Player Matchup

Neith
Neith
DeerGod43
Neith
Level 29
God Stats
21W - 15L
1,688 SR
Queue Stats
161W - 124L
1,476 Elo+
Party 2
Zeus
Zeus
Murrycooper
Zeus
Level 108
God Stats
33W - 28L
1,556 SR
Queue Stats
328W - 292L
1,509 Elo+
Party 2
Chaac
Chaac
OGSlyCooper
Chaac
Level 120
God Stats
193W - 97L
1,748 SR
Queue Stats
397W - 361L
1,528 Elo+
Party 2
Team Averages
Level 86
1,664 SR
1,504 Elo+

VS

Team Averages
Level 45
1,461 SR
1,388 Elo+
Janus
Janus
DrewT1-
Janus
Level 68
God Stats
1W - 4L
1,330 SR
Queue Stats
98W - 109L
1,355 Elo+
Party 1
Ymir
Ymir
ZSBoulder58
Ymir
Level 4
God Stats
4W - 3L
1,551 SR
Queue Stats
6W - 5L
1,389 Elo+
Party 1
Cupid
Cupid
temp-279043
Cupid
Level 63
God Stats
6W - 10L
1,500 SR
Queue Stats
159W - 181L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeerGod43
Neith
11
2 / 2 / 12
7,484
748
4,128
4,744
1,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 0 / 11
8,727
873
9,396
2,312
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 1 / 9
8,787
879
12,379
8,155
6,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrewT1-
Janus
9
0 / 6 / 0
6,048
605
2,063
7,251
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 1
7,138
714
1,584
13,144
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 1
6,150
615
3,413
10,365
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
1
3
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
DeerGod43
Neith
2
2
12
4
L
Janus
DrewT1-
Janus
0
6
0
0
W
6
0
11
11.5
W
9
1
9
13.5
L
1
4
1
0.38
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,903
Damage
7,060
15,211
Taken
30,760
8,808
Mitigated
13,767
3,851
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DeerGod43
Neith
4,128
1,173
0
681
4,744
1,866
852
726
3,938
0
14,615
L
Janus
DrewT1-
Janus
2,063
208
0
373
7,251
1,733
0
1,596
5,433
22,085
0
W
9,396
712
88
457
2,312
774
1,075
672
1,556
32,863
0
W
12,379
1,320
0
2,625
8,155
6,168
570
2,317
5,710
0
32,507
L
1,584
37
136
837
13,144
8,918
0
3,923
8,911
7,462
0
L
3,413
937
26
797
10,365
3,116
0
3,502
6,551
0
14,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
19,336
128
Minions Killed
88
5
Camps Cleared
4
583,791
Distance Traveled
483,554
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,484
748
22
2
0
186,924
2
L
Janus
6,048
605
48
5
2
146,071
1
W
Zeus
8,727
873
69
7
3
195,964
3
W
Chaac
8,787
879
37
4
2
200,903
4
L
Ymir
7,138
714
15
2
1
172,627
0
L
Cupid
6,150
615
25
3
1
164,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role