Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Mdotskiii
Chronos
Level 46
God Stats
5W - 7L
1,500 SR
Queue Stats
277W - 243L
1,553 Elo+
Party 1
Ares
Ares
Miroqle
Ares
Level 24
God Stats
5W - 3L
1,722 SR
Queue Stats
31W - 30L
1,535 Elo+
Party 1
Arachne
Arachne
miggurs
Arachne
Level 64
God Stats
3W - 2L
1,676 SR
Queue Stats
194W - 162L
1,553 Elo+
Party 1
Medusa
Medusa
recelect
Medusa
Level 27
God Stats
0W - 1L
1,212 SR
Queue Stats
33W - 32L
1,537 Elo+
Party 1
Team Averages
Level 45
1,522 SR
1,536 Elo+

VS

Team Averages
Level 58
1,609 SR
1,664 Elo+
Thor
Thor
DipsOnSupport
Thor
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,836 Elo+
Party 2
Ne Zha
Ne Zha
HairyHa55elhoff
Ne Zha
Level 158
God Stats
3W - 4L
1,535 SR
Queue Stats
120W - 90L
1,679 Elo+
Party 2
Cu Chulainn
Cu Chulainn
raffypez3
Cu Chulainn
Level 37
God Stats
2W - 1L
1,746 SR
Queue Stats
63W - 40L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sauroptido
Morgan Le Fay
Level 38
God Stats
5W - 9L
1,500 SR
Queue Stats
110W - 128L
1,471 Elo+
Solo
Anhur
Anhur
ythehek
Anhur
Level 40
God Stats
1W - 1L
1,766 SR
Queue Stats
27W - 13L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 4 / 0
7,985
532
6,702
9,360
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Mdotskiii
Chronos
12
0 / 5 / 2
6,912
461
4,617
12,470
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
Miroqle
Ares
9
2 / 5 / 1
6,356
424
3,276
11,550
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
miggurs
Arachne
12
2 / 5 / 1
6,882
459
7,282
14,158
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
recelect
Medusa
11
1 / 4 / 1
6,738
449
4,285
7,713
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 7
9,564
638
13,791
11,316
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 0 / 7
8,251
550
6,120
8,701
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
raffypez3
Cu Chulainn
14
2 / 2 / 3
8,532
569
6,372
9,422
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
sauroptido
Morgan Le Fay
14
3 / 2 / 1
8,061
537
6,899
8,523
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
ythehek
Anhur
15
5 / 2 / 5
9,100
607
9,434
10,253
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
23
23
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
4
0
0.5
W
10
1
7
13.5
W
3
0
7
6.5
L
Chronos
Mdotskiii
Chronos
0
5
2
0.2
L
Ares
Miroqle
Ares
2
5
1
0.5
L
Arachne
miggurs
Arachne
2
5
1
0.5
W
Cu Chulainn
raffypez3
Cu Chulainn
2
2
3
1.75
L
Medusa
recelect
Medusa
1
4
1
0.38
W
Morgan Le Fay
sauroptido
Morgan Le Fay
3
2
1
1.75
W
Anhur
ythehek
Anhur
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
42,616
55,251
Taken
48,215
26,010
Mitigated
24,420
17,492
Healing
17,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,702
819
0
4,365
9,360
6,963
0
0
8,422
48,405
0
W
13,791
3,993
0
5,004
11,316
4,380
28
1,791
9,404
0
65,131
W
6,120
1,911
0
2,623
8,701
7,493
108
2,581
6,120
0
30,172
L
Chronos
Mdotskiii
Chronos
4,617
2,263
0
4,151
12,470
3,933
0
3,008
9,232
44,609
0
L
Ares
Miroqle
Ares
3,276
408
121
1,302
11,550
8,880
0
409
11,107
13,213
0
L
Arachne
miggurs
Arachne
7,282
4,479
0
5,920
14,158
5,000
0
3,209
10,730
0
44,416
W
Cu Chulainn
raffypez3
Cu Chulainn
6,372
1,416
0
2,318
9,422
5,368
0
4,671
3,821
0
51,632
L
Medusa
recelect
Medusa
4,285
1,537
0
1,633
7,713
1,234
0
91
7,622
0
36,661
W
Morgan Le Fay
sauroptido
Morgan Le Fay
6,899
1,318
0
3,051
8,523
3,412
254
2,234
6,289
47,728
0
W
Anhur
ythehek
Anhur
9,434
4,176
0
4,955
10,253
3,767
0
2,369
7,884
0
70,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
43,508
370
Minions Killed
513
0
Camps Cleared
0
1,381,482
Distance Traveled
1,493,002
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,985
532
116
8
0
259,122
1
W
Thor
9,564
638
125
8
0
323,789
3
W
Ne Zha
8,251
550
30
2
0
317,671
4
L
Chronos
6,912
461
93
6
0
253,465
7
L
Ares
6,356
424
14
1
0
292,847
0
L
Arachne
6,882
459
80
5
0
290,190
2
W
Cu Chulainn
8,532
569
119
8
0
286,030
5
L
Medusa
6,738
449
67
4
0
285,858
2
W
Morgan Le Fay
8,061
537
115
8
0
293,629
6
W
Anhur
9,100
607
124
8
0
271,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role