Player Matchup

Ra
Ra
GarrBarr65
Ra
Level 149
God Stats
1W - 2L
1,576 SR
Queue Stats
101W - 98L
1,499 Elo+
Party 1
Geb
Geb
InfernoEclipse8
Geb
Level 138
God Stats
0W - 2L
1,675 SR
Queue Stats
221W - 149L
1,772 Elo+
Party 1
Jing Wei
Jing Wei
R0manR3l0ad3d
Jing Wei
Level 99
God Stats
1W - 2L
1,605 SR
Queue Stats
88W - 115L
1,375 Elo+
Solo
Team Averages
Level 129
1,619 SR
1,549 Elo+

VS

Team Averages
Level 119
1,578 SR
1,505 Elo+
Artio
Artio
ArseniOwO
Artio
Level 117
God Stats
38W - 14L
1,684 SR
Queue Stats
299W - 274L
1,561 Elo+
Solo
Artemis
Artemis
Wraithlord21
Artemis
Level 84
God Stats
11W - 4L
1,535 SR
Queue Stats
94W - 115L
1,430 Elo+
Solo
Eset
Eset
o Lopaki 0
Eset
Level 157
God Stats
2W - 1L
1,514 SR
Queue Stats
230W - 228L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
10,323
574
11,036
11,903
6,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 3
11,548
642
11,830
19,704
17,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
R0manR3l0ad3d
Jing Wei
14
3 / 6 / 2
11,207
623
8,179
11,833
4,095
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArseniOwO
Artio
17
7 / 0 / 9
12,914
717
10,438
19,490
24,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
Wraithlord21
Artemis
17
6 / 2 / 10
12,189
677
16,742
10,628
3,940
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 8
11,884
660
9,238
8,915
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
17
17
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
ArseniOwO
Artio
7
0
9
11.5
L
0
6
5
0.42
L
2
5
3
0.7
L
Jing Wei
R0manR3l0ad3d
Jing Wei
3
6
2
0.67
W
Artemis
Wraithlord21
Artemis
6
2
10
5.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,045
Damage
36,418
43,440
Taken
39,033
27,986
Mitigated
32,406
10,194
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ArseniOwO
Artio
10,438
185
3,591
8,609
19,490
24,728
379
10,128
9,362
28,151
0
L
11,036
1,377
2,424
3,596
11,903
6,144
27
5,723
6,180
65,695
0
L
11,830
1,641
0
2,336
19,704
17,747
0
7,609
12,095
22,538
0
L
Jing Wei
R0manR3l0ad3d
Jing Wei
8,179
5,675
0
1,838
11,833
4,095
0
6,785
5,048
0
30,325
W
Artemis
Wraithlord21
Artemis
16,742
8,757
0
3,070
10,628
3,940
1,576
7,413
3,215
0
48,977
W
9,238
635
445
1,596
8,915
3,738
939
6,116
2,799
63,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
36,987
181
Minions Killed
221
6
Camps Cleared
10
810,362
Distance Traveled
956,570
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,914
717
22
1
1
344,150
1
L
Ra
10,323
574
99
6
4
280,393
1
L
Geb
11,548
642
22
1
2
269,246
1
L
Jing Wei
11,207
623
60
3
0
260,723
1
W
Artemis
12,189
677
62
3
5
298,244
2
W
Eset
11,884
660
137
8
4
314,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role