Player Matchup

King Arthur
King Arthur
BIGFOOTfgm
King Arthur
Level 59
God Stats
1W - 3L
1,464 SR
Queue Stats
19W - 16L
1,580 Elo+
Party 2
Ymir
Ymir
Pablo123abc
Ymir
Level 5
God Stats
0W - 1L
1,173 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Charybdis
Charybdis
stealthscarab
Charybdis
Level 95
God Stats
0W - 3L
1,230 SR
Queue Stats
27W - 25L
1,590 Elo+
Party 2
Team Averages
Level 53
1,289 SR
1,557 Elo+

VS

Team Averages
Level 54
1,562 SR
1,340 Elo+
Hera
Hera
Wolverine865
Hera
Level 32
God Stats
1W - 2L
1,254 SR
Queue Stats
139W - 166L
1,330 Elo+
Solo
Anubis
Anubis
josux0
Anubis
Level 127
God Stats
2W - 1L
1,738 SR
Queue Stats
42W - 47L
1,483 Elo+
Party 1
Ares
Ares
kingpro2202
Ares
Level 4
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 2L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGFOOTfgm
King Arthur
13
1 / 8 / 10
9,978
587
9,674
19,223
16,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 9 / 7
10,147
597
8,836
17,629
20,784
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
stealthscarab
Charybdis
16
9 / 6 / 3
12,320
725
17,412
19,809
5,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 11
11,643
685
19,969
13,998
6,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
josux0
Anubis
17
12 / 2 / 8
13,310
783
19,746
14,850
8,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 13
12,812
754
6,069
21,374
26,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
12
Kills
23
23
Deaths
12
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BIGFOOTfgm
King Arthur
1
8
10
0.75
L
2
9
7
0.61
W
6
7
11
1.64
W
Anubis
josux0
Anubis
12
2
8
8
W
5
3
13
3.83
L
Charybdis
stealthscarab
Charybdis
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
45,784
56,661
Taken
50,222
42,720
Mitigated
40,880
2,955
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BIGFOOTfgm
King Arthur
9,674
792
0
833
19,223
16,653
0
14,277
4,946
0
27,123
L
8,836
1,941
0
0
17,629
20,784
0
14,437
3,192
18,525
0
W
19,969
4,335
257
785
13,998
6,144
674
2,275
11,723
38,865
0
W
Anubis
josux0
Anubis
19,746
1,202
0
8,768
14,850
8,170
931
1,489
13,361
67,332
0
W
6,069
514
72
4,180
21,374
26,566
445
5,266
16,108
11,905
0
L
Charybdis
stealthscarab
Charybdis
17,412
12,062
0
2,122
19,809
5,283
192
17,414
2,395
0
57,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
37,765
128
Minions Killed
148
3
Camps Cleared
7
758,504
Distance Traveled
880,806
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,978
587
22
1
1
285,790
1
L
Ymir
10,147
597
22
1
0
214,244
1
W
Hera
11,643
685
31
2
0
270,254
0
W
Anubis
13,310
783
113
7
7
285,275
1
W
Ares
12,812
754
4
0
0
325,277
2
L
Charybdis
12,320
725
84
5
2
258,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role