Player Matchup

Odin
Odin
Hapuquee_
Odin
Level 15
God Stats
2W - 2L
1,489 SR
Queue Stats
19W - 19L
1,528 Elo+
Party 1
Thoth
Thoth
Thanam007
Thoth
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,416 Elo+
Solo
Neith
Neith
ZzzMrDarksideZzz
Neith
Level 41
God Stats
10W - 9L
1,571 SR
Queue Stats
159W - 227L
1,292 Elo+
Party 1
Susano
Susano
fusion-ben10
Susano
Level 7
God Stats
4W - 4L
1,306 SR
Queue Stats
8W - 7L
1,381 Elo+
Party 1
Ymir
Ymir
izabellaromano01
Ymir
Level 7
God Stats
3W - 4L
1,390 SR
Queue Stats
6W - 8L
1,402 Elo+
Party 1
Team Averages
Level 18
1,451 SR
1,404 Elo+

VS

Team Averages
Level 22
1,505 SR
1,467 Elo+
Erlang Shen
Erlang Shen
Gaba2244
Erlang Shen
Level 29
God Stats
0W - 1L
1,766 SR
Queue Stats
19W - 23L
1,447 Elo+
Solo
Ra
Ra
ReiMatheuz
Ra
Level 28
God Stats
15W - 18L
1,492 SR
Queue Stats
105W - 108L
1,475 Elo+
Solo
Neith
Neith
guelzin468
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 Elo+
Solo
Ares
Ares
teddyvinte1
Ares
Level 29
God Stats
1W - 3L
1,651 SR
Queue Stats
61W - 48L
1,525 Elo+
Solo
Thor
Thor
tio-Smurf-Seduto
Thor
Level 18
God Stats
0W - 2L
1,114 SR
Queue Stats
60W - 49L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 0 / 2
9,735
512
9,275
9,805
7,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Thanam007
Thoth
17
2 / 1 / 4
10,379
546
4,380
11,316
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 4 / 5
10,094
531
17,183
12,540
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
15
3 / 4 / 4
9,335
491
5,246
15,736
5,516
Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 5 / 7
9,089
478
7,104
15,042
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gaba2244
Erlang Shen
13
1 / 4 / 0
8,257
435
7,600
16,127
11,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 2 / 3
9,510
501
9,636
8,604
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
2 / 5 / 2
7,526
396
5,515
11,660
10,531
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 6
7,882
415
6,711
18,434
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 4 / 1
10,001
526
7,683
14,060
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
19
Kills
13
14
Deaths
19
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Gaba2244
Erlang Shen
1
4
0
0.25
W
Odin
2
0
2
3
L
3
2
3
2.25
W
Thoth
Thanam007
Thoth
2
1
4
4
W
9
4
5
2.88
W
Susano
3
4
4
1.25
L
Neith
2
5
2
0.6
W
3
5
7
1.3
L
1
4
6
1
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,188
Damage
37,145
64,439
Taken
68,885
37,169
Mitigated
50,012
18,567
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Gaba2244
Erlang Shen
7,600
3,636
0
4,257
16,127
11,659
0
1,769
14,358
0
41,225
W
Odin
9,275
2,125
0
1,590
9,805
7,911
1,513
0
9,805
10,074
45,301
L
9,636
2,148
310
3,073
8,604
3,447
548
2,366
5,856
74,481
0
W
Thoth
Thanam007
Thoth
4,380
357
0
3,638
11,316
3,785
1,406
5,276
5,654
66,806
0
W
17,183
8,239
195
4,333
12,540
5,406
1,172
5,527
6,861
0
65,487
W
Susano
5,246
2,072
0
7,710
15,736
5,516
0
1,028
14,676
0
58,169
L
Neith
5,515
2,320
0
1,263
11,660
10,531
75
1,634
9,982
963
33,175
W
7,104
2,038
0
1,101
15,042
14,551
58
4,434
10,412
20,075
0
L
6,711
159
90
3,720
18,434
19,137
0
4,025
14,409
26,504
0
L
7,683
1,883
0
5,247
14,060
5,238
0
3,186
10,796
0
74,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
43,176
479
Minions Killed
444
0
Camps Cleared
0
1,761,671
Distance Traveled
1,571,436
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,257
435
84
4
0
317,182
1
W
Odin
9,735
512
132
7
0
397,787
3
L
Ra
9,510
501
136
7
0
360,090
2
W
Thoth
10,379
546
147
8
0
353,374
1
W
Neith
10,094
531
92
5
0
328,557
0
W
Susano
9,335
491
86
5
0
374,366
0
L
Neith
7,526
396
59
3
0
270,332
2
W
Ymir
9,089
478
22
1
0
307,587
0
L
Ares
7,882
415
29
2
0
255,304
5
L
Thor
10,001
526
136
7
0
368,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role