Player Matchup

Neith
Neith
Diikeyrk
Neith
Level 20
God Stats
4W - 3L
1,553 SR
Queue Stats
43W - 40L
1,444 Elo+
Party 2
Fenrir
Fenrir
JoshuaTheMagus
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,288 Elo+
Solo
Horus
Horus
Malveric
Horus
Level 20
God Stats
23W - 19L
1,630 SR
Queue Stats
45W - 41L
1,453 Elo+
Party 2
Baba Yaga
Baba Yaga
MidOrTroll__
Baba Yaga
Level 5
God Stats
1W - 2L
1,222 SR
Queue Stats
2W - 3L
1,277 Elo+
Solo
Yemoja
Yemoja
Nagakkii
Yemoja
Level 26
God Stats
4W - 2L
1,629 SR
Queue Stats
62W - 62L
1,456 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,383 Elo+

VS

Team Averages
Level 56
1,524 SR
1,494 Elo+
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
NoBanPlease
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
RobertaCristina
Neith
Level 2
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
WaytikWayka
Gilgamesh
Level 29
God Stats
2W - 1L
1,707 SR
Queue Stats
88W - 86L
1,469 Elo+
Solo
Anubis
Anubis
eXequtr
Anubis
Level 120
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diikeyrk
Neith
13
8 / 2 / 5
8,013
572
10,868
7,999
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
10 / 2 / 3
8,786
628
7,035
9,977
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
Malveric
Horus
12
1 / 3 / 4
7,166
512
3,784
6,913
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
MidOrTroll__
Baba Yaga
11
1 / 4 / 8
6,848
489
3,858
6,523
2,474
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
Nagakkii
Yemoja
11
3 / 2 / 11
7,129
509
6,426
9,612
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 5 / 2
6,986
499
5,715
14,232
9,267
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
NoBanPlease
Arachne
1
0 / 0 / 0
4,068
291
0
0
0
10
0 / 6 / 2
5,878
420
897
5,923
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
WaytikWayka
Gilgamesh
14
5 / 3 / 2
8,161
583
7,623
9,924
5,864
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
eXequtr
Anubis
10
4 / 9 / 1
6,787
485
6,008
9,460
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
23
Kills
13
13
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
5
2
1
W
Neith
Diikeyrk
Neith
8
2
5
5.25
W
10
2
3
5.75
W
Horus
Malveric
Horus
1
3
4
1
W
Baba Yaga
MidOrTroll__
Baba Yaga
1
4
8
1.25
W
Yemoja
Nagakkii
Yemoja
3
2
11
4.25
L
Arachne
NoBanPlease
Arachne
0
0
0
0
L
0
6
2
0.17
L
Gilgamesh
WaytikWayka
Gilgamesh
5
3
2
2
L
Anubis
eXequtr
Anubis
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,971
Damage
20,243
41,024
Taken
39,539
23,393
Mitigated
20,679
12,871
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,715
551
0
57
14,232
9,267
0
3,659
10,024
18,041
0
W
Neith
Diikeyrk
Neith
10,868
6,101
0
836
7,999
3,473
1,459
2,656
5,343
0
42,108
W
7,035
1,276
0
5,090
9,977
3,973
750
1,498
8,479
0
42,627
W
Horus
Malveric
Horus
3,784
1,062
0
1,431
6,913
4,824
402
101
6,812
3,718
23,118
W
Baba Yaga
MidOrTroll__
Baba Yaga
3,858
75
0
756
6,523
2,474
648
2,186
4,337
31,976
0
W
Yemoja
Nagakkii
Yemoja
6,426
864
1,723
3,035
9,612
8,649
1,004
5,282
4,330
24,886
0
L
Arachne
NoBanPlease
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
897
365
0
70
5,923
1,760
540
1,078
4,602
0
19,165
L
Gilgamesh
WaytikWayka
Gilgamesh
7,623
1,778
0
2,559
9,924
5,864
450
500
8,763
0
43,354
L
Anubis
eXequtr
Anubis
6,008
270
0
1,195
9,460
3,788
710
4,173
4,934
27,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,942
Gold Earned
31,880
305
Minions Killed
208
0
Camps Cleared
0
1,225,398
Distance Traveled
929,554
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,986
499
17
1
0
244,741
4
W
Neith
8,013
572
76
5
0
234,344
0
W
Fenrir
8,786
628
75
5
0
291,999
0
W
Horus
7,166
512
54
4
0
254,089
0
W
Baba Yaga
6,848
489
54
4
0
217,517
0
W
Yemoja
7,129
509
46
3
0
227,449
4
L
Arachne
4,068
291
0
0
0
846
0
L
Neith
5,878
420
51
4
0
186,411
1
L
Gilgamesh
8,161
583
90
6
0
280,637
5
L
Anubis
6,787
485
50
4
0
216,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role