Player Matchup

Ymir
Ymir
MajesticFaps
Ymir
Level 29
God Stats
2W - 3L
1,855 SR
Queue Stats
86W - 108L
1,352 Elo+
Party 2
Nemesis
Nemesis
cksimmons325
Nemesis
Level 87
God Stats
1W - 3L
1,435 SR
Queue Stats
266W - 392L
1,295 Elo+
Party 2
Neith
Neith
tokenkeff
Neith
Level 127
God Stats
13W - 25L
1,379 SR
Queue Stats
235W - 317L
1,343 Elo+
Solo
Team Averages
Level 81
1,556 SR
1,330 Elo+

VS

Team Averages
Level 82
1,474 SR
1,415 Elo+
Nox
Nox
Killer215YT
Nox
Level 45
God Stats
2W - 3L
1,456 SR
Queue Stats
19W - 19L
1,397 Elo+
Party 1
Jormungandr
Jormungandr
MateMV10
Jormungandr
Level 92
God Stats
1W - 1L
1,279 SR
Queue Stats
12W - 9L
1,428 Elo+
Party 1
Fenrir
Fenrir
toomy27_fail_pvp
Fenrir
Level 109
God Stats
9W - 2L
1,687 SR
Queue Stats
37W - 39L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,377
638
6,384
10,598
7,180
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
cksimmons325
Nemesis
9
0 / 9 / 1
6,085
609
4,177
10,692
3,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
tokenkeff
Neith
10
1 / 4 / 1
6,830
683
7,249
8,436
3,075
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 10
8,603
860
9,658
5,543
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MateMV10
Jormungandr
10
3 / 0 / 10
7,737
774
4,654
10,229
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 2 / 8
8,396
840
11,082
11,997
6,579
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
17
17
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
1
4
0
0.25
W
Jormungandr
MateMV10
Jormungandr
3
0
10
8
L
Nemesis
cksimmons325
Nemesis
0
9
1
0.06
L
Neith
tokenkeff
Neith
1
4
1
0.38
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
25,394
29,726
Taken
27,769
13,994
Mitigated
18,657
3,604
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,658
873
60
1,283
5,543
2,137
310
1,158
4,385
30,341
0
L
6,384
1,309
450
270
10,598
7,180
0
6,765
3,833
13,982
0
W
Jormungandr
MateMV10
Jormungandr
4,654
1,608
509
2,006
10,229
9,941
253
3,225
7,004
13,344
0
L
Nemesis
cksimmons325
Nemesis
4,177
1,291
0
1,395
10,692
3,739
0
4,995
5,697
0
16,113
L
Neith
tokenkeff
Neith
7,249
2,789
0
1,489
8,436
3,075
0
2,979
5,457
0
24,907
W
11,082
2,022
305
1,391
11,997
6,579
0
2,549
9,448
250
20,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,292
Gold Earned
24,736
87
Minions Killed
93
4
Camps Cleared
5
531,695
Distance Traveled
583,597
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,603
860
52
5
2
193,209
1
L
Ymir
6,377
638
17
2
1
186,481
0
W
Jormungandr
7,737
774
14
1
1
188,860
0
L
Nemesis
6,085
609
20
2
2
176,855
3
L
Neith
6,830
683
50
5
1
168,359
1
W
Fenrir
8,396
840
27
3
2
201,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role