Player Matchup

Anubis
Anubis
Cub Diddy
Anubis
Level 109
God Stats
8W - 3L
1,632 SR
Queue Stats
333W - 315L
1,548 Elo+
Solo
Nox
Nox
LucrativePort4
Nox
Level 156
God Stats
5W - 1L
1,484 SR
Queue Stats
277W - 253L
1,576 Elo+
Solo
Hades
Hades
One Corndog
Hades
Level 127
God Stats
6W - 5L
1,579 SR
Queue Stats
305W - 280L
1,556 Elo+
Solo
Eset
Eset
OwenDiff
Eset
Level 153
God Stats
1W - 0L
1,785 SR
Queue Stats
76W - 53L
1,620 Elo+
Solo
Cu Chulainn
Cu Chulainn
hatsunemiku3911
Cu Chulainn
Level 160
God Stats
21W - 15L
1,602 SR
Queue Stats
1,229W - 1,295L
1,578 Elo+
Solo
Team Averages
Level 141
1,617 SR
1,576 Elo+

VS

Team Averages
Level 133
1,542 SR
1,539 Elo+
Jormungandr
Jormungandr
Fariko87
Jormungandr
Level 147
God Stats
3W - 2L
1,677 SR
Queue Stats
147W - 148L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
Karmic Kabab
Kuzenbo
Level 134
God Stats
2W - 1L
1,896 SR
Queue Stats
267W - 255L
1,600 Elo+
Solo
Serqet
Serqet
SrKUZ3NB0
Serqet
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,523 Elo+
Solo
Apollo
Apollo
ariphishal
Apollo
Level 144
God Stats
0W - 2L
1,321 SR
Queue Stats
200W - 194L
1,495 Elo+
Solo
Nu Wa
Nu Wa
corruptpony
Nu Wa
Level 126
God Stats
0W - 2L
1,314 SR
Queue Stats
30W - 35L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cub Diddy
Anubis
12
3 / 2 / 7
7,093
1,013
5,942
5,760
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 9
6,572
939
6,031
6,342
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 7
6,531
933
2,250
9,075
7,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
12
4 / 1 / 7
6,788
970
6,205
5,668
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
hatsunemiku3911
Cu Chulainn
12
0 / 1 / 10
6,688
955
4,893
7,875
6,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fariko87
Jormungandr
14
3 / 1 / 2
7,046
1,007
8,571
6,759
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Karmic Kabab
Kuzenbo
13
2 / 2 / 3
6,925
989
3,986
8,678
12,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
SrKUZ3NB0
Serqet
8
0 / 3 / 1
4,931
704
2,915
4,160
2,742
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
ariphishal
Apollo
8
0 / 3 / 0
4,975
711
1,524
4,778
1,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 2
5,698
814
7,972
4,105
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
11
Kills
6
6
Deaths
11
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cub Diddy
Anubis
3
2
7
3.25
L
Jormungandr
Fariko87
Jormungandr
3
1
2
4
L
Kuzenbo
Karmic Kabab
Kuzenbo
2
2
3
1.75
W
2
0
9
6.5
W
2
2
7
2.75
W
Eset
4
1
7
7.5
L
Serqet
SrKUZ3NB0
Serqet
0
3
1
0.17
L
Apollo
ariphishal
Apollo
0
3
0
0
L
1
2
2
1
W
Cu Chulainn
hatsunemiku3911
Cu Chulainn
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,321
Damage
24,968
34,720
Taken
28,480
22,825
Mitigated
26,042
11,923
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cub Diddy
Anubis
5,942
286
494
167
5,760
3,263
353
3,852
1,718
16,420
0
L
Jormungandr
Fariko87
Jormungandr
8,571
1,789
1,042
2,365
6,759
8,038
0
4,979
1,780
18,581
0
L
Kuzenbo
Karmic Kabab
Kuzenbo
3,986
1,363
1,058
1,992
8,678
12,046
60
6,006
2,672
9,027
0
W
6,031
1,190
1,296
1,353
6,342
2,848
606
4,510
1,648
14,031
0
W
2,250
384
1,289
2,087
9,075
7,619
397
4,940
3,867
7,592
0
W
Eset
6,205
448
2,483
1,106
5,668
2,759
0
4,744
924
13,752
0
L
Serqet
SrKUZ3NB0
Serqet
2,915
309
723
932
4,160
2,742
0
3,021
1,139
0
2,399
L
Apollo
ariphishal
Apollo
1,524
850
972
884
4,778
1,766
0
3,406
1,372
0
3,784
L
7,972
1,262
111
632
4,105
1,450
0
3,016
1,089
14,460
0
W
Cu Chulainn
hatsunemiku3911
Cu Chulainn
4,893
557
216
1,432
7,875
6,336
44
2,483
5,149
0
12,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
29,575
92
Minions Killed
51
0
Camps Cleared
0
672,080
Distance Traveled
631,451
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,093
1,013
29
4
0
114,135
0
L
Jormungandr
7,046
1,007
18
3
0
141,376
1
L
Kuzenbo
6,925
989
16
2
0
147,115
0
W
Nox
6,572
939
20
3
0
138,680
1
W
Hades
6,531
933
8
1
0
131,035
1
W
Eset
6,788
970
15
2
0
140,571
2
L
Serqet
4,931
704
1
0
0
106,822
0
L
Apollo
4,975
711
6
1
0
111,293
1
L
Nu Wa
5,698
814
10
1
0
124,845
2
W
Cu Chulainn
6,688
955
20
3
0
147,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role