Player Matchup

Zhong Kui
Zhong Kui
DillSauce
Zhong Kui
Level 56
God Stats
15W - 27L
1,361 SR
Queue Stats
64W - 79L
1,365 Elo+
Solo
Fenrir
Fenrir
DragonDrew916
Fenrir
Level 140
God Stats
16W - 13L
1,601 SR
Queue Stats
96W - 88L
1,446 Elo+
Solo
Khepri
Khepri
IamP3RZ1V4L
Khepri
Level 58
God Stats
8W - 6L
1,554 SR
Queue Stats
141W - 172L
1,379 Elo+
Solo
Cerberus
Cerberus
Isaac202
Cerberus
Level 87
God Stats
12W - 11L
1,455 SR
Queue Stats
503W - 610L
1,353 Elo+
Solo
Olorun
Olorun
PukineWarrior84
Olorun
Level 66
God Stats
2W - 1L
1,758 SR
Queue Stats
19W - 30L
1,347 Elo+
Solo
Team Averages
Level 81
1,546 SR
1,378 Elo+

VS

Team Averages
Level 91
1,444 SR
1,391 Elo+
Anubis
Anubis
Casey1412
Anubis
Level 81
God Stats
57W - 60L
1,438 SR
Queue Stats
272W - 286L
1,386 Elo+
Solo
Geb
Geb
DreamyReamyYT
Geb
Level 64
God Stats
2W - 2L
1,460 SR
Queue Stats
66W - 98L
1,370 Elo+
Party 1
Cliodhna
Cliodhna
FirstSquash5932
Cliodhna
Level 64
God Stats
1W - 1L
1,305 SR
Queue Stats
79W - 99L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
godofwar660
Cthulhu
Level 122
God Stats
9W - 9L
1,472 SR
Queue Stats
415W - 456L
1,328 Elo+
Solo
Izanami
Izanami
t1m3 w0rn b3ar
Izanami
Level 123
God Stats
337W - 329L
1,543 SR
Queue Stats
401W - 443L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DillSauce
Zhong Kui
9
1 / 5 / 1
5,171
575
4,072
7,502
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 2 / 0
4,538
504
1,379
7,113
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
7
2 / 3 / 2
4,958
551
1,495
5,423
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Isaac202
Cerberus
1
0 / 0 / 0
1,794
199
0
0
0
9
3 / 3 / 1
5,416
602
3,076
6,078
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Casey1412
Anubis
11
4 / 1 / 7
6,418
713
7,907
7,199
3,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 5
5,216
580
1,783
6,409
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
10
7 / 1 / 2
6,346
705
4,962
5,520
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
godofwar660
Cthulhu
10
0 / 0 / 0
5,622
625
838
3,059
2,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 3 / 3
5,697
633
2,936
5,266
1,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
13
13
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Casey1412
Anubis
4
1
7
7.5
L
Zhong Kui
DillSauce
Zhong Kui
1
5
1
0.3
L
0
2
0
0
W
0
2
5
1.25
W
Cliodhna
7
1
2
8
L
Khepri
2
3
2
1
L
Cerberus
Isaac202
Cerberus
0
0
0
0
L
3
3
1
1.17
W
Cthulhu
godofwar660
Cthulhu
0
0
0
0
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,022
Damage
18,426
26,116
Taken
27,453
10,096
Mitigated
13,163
6,923
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Casey1412
Anubis
7,907
265
0
4,180
7,199
3,270
991
3,167
3,708
32,333
0
L
Zhong Kui
DillSauce
Zhong Kui
4,072
474
0
1,325
7,502
2,936
0
4,557
2,945
17,392
0
L
1,379
261
278
2,442
7,113
3,302
0
2,055
4,897
0
15,341
W
1,783
464
137
1,787
6,409
4,414
1,130
2,114
4,253
9,647
0
W
Cliodhna
4,962
621
322
1,995
5,520
1,751
239
1,251
4,235
0
28,626
L
Khepri
1,495
237
0
488
5,423
2,269
0
2,077
3,346
2,567
0
L
Cerberus
Isaac202
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
3,076
2,052
167
2,223
6,078
1,589
984
1,678
4,400
23,178
0
W
Cthulhu
godofwar660
Cthulhu
838
0
0
911
3,059
2,043
215
0
3,059
20,345
0
W
2,936
2,150
172
1,707
5,266
1,685
3,894
1,673
3,555
0
35,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,877
Gold Earned
29,299
119
Minions Killed
272
0
Camps Cleared
0
579,940
Distance Traveled
821,279
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,418
713
61
7
0
148,469
2
L
Zhong Kui
5,171
575
33
4
0
149,572
0
L
Fenrir
4,538
504
43
5
0
168,753
2
W
Geb
5,216
580
13
1
0
165,163
2
W
Cliodhna
6,346
705
57
6
0
201,426
9
L
Khepri
4,958
551
3
0
0
100,318
1
L
Cerberus
1,794
199
0
0
0
0
0
L
Olorun
5,416
602
40
4
0
161,297
1
W
Cthulhu
5,622
625
55
6
0
175,856
0
W
Izanami
5,697
633
86
10
0
130,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role