Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SirDavington
Gilgamesh
Level 19
God Stats
4W - 2L
1,376 SR
Queue Stats
12W - 7L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
iTwon
Heimdallr
Level 99
God Stats
21W - 13L
1,545 SR
Queue Stats
26W - 27L
1,436 Elo+
Party 2
Team Averages
Level 81
1,474 SR
1,460 Elo+

VS

Team Averages
Level 20
1,418 SR
1,337 Elo+
Hercules
Hercules
C-GXDLY-
Hercules
Level 28
God Stats
2W - 6L
1,415 SR
Queue Stats
50W - 48L
1,323 Elo+
Solo
Set
Set
Rxspxctz7_-
Set
Level 5
God Stats
1W - 5L
1,398 SR
Queue Stats
13W - 23L
1,297 Elo+
Party 1
Olorun
Olorun
ghost-hype21
Olorun
Level 26
God Stats
5W - 5L
1,441 SR
Queue Stats
54W - 56L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
9 / 4 / 5
10,247
788
15,260
11,948
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SirDavington
Gilgamesh
13
5 / 4 / 9
9,597
738
11,831
15,481
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
iTwon
Heimdallr
14
4 / 3 / 9
9,488
730
7,326
9,425
2,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C-GXDLY-
Hercules
12
1 / 1 / 7
8,506
654
4,497
13,708
5,983
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 9 / 4
9,011
693
9,415
13,873
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
13
5 / 8 / 4
9,909
762
11,897
13,667
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
18
Kills
10
11
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
4
5
2.88
L
Hercules
C-GXDLY-
Hercules
1
1
7
4.5
L
4
9
4
0.67
W
Gilgamesh
SirDavington
Gilgamesh
5
4
9
2.38
L
Olorun
5
8
4
0.88
W
Heimdallr
iTwon
Heimdallr
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
25,809
36,854
Taken
41,248
18,213
Mitigated
18,719
6,258
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,260
2,875
53
4,070
11,948
4,466
869
4,471
7,353
33,361
0
L
Hercules
C-GXDLY-
Hercules
4,497
1,438
550
5,412
13,708
5,983
0
6,152
7,180
0
15,831
L
9,415
3,430
184
2,005
13,873
6,988
0
5,341
8,281
0
21,406
W
Gilgamesh
SirDavington
Gilgamesh
11,831
1,798
0
1,057
15,481
10,904
945
4,849
10,425
3,228
21,425
L
Olorun
11,897
6,118
1,218
3,386
13,667
5,748
0
5,609
7,535
28,766
2,714
W
Heimdallr
iTwon
Heimdallr
7,326
1,811
0
1,078
9,425
2,843
1,287
1,094
7,909
0
29,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
27,426
109
Minions Killed
105
1
Camps Cleared
4
712,140
Distance Traveled
738,546
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,247
788
35
3
0
216,714
1
L
Hercules
8,506
654
26
2
2
236,426
3
L
Set
9,011
693
32
2
0
284,245
2
W
Gilgamesh
9,597
738
30
2
0
275,109
3
L
Olorun
9,909
762
47
4
2
217,875
1
W
Heimdallr
9,488
730
44
3
1
220,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role