Player Matchup

Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
killashai
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,323 Elo+
Party 1
Ares
Ares
tbone0990
Ares
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,441 Elo+

VS

Team Averages
Level 51
1,341 SR
1,240 Elo+
Mercury
Mercury
LMN_reaper
Mercury
Level 64
God Stats
24W - 24L
1,442 SR
Queue Stats
146W - 188L
1,332 Elo+
Party 2
Janus
Janus
chulpc68
Janus
Level 64
God Stats
1W - 0L
1,191 SR
Queue Stats
1W - 1L
1,042 Elo+
Solo
Nike
Nike
rick-andnmorty
Nike
Level 26
God Stats
5W - 2L
1,392 SR
Queue Stats
136W - 149L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 7 / 1
8,682
579
7,174
14,112
5,254
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
killashai
Neith
9
1 / 7 / 0
8,253
550
3,335
9,202
3,501
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
13
0 / 2 / 1
8,988
599
4,318
14,962
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LMN_reaper
Mercury
16
8 / 0 / 7
11,144
743
13,276
8,165
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
chulpc68
Janus
4
0 / 1 / 0
7,657
510
386
661
106
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
8 / 0 / 7
10,964
731
15,080
15,090
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
16
16
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
1
0.07
W
Mercury
LMN_reaper
Mercury
8
0
7
11.5
W
Janus
chulpc68
Janus
0
1
0
0
L
Neith
killashai
Neith
1
7
0
0.14
W
8
0
7
11.5
L
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
28,742
38,276
Taken
23,916
24,406
Mitigated
15,885
4,431
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,174
2,679
0
2,590
14,112
5,254
0
1,721
11,729
51,167
0
W
Mercury
LMN_reaper
Mercury
13,276
3,932
49
2,536
8,165
3,023
1,590
5,183
2,982
0
39,096
W
Janus
chulpc68
Janus
386
36
0
0
661
106
0
0
661
1,432
0
L
Neith
killashai
Neith
3,335
1,905
0
881
9,202
3,501
129
748
8,075
0
16,550
W
15,080
1,111
500
3,144
15,090
12,756
474
6,686
8,404
7,985
34,278
L
Ares
4,318
285
0
960
14,962
15,651
0
1,527
12,613
14,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
29,765
132
Minions Killed
125
8
Camps Cleared
2
648,285
Distance Traveled
629,145
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,682
579
91
6
7
238,914
1
W
Mercury
11,144
743
60
4
1
310,348
0
W
Janus
7,657
510
4
0
0
20,154
1
L
Neith
8,253
550
23
2
0
138,337
0
W
Nike
10,964
731
61
4
1
298,643
0
L
Ares
8,988
599
18
1
1
271,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role