Player Matchup

Charybdis
Charybdis
Imkami_sam
Charybdis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,515 Elo+
Party 1
He Bo
He Bo
MD120499
He Bo
Level 127
God Stats
0W - 2L
1,276 SR
Queue Stats
8W - 9L
1,408 Elo+
Party 1
Merlin
Merlin
OlTitos45
Merlin
Level 140
God Stats
0W - 1L
1,514 SR
Queue Stats
21W - 21L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
WhiteWolf111
Jormungandr
Level 95
God Stats
0W - 1L
1,360 SR
Queue Stats
59W - 52L
1,466 Elo+
Solo
Jing Wei
Jing Wei
kchryst
Jing Wei
Level 103
God Stats
2W - 5L
1,306 SR
Queue Stats
359W - 420L
1,386 Elo+
Solo
Team Averages
Level 104
1,391 SR
1,454 Elo+

VS

Team Averages
Level 113
1,536 SR
1,422 Elo+
Xing Tian
Xing Tian
FlipityFlaps
Xing Tian
Level 104
God Stats
14W - 6L
1,676 SR
Queue Stats
716W - 743L
1,400 Elo+
Solo
Tiamat
Tiamat
MAD AWES0ME
Tiamat
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 225L
1,402 Elo+
Party 2
Cabrakan
Cabrakan
Shadenceee
Cabrakan
Level 125
God Stats
2W - 2L
1,388 SR
Queue Stats
171W - 158L
1,486 Elo+
Party 2
Fenrir
Fenrir
SpicyMustard37
Fenrir
Level 135
God Stats
9W - 12L
1,413 SR
Queue Stats
442W - 446L
1,401 Elo+
Solo
Pele
Pele
frostynate3
Pele
Level 46
God Stats
2W - 0L
1,704 SR
Queue Stats
30W - 28L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Imkami_sam
Charybdis
13
0 / 8 / 9
8,327
595
3,975
12,095
4,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
MD120499
He Bo
15
3 / 6 / 7
9,086
649
6,248
10,856
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
OlTitos45
Merlin
18
4 / 4 / 8
10,291
735
11,953
9,463
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
WhiteWolf111
Jormungandr
19
5 / 4 / 7
11,053
790
20,799
26,058
19,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
kchryst
Jing Wei
16
2 / 6 / 8
9,634
688
4,937
12,128
4,909
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlipityFlaps
Xing Tian
19
4 / 1 / 14
10,858
776
10,901
17,142
18,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
17
2 / 2 / 10
10,056
718
6,127
9,159
5,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Shadenceee
Cabrakan
16
2 / 3 / 13
10,178
727
12,077
16,270
18,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
13 / 4 / 8
12,531
895
17,596
12,165
6,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 6 / 12
11,416
815
17,906
14,928
7,153
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
85
14
Kills
28
28
Deaths
16
39
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FlipityFlaps
Xing Tian
4
1
14
11
L
Charybdis
Imkami_sam
Charybdis
0
8
9
0.56
W
Tiamat
2
2
10
3.5
L
He Bo
MD120499
He Bo
3
6
7
1.08
L
Merlin
OlTitos45
Merlin
4
4
8
2
W
Cabrakan
Shadenceee
Cabrakan
2
3
13
2.83
W
13
4
8
4.25
L
Jormungandr
WhiteWolf111
Jormungandr
5
4
7
2.13
W
7
6
12
2.17
L
Jing Wei
kchryst
Jing Wei
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,912
Damage
64,607
70,600
Taken
69,664
37,472
Mitigated
56,976
20,265
Healing
27,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FlipityFlaps
Xing Tian
10,901
728
2,282
2,579
17,142
18,769
414
8,927
8,215
26,743
0
L
Charybdis
Imkami_sam
Charybdis
3,975
2,828
674
1,032
12,095
4,436
560
5,561
6,534
0
12,088
W
Tiamat
6,127
1,496
2,127
2,818
9,159
5,649
1,279
6,370
2,789
18,447
361
L
He Bo
MD120499
He Bo
6,248
57
271
1,439
10,856
4,184
363
4,987
5,869
13,233
0
L
Merlin
OlTitos45
Merlin
11,953
224
840
2,353
9,463
4,122
272
2,406
7,057
28,884
0
W
Cabrakan
Shadenceee
Cabrakan
12,077
954
2,257
3,900
16,270
18,684
132
5,540
10,730
21,869
0
W
17,596
3,890
3,833
2,272
12,165
6,721
2,660
6,741
5,424
0
26,519
L
Jormungandr
WhiteWolf111
Jormungandr
20,799
6,594
307
10,401
26,058
19,821
65
11,220
14,838
45,726
0
W
17,906
2,543
1,609
4,018
14,928
7,153
472
11,422
3,506
0
40,720
L
Jing Wei
kchryst
Jing Wei
4,937
2,749
889
2,059
12,128
4,909
144
4,737
7,391
0
15,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,391
Gold Earned
55,039
159
Minions Killed
133
0
Camps Cleared
0
1,132,209
Distance Traveled
1,371,775
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,858
776
27
2
0
296,819
2
L
Charybdis
8,327
595
13
1
0
190,735
0
W
Tiamat
10,056
718
22
2
0
279,907
2
L
He Bo
9,086
649
21
2
0
206,475
0
L
Merlin
10,291
735
36
3
0
244,864
0
W
Cabrakan
10,178
727
30
2
0
242,263
4
W
Fenrir
12,531
895
24
2
0
273,724
6
L
Jormungandr
11,053
790
57
4
0
241,888
1
W
Pele
11,416
815
30
2
0
279,062
0
L
Jing Wei
9,634
688
32
2
0
248,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role