Player Matchup

Fafnir
Fafnir
ExtremeProfanity
Fafnir
Level 132
God Stats
1W - 1L
1,452 SR
Queue Stats
65W - 63L
1,450 Elo+
Solo
Fenrir
Fenrir
Fresh izaih
Fenrir
Level 68
God Stats
4W - 6L
1,480 SR
Queue Stats
53W - 62L
1,427 Elo+
Solo
Ra
Ra
Mantii0
Ra
Level 59
God Stats
2W - 1L
1,674 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
megakurby12
Danzaburou
Level 69
God Stats
10W - 7L
1,764 SR
Queue Stats
61W - 56L
1,452 Elo+
Solo
Camazotz
Camazotz
theHIRSCH25
Camazotz
Level 146
God Stats
1W - 1L
1,753 SR
Queue Stats
95W - 115L
1,395 Elo+
Solo
Team Averages
Level 95
1,625 SR
1,445 Elo+

VS

Team Averages
Level 103
1,542 SR
1,401 Elo+
Mulan
Mulan
DaWeebWizard
Mulan
Level 124
God Stats
13W - 9L
1,518 SR
Queue Stats
614W - 571L
1,415 Elo+
Solo
Sobek
Sobek
KidDynaMyte1605
Sobek
Level 104
God Stats
8W - 6L
1,578 SR
Queue Stats
400W - 417L
1,412 Elo+
Party 1
Serqet
Serqet
SandRock_Gundam
Serqet
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 76L
1,350 Elo+
Party 1
Chang'e
Chang'e
ToSAVAG3xD0333
Chang'e
Level 129
God Stats
3W - 0L
1,862 SR
Queue Stats
586W - 534L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
duneeeeeeeee
Danzaburou
Level 102
God Stats
14W - 15L
1,252 SR
Queue Stats
330W - 303L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,914
493
2,742
10,451
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
3 / 3 / 0
6,592
549
6,674
9,074
5,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 3
6,662
555
3,302
6,880
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
megakurby12
Danzaburou
8
1 / 6 / 0
5,199
433
3,242
7,733
2,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
theHIRSCH25
Camazotz
10
4 / 2 / 2
6,490
541
5,583
8,315
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,038
587
5,853
10,297
5,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 1 / 4
6,651
554
3,508
8,369
6,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 2
6,668
556
1,555
7,300
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 2
7,099
592
8,157
8,540
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
duneeeeeeeee
Danzaburou
12
5 / 1 / 3
7,358
613
8,800
5,702
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
15
15
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
L
0
0
2
1
L
Fenrir
3
3
0
1
W
2
1
4
4
L
1
4
3
0.63
W
2
2
2
1.5
W
3
2
2
2
W
Danzaburou
duneeeeeeeee
Danzaburou
5
1
3
6.5
L
Danzaburou
megakurby12
Danzaburou
1
6
0
0.17
L
Camazotz
theHIRSCH25
Camazotz
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
27,873
42,453
Taken
40,208
21,348
Mitigated
20,173
14,803
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,853
2,028
0
5,277
10,297
5,750
0
0
10,297
0
38,406
L
2,742
665
326
4,913
10,451
8,510
0
2,922
7,529
21,070
0
L
Fenrir
6,674
2,102
0
2,160
9,074
5,815
195
0
9,074
0
29,652
W
3,508
545
1,470
3,142
8,369
6,953
0
563
7,806
14,348
0
L
3,302
897
992
1,905
6,880
2,393
0
4,335
2,545
42,109
0
W
1,555
501
0
2,960
7,300
2,422
0
961
6,339
0
32,278
W
8,157
704
825
4,690
8,540
3,087
1,076
2,661
5,879
51,183
0
W
Danzaburou
duneeeeeeeee
Danzaburou
8,800
3,453
0
1,426
5,702
1,961
173
1,859
3,843
0
39,278
L
Danzaburou
megakurby12
Danzaburou
3,242
1,274
0
1,434
7,733
2,036
0
2,044
5,689
0
20,498
L
Camazotz
theHIRSCH25
Camazotz
5,583
2,583
0
3,073
8,315
2,594
0
2,364
5,795
0
26,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
34,814
262
Minions Killed
348
0
Camps Cleared
0
1,140,101
Distance Traveled
1,193,637
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,038
587
93
8
0
233,929
0
L
Fafnir
5,914
493
30
3
0
207,320
4
L
Fenrir
6,592
549
62
5
0
230,052
1
W
Sobek
6,651
554
15
1
0
244,727
5
L
Ra
6,662
555
86
7
0
239,377
4
W
Serqet
6,668
556
66
6
0
265,828
0
W
Chang'e
7,099
592
100
8
0
219,712
2
W
Danzaburou
7,358
613
74
6
0
229,441
3
L
Danzaburou
5,199
433
42
4
0
207,816
3
L
Camazotz
6,490
541
42
4
0
255,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role