Player Matchup

Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
ArchangelAzraelM
Camazotz
Level 16
God Stats
3W - 2L
1,367 SR
Queue Stats
12W - 20L
1,331 Elo+
Solo
Zeus
Zeus
EJPrentiss
Zeus
Level 30
God Stats
6W - 8L
1,397 SR
Queue Stats
106W - 122L
1,448 Elo+
Solo
Ares
Ares
JarJarSpinx
Ares
Level 17
God Stats
20W - 19L
1,547 SR
Queue Stats
23W - 24L
1,449 Elo+
Solo
Aphrodite
Aphrodite
SwordGoddessAri
Aphrodite
Level 16
God Stats
2W - 1L
1,341 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,430 SR
1,445 Elo+

VS

Team Averages
Level 24
1,526 SR
1,458 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BALAPERDIDA1377
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,359 Elo+
Party 3
Bellona
Bellona
Killerstnk
Bellona
Level 22
God Stats
19W - 11L
1,585 SR
Queue Stats
25W - 23L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Surrealgame1528
Cthulhu
Level 17
God Stats
11W - 9L
1,553 SR
Queue Stats
62W - 64L
1,394 Elo+
Party 3
Nemesis
Nemesis
THEBULL06
Nemesis
Level 29
God Stats
5W - 4L
1,494 SR
Queue Stats
12W - 8L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
13 / 4 / 20
12,919
1,292
27,194
19,144
7,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 2 / 22
13,656
1,366
22,725
20,244
8,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 30
12,279
1,228
21,170
8,570
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 25
11,360
1,136
14,996
13,003
16,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
SwordGoddessAri
Aphrodite
19
6 / 3 / 30
12,291
1,229
18,697
12,997
10,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 9 / 6
11,034
1,103
21,394
21,371
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
BALAPERDIDA1377
Danzaburou
16
2 / 14 / 3
9,437
944
9,778
18,987
5,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Killerstnk
Bellona
17
3 / 8 / 8
11,373
1,137
11,347
21,310
17,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 8 / 9
10,959
1,096
10,257
25,434
14,835
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
THEBULL06
Nemesis
17
4 / 10 / 9
11,669
1,167
16,263
26,619
9,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
50
49
Kills
15
15
Deaths
49
127
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
4
20
5.75
L
Izanami
 
Izanami
4
9
6
0.78
W
15
2
22
13
L
Danzaburou
BALAPERDIDA1377
Danzaburou
2
14
3
0.25
W
8
3
30
7.67
W
7
3
25
6.5
L
Bellona
Killerstnk
Bellona
3
8
8
0.88
L
2
8
9
0.81
W
Aphrodite
SwordGoddessAri
Aphrodite
6
3
30
7
L
Nemesis
THEBULL06
Nemesis
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,782
Damage
69,039
73,958
Taken
113,721
46,450
Mitigated
53,240
28,862
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
27,194
14,693
0
1,251
19,144
7,862
0
1,968
17,176
0
39,965
L
Izanami
 
Izanami
21,394
16,009
0
1,627
21,371
6,132
0
9,414
11,660
0
51,781
W
22,725
7,194
0
11,815
20,244
8,555
0
1,642
18,602
0
39,672
L
Danzaburou
BALAPERDIDA1377
Danzaburou
9,778
4,565
0
326
18,987
5,605
0
9,087
9,446
0
18,744
W
21,170
3,354
0
1,539
8,570
3,266
0
1,679
6,891
43,141
0
W
14,996
893
0
1,042
13,003
16,262
0
2,219
10,784
18,542
0
L
Bellona
Killerstnk
Bellona
11,347
3,863
1,131
947
21,310
17,114
0
6,428
14,588
0
20,389
L
10,257
578
1,610
2,950
25,434
14,835
0
15,140
9,723
34,819
0
W
Aphrodite
SwordGoddessAri
Aphrodite
18,697
2,200
6,486
6,729
12,997
10,505
0
2,749
10,248
43,096
0
L
Nemesis
THEBULL06
Nemesis
16,263
6,443
0
1,328
26,619
9,554
0
12,462
13,441
0
37,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,505
Gold Earned
54,472
198
Minions Killed
189
5
Camps Cleared
3
916,716
Distance Traveled
889,185
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,919
1,292
32
3
1
207,349
0
L
Izanami
11,034
1,103
52
5
1
157,617
0
W
Camazotz
13,656
1,366
33
3
2
203,179
0
L
Danzaburou
9,437
944
36
4
1
147,033
0
W
Zeus
12,279
1,228
68
7
0
166,053
0
W
Ares
11,360
1,136
8
1
0
160,357
1
L
Bellona
11,373
1,137
12
1
1
169,763
0
L
Cthulhu
10,959
1,096
45
5
0
193,586
0
W
Aphrodite
12,291
1,229
57
6
2
179,778
1
L
Nemesis
11,669
1,167
44
4
0
221,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role