7,537
754
5,573
11,106
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
8 / 4 / 6
8,771
877
6,551
6,038
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
7 / 2 / 8
8,753
875
8,422
7,138
3,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 11
8,061
806
8,901
6,943
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
18
18
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
4
6
2.75
L
4
8
1
0.56
L
Bakasura
Dixieeynormus
Bakasura
2
5
5
0.9
W
Fenrir
7
2
8
5.5
W
3
2
11
4.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,351
Damage
23,874
26,664
Taken
20,119
13,816
Mitigated
7,326
3,102
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,551
1,262
0
884
6,038
1,796
312
1,316
4,558
33,442
0
L
4,956
763
0
7
7,098
2,342
0
1,268
5,830
22,064
0
L
Bakasura
Dixieeynormus
Bakasura
1,822
1,416
0
1,188
8,460
3,433
40
2,377
6,083
0
6,748
W
Fenrir
8,422
2,119
0
1,770
7,138
3,082
336
1,121
5,789
0
20,930
W
8,901
2,323
0
2,099
6,943
2,448
587
3,274
3,277
0
28,896
L
5,573
413
0
1,907
11,106
8,041
0
3,202
7,904
1,382
12,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,684
Gold Earned
25,585
83
Minions Killed
145
1
Camps Cleared
10
544,218
Distance Traveled
506,621
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,771
877
65
7
3
193,154
1
L
Vulcan
8,078
808
52
5
0
168,527
3
L
Bakasura
8,069
807
19
2
1
197,731
3
W
Fenrir
8,753
875
30
3
3
142,163
1
W
Neith
8,061
806
50
5
4
171,304
3
L
Nike
7,537
754
12
1
0
177,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role