Player Matchup

Bacchus
Bacchus
LaikaQc
Bacchus
Level 109
God Stats
2W - 1L
1,731 SR
Queue Stats
252W - 342L
1,288 Elo+
Party 1
Bastet
Bastet
QcSuRviVoR420
Bastet
Level 22
God Stats
1W - 0L
1,429 SR
Queue Stats
17W - 26L
1,252 Elo+
Party 1
Baron Samedi
Baron Samedi
sparkiesttost5
Baron Samedi
Level 76
God Stats
25W - 19L
1,503 SR
Queue Stats
150W - 160L
1,414 Elo+
Solo
Team Averages
Level 69
1,555 SR
1,318 Elo+

VS

Team Averages
Level 33
1,465 SR
1,405 Elo+
Chaac
Chaac
BadLemonWheat
Chaac
Level 29
God Stats
2W - 5L
1,395 SR
Queue Stats
61W - 70L
1,407 Elo+
Solo
Hades
Hades
HG Grey Fox
Hades
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Rob12394
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LaikaQc
Bacchus
13
3 / 0 / 10
9,878
706
10,422
10,992
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 4 / 7
9,255
661
10,579
11,069
3,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
sparkiesttost5
Baron Samedi
14
6 / 2 / 8
9,683
692
14,714
8,726
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,540
610
11,334
16,082
10,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 6 / 1
7,843
560
4,780
11,194
7,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Rob12394
Sylvanus
12
1 / 4 / 4
8,259
590
5,348
14,806
9,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
5
6
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
1
6
1
0.25
W
Bacchus
LaikaQc
Bacchus
3
0
10
8
W
5
4
7
2.13
L
Sylvanus
Rob12394
Sylvanus
1
4
4
0.75
W
Baron Samedi
sparkiesttost5
Baron Samedi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,715
Damage
21,462
30,787
Taken
42,082
21,640
Mitigated
27,239
9,708
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,334
2,213
0
4,153
16,082
10,735
0
9,147
6,935
2,239
30,854
L
4,780
340
30
636
11,194
7,125
282
6,629
4,565
11,710
0
W
Bacchus
LaikaQc
Bacchus
10,422
1,018
0
1,416
10,992
13,996
74
3,963
6,688
18,323
0
W
10,579
4,685
0
2,538
11,069
3,776
69
3,694
7,175
0
31,836
L
Sylvanus
Rob12394
Sylvanus
5,348
1,911
2,382
5,579
14,806
9,379
200
9,779
5,027
16,879
0
W
Baron Samedi
sparkiesttost5
Baron Samedi
14,714
514
1,740
4,014
8,726
3,868
0
3,711
4,890
41,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
24,642
139
Minions Killed
109
7
Camps Cleared
3
728,706
Distance Traveled
630,884
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,540
610
58
4
2
249,627
3
L
Hades
7,843
560
24
2
1
170,303
0
W
Bacchus
9,878
706
15
1
0
268,606
0
W
Bastet
9,255
661
53
4
3
236,755
4
L
Sylvanus
8,259
590
27
2
0
210,954
3
W
Baron Samedi
9,683
692
71
5
4
223,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role