Player Matchup

Artio
Artio
Gold V
Cur1y Quan
Artio
Gold V
Level 123
God Stats
5W - 3L
1,362 SR
Queue Stats
132W - 150L
1,286 MMR
Party 1
Scylla
Scylla
Silver I
ToxicShip25129
Scylla
Silver I
Level 116
God Stats
1W - 0L
1,697 SR
Queue Stats
4W - 3L
1,615 MMR
Party 1
Hachiman
Hachiman
Bronze III
keegsi
Hachiman
Bronze III
Level 160
God Stats
1W - 0L
1,833 SR
Queue Stats
5W - 0L
1,500 MMR
Party 3
Cliodhna
Cliodhna
Bronze III
klaşsic
Cliodhna
Bronze III
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Gold III
syed_wh
Khepri
Gold III
Level 55
God Stats
87W - 64L
1,632 SR
Queue Stats
135W - 125L
1,481 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,605 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,654 SR
1,470 MMR
Zeus
Zeus
Gold II
ClaudeDBuilder
Zeus
Gold II
Level 136
God Stats
15W - 11L
1,699 SR
Queue Stats
33W - 36L
1,592 MMR
Party 4
Medusa
Medusa
Gold IV
Fast Vaizard
Medusa
Gold IV
Level 132
God Stats
1W - 2L
1,560 SR
Queue Stats
173W - 166L
1,402 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
itzagiven
Sun Wukong
Gold V
Level 103
God Stats
6W - 5L
1,757 SR
Queue Stats
106W - 102L
1,393 MMR
Party 4
Bacchus
Bacchus
Gold III
noncholas07_KYZ
Bacchus
Gold III
Level 109
God Stats
129W - 87L
1,677 SR
Queue Stats
306W - 301L
1,574 MMR
Party 2
Fenrir
Fenrir
Silver I
twolf22_KYZ
Fenrir
Silver I
Level 104
God Stats
32W - 25L
1,577 SR
Queue Stats
334W - 332L
1,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
2 / 0 / 6
11,384
599
10,982
15,801
15,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 2 / 4
10,341
544
8,866
5,988
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
keegsi
Hachiman
19
11 / 5 / 3
12,590
663
14,644
18,069
6,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
klaşsic
Cliodhna
19
7 / 3 / 7
11,593
610
14,857
12,960
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
syed_wh
Khepri
15
2 / 1 / 10
10,103
532
5,317
8,802
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
LokiGilgameshUllrTiamat

VS

Bans
CamazotzGebDanzaburouAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 0
9,010
474
12,052
9,727
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
14
1 / 11 / 3
8,470
446
8,384
14,523
2,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
itzagiven
Sun Wukong
15
0 / 3 / 0
8,787
462
4,854
15,812
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 2
7,299
384
3,647
15,256
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
18
4 / 4 / 4
11,107
585
6,698
15,128
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
27
Kills
10
11
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
Artio
2
0
6
5
L
Medusa
1
11
3
0.23
W
5
2
4
3.5
L
Sun Wukong
itzagiven
Sun Wukong
0
3
0
0
W
Hachiman
keegsi
Hachiman
11
5
3
2.5
W
Cliodhna
klaşsic
Cliodhna
7
3
7
3.5
L
0
5
2
0.2
W
Khepri
syed_wh
Khepri
2
1
10
7
L
Fenrir
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,666
Damage
35,635
61,620
Taken
70,446
38,964
Mitigated
38,137
23,520
Healing
21,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,052
998
129
1,835
9,727
2,975
0
3,910
5,659
70,561
0
W
Artio
10,982
1,622
1,516
8,044
15,801
15,393
268
3,900
11,285
77,152
0
L
Medusa
8,384
3,059
0
250
14,523
2,675
0
892
13,631
0
45,089
W
8,866
482
0
472
5,988
2,415
1,874
2,813
3,175
54,508
0
L
Sun Wukong
itzagiven
Sun Wukong
4,854
1,393
0
8,436
15,812
12,409
0
8,401
7,343
1,208
56,721
W
Hachiman
keegsi
Hachiman
14,644
9,808
0
7,778
18,069
6,664
5,998
836
17,233
0
105,325
W
Cliodhna
klaşsic
Cliodhna
14,857
2,837
0
4,069
12,960
6,157
236
3,207
9,718
0
89,790
L
3,647
494
431
4,530
15,256
14,290
0
7,633
7,431
11,725
0
W
Khepri
syed_wh
Khepri
5,317
673
0
1,641
8,802
8,335
0
5,732
2,990
32,032
0
L
Fenrir
6,698
1,775
0
5,539
15,128
5,788
1,300
3,779
11,217
0
69,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,011
Gold Earned
44,673
640
Minions Killed
489
0
Camps Cleared
0
1,869,454
Distance Traveled
1,804,468
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,010
474
132
7
0
348,669
3
W
Artio
11,384
599
169
9
0
363,903
3
L
Medusa
8,470
446
71
4
0
320,363
6
W
Scylla
10,341
544
125
7
0
370,371
4
L
Sun Wukong
8,787
462
124
7
0
387,553
3
W
Hachiman
12,590
663
166
9
0
317,309
4
W
Cliodhna
11,593
610
138
7
0
454,821
3
L
Bacchus
7,299
384
20
1
0
343,805
2
W
Khepri
10,103
532
42
2
0
363,050
6
L
Fenrir
11,107
585
142
7
0
404,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role