Player Matchup

Loki
Loki
AeolusTen
Loki
Level 17
God Stats
2W - 1L
1,662 SR
Queue Stats
28W - 13L
1,674 Elo+
Solo
Sol
Sol
BigManBird
Sol
Level 29
God Stats
21W - 12L
1,711 SR
Queue Stats
103W - 103L
1,623 Elo+
Solo
Tsukuyomi
Tsukuyomi
HflipperQc
Tsukuyomi
Level 28
God Stats
21W - 12L
1,760 SR
Queue Stats
85W - 71L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
Kyuv3614
Danzaburou
Level 26
God Stats
14W - 12L
1,701 SR
Queue Stats
89W - 88L
1,627 Elo+
Party 1
Cabrakan
Cabrakan
SirDiamonds
Cabrakan
Level 16
God Stats
9W - 7L
1,681 SR
Queue Stats
188W - 198L
1,585 Elo+
Solo
Team Averages
Level 23
1,703 SR
1,618 Elo+

VS

Team Averages
Level 18
1,534 SR
1,573 Elo+
Anhur
Anhur
Gladiia
Anhur
Level 23
God Stats
5W - 7L
1,498 SR
Queue Stats
148W - 85L
1,656 Elo+
Solo
Zeus
Zeus
LukeW35
Zeus
Level 27
God Stats
0W - 3L
1,310 SR
Queue Stats
47W - 47L
1,508 Elo+
Solo
Yemoja
Yemoja
TheVariable20
Yemoja
Level 3
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 2L
1,633 Elo+
Solo
Chaac
Chaac
Thedwarfking723
Chaac
Level 8
God Stats
9W - 11L
1,590 SR
Queue Stats
16W - 19L
1,478 Elo+
Solo
Mulan
Mulan
WOWULOST
Mulan
Level 29
God Stats
43W - 41L
1,546 SR
Queue Stats
256W - 213L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
7 / 3 / 5
9,643
567
8,821
13,910
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 3 / 7
10,118
595
10,120
9,580
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HflipperQc
Tsukuyomi
17
9 / 2 / 2
10,439
614
16,470
10,288
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Kyuv3614
Danzaburou
14
0 / 5 / 3
8,267
486
3,673
10,767
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SirDiamonds
Cabrakan
13
2 / 3 / 5
8,351
491
2,577
10,028
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gladiia
Anhur
17
8 / 1 / 2
10,470
616
12,528
11,630
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
LukeW35
Zeus
13
1 / 5 / 1
8,008
471
5,838
8,408
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 6 / 3
8,233
484
2,651
13,555
11,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 0
7,647
450
4,248
13,108
9,728
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
WOWULOST
Mulan
17
4 / 3 / 2
9,773
575
8,981
11,928
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
21
Kills
16
16
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
7
3
5
3.17
W
3
3
7
2.17
L
Anhur
Gladiia
Anhur
8
1
2
9
W
Tsukuyomi
HflipperQc
Tsukuyomi
9
2
2
5
W
Danzaburou
Kyuv3614
Danzaburou
0
5
3
0.3
L
Zeus
LukeW35
Zeus
1
5
1
0.3
W
Cabrakan
SirDiamonds
Cabrakan
2
3
5
1.5
L
2
6
3
0.58
L
1
6
0
0.17
L
Mulan
WOWULOST
Mulan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,661
Damage
34,246
54,573
Taken
58,629
24,565
Mitigated
34,364
17,775
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,821
3,945
0
4,624
13,910
4,363
0
2,013
11,723
0
57,534
W
10,120
4,617
0
4,239
9,580
2,746
2,500
3,125
6,202
61,596
0
L
Anhur
Gladiia
Anhur
12,528
5,698
0
6,676
11,630
4,196
444
1,331
10,248
0
91,356
W
Tsukuyomi
HflipperQc
Tsukuyomi
16,470
4,505
0
3,060
10,288
5,637
0
1,903
7,867
0
71,151
W
Danzaburou
Kyuv3614
Danzaburou
3,673
1,729
0
2,754
10,767
1,934
0
350
10,417
0
61,635
L
Zeus
LukeW35
Zeus
5,838
920
0
755
8,408
2,771
76
3,213
5,144
44,216
0
W
Cabrakan
SirDiamonds
Cabrakan
2,577
433
191
2,907
10,028
9,885
0
1,487
8,514
19,321
0
L
2,651
681
2,693
1,525
13,555
11,910
162
2,981
9,993
14,864
0
L
4,248
132
0
2,535
13,108
9,728
0
1,462
10,760
4,080
36,302
L
Mulan
WOWULOST
Mulan
8,981
1,296
0
2,218
11,928
5,759
0
3,710
8,129
0
73,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
44,131
491
Minions Killed
515
0
Camps Cleared
0
1,594,753
Distance Traveled
1,487,115
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,643
567
106
6
0
361,426
2
W
Sol
10,118
595
112
7
0
324,980
8
L
Anhur
10,470
616
160
9
0
316,670
5
W
Tsukuyomi
10,439
614
129
8
0
343,487
0
W
Danzaburou
8,267
486
107
6
0
289,103
2
L
Zeus
8,008
471
102
6
0
268,744
5
W
Cabrakan
8,351
491
37
2
0
275,757
4
L
Yemoja
8,233
484
29
2
0
293,565
2
L
Chaac
7,647
450
84
5
0
284,040
3
L
Mulan
9,773
575
140
8
0
324,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role