Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Effectualness
Poseidon
Level 155
God Stats
12W - 12L
1,537 SR
Queue Stats
589W - 458L
1,636 Elo+
Solo
Tyr
Tyr
NOBLE 1SEVEN
Tyr
Level 106
God Stats
5W - 4L
1,629 SR
Queue Stats
199W - 215L
1,598 Elo+
Solo
Neith
Neith
Spooky_CherryUwU
Neith
Level 57
God Stats
2W - 3L
1,631 SR
Queue Stats
78W - 67L
1,521 Elo+
Party 1
Zeus
Zeus
malparido
Zeus
Level 101
God Stats
464W - 441L
1,601 SR
Queue Stats
1,329W - 1,328L
1,549 Elo+
Party 1
Team Averages
Level 116
1,580 SR
1,561 Elo+

VS

Team Averages
Level 131
1,603 SR
1,609 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Hey Im Pulse
Cabrakan
Level 157
God Stats
11W - 10L
1,643 SR
Queue Stats
174W - 147L
1,637 Elo+
Solo
Chaac
Chaac
ShootaDaKid
Chaac
Level 103
God Stats
40W - 22L
1,642 SR
Queue Stats
260W - 200L
1,726 Elo+
Party 2
Bastet
Bastet
The Real Jodeci
Bastet
Level 105
God Stats
17W - 8L
1,730 SR
Queue Stats
281W - 201L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 1 / 5
8,979
898
9,336
6,863
2,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Effectualness
Poseidon
16
1 / 3 / 4
9,971
997
10,190
8,350
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 1 / 4
9,617
962
8,143
12,282
13,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 2
9,693
969
8,766
12,272
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
1 / 7 / 2
9,696
970
8,593
10,165
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

194

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 3 / 8
11,447
1,145
11,590
7,510
3,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
17
1 / 0 / 9
10,320
1,032
5,527
7,142
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Hey Im Pulse
Cabrakan
17
1 / 0 / 14
10,119
1,012
7,093
13,538
18,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 9
10,088
1,009
7,387
11,630
10,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 10
10,292
1,029
15,678
10,532
4,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
5
Kills
17
17
Deaths
5
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
5
2.5
W
Medusa
 
Medusa
8
3
8
4
W
Aphrodite
 
Aphrodite
1
0
9
5.5
L
Poseidon
Effectualness
Poseidon
1
3
4
1
W
Cabrakan
Hey Im Pulse
Cabrakan
1
0
14
8
L
1
1
4
3
W
3
1
9
7.5
L
2
5
2
0.6
W
4
1
10
9
L
Zeus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,028
Damage
47,275
49,932
Taken
50,352
25,727
Mitigated
42,328
3,914
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,336
146
0
807
6,863
2,415
0
869
5,994
19,529
0
W
Medusa
 
Medusa
11,590
3,558
0
1,461
7,510
3,721
0
4,506
2,572
0
32,535
W
Aphrodite
 
Aphrodite
5,527
339
6,070
5,621
7,142
4,282
0
2,643
4,499
43,047
0
L
Poseidon
Effectualness
Poseidon
10,190
1,556
0
0
8,350
2,205
0
1,561
6,789
36,735
0
W
Cabrakan
Hey Im Pulse
Cabrakan
7,093
623
264
422
13,538
18,891
0
8,096
5,442
10,282
0
L
8,143
847
0
1,558
12,282
13,043
0
5,204
7,078
0
21,954
W
7,387
757
181
2,131
11,630
10,764
0
5,623
6,007
0
23,481
L
8,766
2,736
0
1,549
12,272
5,110
0
2,573
9,699
0
33,499
W
15,678
3,475
0
1,394
10,532
4,670
0
7,251
3,281
0
25,489
L
Zeus
8,593
698
0
0
10,165
2,954
0
2,413
7,752
31,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
52,266
239
Minions Killed
218
8
Camps Cleared
9
966,975
Distance Traveled
1,081,419
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,979
898
37
4
0
184,512
0
W
Medusa
11,447
1,145
38
4
1
230,115
3
W
Aphrodite
10,320
1,032
103
10
3
204,858
0
L
Poseidon
9,971
997
65
7
0
198,131
1
W
Cabrakan
10,119
1,012
7
1
3
223,588
1
L
Tyr
9,617
962
29
3
1
234,102
3
W
Chaac
10,088
1,009
46
5
1
175,957
0
L
Neith
9,693
969
50
5
2
162,728
0
W
Bastet
10,292
1,029
24
2
1
246,901
0
L
Zeus
9,696
970
58
6
5
187,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role