Player Matchup

Neith
Neith
DUSTlNBALL-Z
Neith
Level 6
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Delvs20-
Hou Yi
Level 5
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 2L
1,068 Elo+
Party 2
The Morrigan
The Morrigan
FutureAgate897
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,045 Elo+
Solo
Fenrir
Fenrir
JustJoshB13
Fenrir
Level 29
God Stats
16W - 17L
1,518 SR
Queue Stats
38W - 43L
1,414 Elo+
Solo
Ymir
Ymir
Miguelmr2409
Ymir
Level 4
God Stats
1W - 3L
1,584 SR
Queue Stats
3W - 8L
1,216 Elo+
Solo
Team Averages
Level 10
1,536 SR
1,248 Elo+

VS

Team Averages
Level 22
1,428 SR
1,319 Elo+
Vulcan
Vulcan
BoyBullet
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,373 Elo+
Solo
Ymir
Ymir
Flexmonkey1
Ymir
Level 25
God Stats
7W - 7L
1,442 SR
Queue Stats
41W - 29L
1,478 Elo+
Party 3
Tiamat
Tiamat
Hazard9II
Tiamat
Level 18
God Stats
8W - 10L
1,519 SR
Queue Stats
15W - 24L
1,222 Elo+
Party 1
Anhur
Anhur
SGG BLOODRAIN
Anhur
Level 26
God Stats
2W - 1L
1,368 SR
Queue Stats
2W - 2L
1,255 Elo+
Party 3
Artemis
Artemis
bogaboga875441
Artemis
Level 14
God Stats
10W - 13L
1,313 SR
Queue Stats
11W - 18L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
6,746
375
5,235
11,280
3,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Delvs20-
Hou Yi
10
2 / 8 / 1
7,068
393
2,559
9,557
2,611
The Morrigan
FutureAgate897
The Morrigan
13
1 / 6 / 2
7,888
438
3,053
9,881
3,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
6 / 6 / 0
9,007
500
8,528
14,874
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 3 / 2
6,837
380
1,925
10,706
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BoyBullet
Vulcan
14
5 / 3 / 8
9,412
523
8,543
7,978
2,692
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 0 / 8
10,953
609
12,030
9,839
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Hazard9II
Tiamat
14
4 / 2 / 7
9,095
505
7,445
8,486
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 10
8,664
481
6,774
4,525
1,269
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
8 / 3 / 5
9,102
506
6,057
8,860
3,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
10
Kills
32
32
Deaths
10
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BoyBullet
Vulcan
5
3
8
3
L
1
9
1
0.17
L
Hou Yi
Delvs20-
Hou Yi
2
8
1
0.31
W
12
0
8
16
L
The Morrigan
FutureAgate897
The Morrigan
1
6
2
0.33
W
Tiamat
Hazard9II
Tiamat
4
2
7
3.75
L
Fenrir
6
6
0
1
L
0
3
2
0.33
W
3
2
10
4
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
40,849
56,298
Taken
39,688
20,891
Mitigated
16,995
6,033
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BoyBullet
Vulcan
8,543
1,421
156
956
7,978
2,692
1,666
711
7,267
49,391
0
L
5,235
3,074
0
1,253
11,280
3,625
1,187
7,669
3,435
0
26,977
L
Hou Yi
Delvs20-
Hou Yi
2,559
1,290
0
238
9,557
2,611
133
5,155
4,362
0
12,727
W
12,030
2,370
0
2,184
9,839
5,293
1,774
528
9,311
76,171
0
L
The Morrigan
FutureAgate897
The Morrigan
3,053
1,359
0
1,030
9,881
3,824
2,395
5,627
4,146
34,923
3,404
W
Tiamat
Hazard9II
Tiamat
7,445
36
159
2,652
8,486
4,568
2,445
1,879
6,607
43,584
0
L
Fenrir
8,528
1,747
0
1,850
14,874
5,673
595
5,466
9,330
0
50,427
L
1,925
103
0
1,662
10,706
5,158
0
3,572
7,007
23,136
0
W
6,774
4,339
0
0
4,525
1,269
966
955
3,570
0
22,202
W
6,057
2,554
0
564
8,860
3,173
5,318
576
8,284
0
22,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
47,226
275
Minions Killed
398
0
Camps Cleared
0
1,338,994
Distance Traveled
1,633,750
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,412
523
96
5
0
321,581
0
L
Neith
6,746
375
51
3
0
249,076
0
L
Hou Yi
7,068
393
21
1
0
237,343
3
W
Ymir
10,953
609
129
7
0
356,734
2
L
The Morrigan
7,888
438
76
4
0
263,545
0
W
Tiamat
9,095
505
87
5
0
320,774
0
L
Fenrir
9,007
500
79
4
0
327,605
0
L
Ymir
6,837
380
48
3
0
261,425
0
W
Anhur
8,664
481
38
2
0
321,423
1
W
Artemis
9,102
506
48
3
0
313,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role