Player Matchup

Zeus
Zeus
AdoreDelan0
Zeus
Level 123
God Stats
1W - 1L
1,357 SR
Queue Stats
91W - 88L
1,480 Elo+
Solo
Artio
Artio
MEGADU
Artio
Level 80
God Stats
24W - 18L
1,567 SR
Queue Stats
342W - 494L
1,363 Elo+
Party 1
Fenrir
Fenrir
MulishaRasthay
Fenrir
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 37L
1,273 Elo+
Party 1
Team Averages
Level 73
1,475 SR
1,372 Elo+

VS

Team Averages
Level 33
1,552 SR
1,499 Elo+
Hou Yi
Hou Yi
INewOffCampI
Hou Yi
Level 28
God Stats
2W - 1L
1,570 SR
Queue Stats
5W - 7L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Oleirogamer1977
Sun Wukong
Level 68
God Stats
3W - 1L
1,586 SR
Queue Stats
97W - 108L
1,487 Elo+
Solo
Hel
Hel
loldeepweb
Hel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 3
9,828
702
16,999
12,364
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
MEGADU
Artio
13
1 / 1 / 9
9,537
681
6,045
20,960
28,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
4 / 8 / 6
9,307
665
7,568
12,686
5,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
13 / 3 / 4
11,578
827
19,848
11,166
3,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Oleirogamer1977
Sun Wukong
15
3 / 0 / 10
10,460
747
11,915
15,718
15,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 9
8,986
642
6,002
13,615
4,289
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
10
Kills
16
17
Deaths
10
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Hou Yi
13
3
4
5
L
Artio
MEGADU
Artio
1
1
9
5.5
L
4
8
6
0.88
W
Sun Wukong
Oleirogamer1977
Sun Wukong
3
0
10
8
W
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,612
Damage
37,765
46,010
Taken
40,499
37,951
Mitigated
23,959
9,399
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,999
1,700
0
914
12,364
4,345
31
2,597
9,767
48,291
0
W
Hou Yi
19,848
10,600
0
1,474
11,166
3,824
1,212
7,310
3,856
0
62,172
L
Artio
MEGADU
Artio
6,045
427
1,429
6,433
20,960
28,165
0
3,820
17,140
21,123
0
L
7,568
1,426
0
623
12,686
5,441
0
1,188
11,498
0
16,480
W
Sun Wukong
Oleirogamer1977
Sun Wukong
11,915
1,811
439
4,988
15,718
15,846
1,444
8,521
7,197
5,522
38,045
W
6,002
314
4,752
3,557
13,615
4,289
9
7,875
5,740
15,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
31,024
122
Minions Killed
174
3
Camps Cleared
8
752,304
Distance Traveled
821,371
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,828
702
80
6
2
217,277
2
W
Hou Yi
11,578
827
73
5
5
257,994
4
L
Artio
9,537
681
25
2
1
294,900
3
L
Fenrir
9,307
665
17
1
0
240,127
0
W
Sun Wukong
10,460
747
71
5
3
289,228
3
W
Hel
8,986
642
30
2
0
274,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role